Player Matchup

Artio
Artio
Gold IV
Dr Cigs
Artio
Gold IV
Level 89
God Stats
12W - 3L
1,818 SR
Queue Stats
33W - 32L
1,650 MMR
Party 1
Set
Set
Platinum II
UnfixingMink928
Set
Platinum II
Level 48
God Stats
7W - 1L
1,999 SR
Queue Stats
47W - 19L
2,132 MMR
Party 1
Discordia
Discordia
Platinum III
Unite SG
Discordia
Platinum III
Level 108
God Stats
9W - 2L
1,815 SR
Queue Stats
81W - 53L
2,073 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 82
1,877 SR
1,952 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,620 SR
1,916 MMR
Ne Zha
Ne Zha
Gold II
AjPkX_X
Ne Zha
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,848 MMR
Party 2
Freya
Freya
Platinum IV
Saint_Kerm
Freya
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
2,005 MMR
Party 2
Chiron
Chiron
Platinum II
VibrantCash7108
Chiron
Platinum II
Level 99
God Stats
27W - 14L
1,861 SR
Queue Stats
62W - 59L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dr Cigs
Artio
14
2 / 0 / 14
10,781
829
4,522
13,097
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 1 / 4
11,111
855
14,142
13,706
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Unite SG
Discordia
13
4 / 3 / 9
9,751
750
14,970
6,738
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeFenrirPersephoneScyllaCthulhu

VS

Bans
CabrakanKhepriSobekGebChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AjPkX_X
Ne Zha
11
1 / 6 / 1
8,483
653
7,126
12,658
6,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
11
3 / 6 / 0
8,537
657
8,549
13,170
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 2
7,828
602
7,825
12,068
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
4
4
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AjPkX_X
Ne Zha
1
6
1
0.25
W
Artio
Dr Cigs
Artio
2
0
14
9
L
Freya
3
6
0
0.5
W
12
1
4
14
W
Discordia
Unite SG
Discordia
4
3
9
2.83
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,634
Damage
23,500
33,541
Taken
37,896
27,412
Mitigated
15,783
11,747
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AjPkX_X
Ne Zha
7,126
1,421
906
2,770
12,658
6,680
0
6,310
6,127
0
26,093
W
Artio
Dr Cigs
Artio
4,522
545
712
5,064
13,097
13,641
31
3,557
9,540
16,179
0
L
Freya
8,549
2,465
0
3,511
13,170
4,944
23
6,982
5,830
30,808
0
W
14,142
6,763
0
5,409
13,706
11,097
1,974
2,992
10,714
0
62,550
W
Discordia
Unite SG
Discordia
14,970
617
0
562
6,738
2,674
277
2,432
4,306
54,087
0
L
7,825
3,506
489
2,752
12,068
4,159
0
5,417
6,321
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
24,848
170
Minions Killed
118
0
Camps Cleared
0
766,862
Distance Traveled
684,464
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,483
653
38
3
0
232,389
1
W
Artio
10,781
829
17
1
0
277,321
4
L
Freya
8,537
657
37
3
0
219,699
4
W
Set
11,111
855
72
6
0
250,456
3
W
Discordia
9,751
750
81
6
0
239,085
1
L
Chiron
7,828
602
43
3
0
232,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role