Player Matchup

Cu Chulainn
Cu Chulainn
IceageSid18
Cu Chulainn
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 24L
1,639 Elo+
Party 2
Cthulhu
Cthulhu
Lecutusinn
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,582 Elo+
Party 3
Ratatoskr
Ratatoskr
Okasaaaaan
Ratatoskr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,468 Elo+
Party 3
Medusa
Medusa
QueenxCynthia
Medusa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
l-Gracie-l
Hun Batz
Level 32
God Stats
6W - 14L
1,253 SR
Queue Stats
84W - 90L
1,572 Elo+
Party 2
Team Averages
Level 17
1,451 SR
1,552 Elo+

VS

Team Averages
Level 23
1,390 SR
1,537 Elo+
Hel
Hel
Benf05
Hel
Level 29
God Stats
3W - 4L
1,534 SR
Queue Stats
138W - 158L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Cbett0712
Danzaburou
Level 27
God Stats
34W - 35L
1,680 SR
Queue Stats
308W - 299L
1,544 Elo+
Solo
Sol
Sol
Shamar1435
Sol
Level 12
God Stats
0W - 2L
1,280 SR
Queue Stats
8W - 11L
1,539 Elo+
Solo
Pele
Pele
dragon0798
Pele
Level 28
God Stats
2W - 3L
1,303 SR
Queue Stats
57W - 51L
1,569 Elo+
Solo
Achilles
Achilles
theBR0WNiE
Achilles
Level 21
God Stats
27W - 37L
1,152 SR
Queue Stats
569W - 568L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IceageSid18
Cu Chulainn
17
2 / 3 / 8
10,945
498
9,588
11,670
12,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Lecutusinn
Cthulhu
18
9 / 3 / 6
11,992
545
15,731
18,540
10,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Okasaaaaan
Ratatoskr
17
10 / 1 / 15
11,733
533
14,101
16,477
19,799
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
22 / 0 / 6
14,765
671
27,540
13,450
9,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
l-Gracie-l
Hun Batz
18
7 / 3 / 7
11,698
532
12,947
14,806
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Benf05
Hel
14
1 / 12 / 4
9,037
411
7,674
17,865
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Cbett0712
Danzaburou
15
2 / 12 / 1
9,221
419
4,018
18,349
5,253
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
3 / 10 / 0
9,796
445
10,915
22,297
7,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

12
1 / 11 / 1
8,144
370
7,161
23,631
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
theBR0WNiE
Achilles
16
3 / 5 / 1
9,767
444
9,136
17,424
20,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
50
Kills
10
10
Deaths
50
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
Benf05
Hel
1
12
4
0.25
L
Danzaburou
Cbett0712
Danzaburou
2
12
1
0.21
W
Cu Chulainn
IceageSid18
Cu Chulainn
2
3
8
2
W
Cthulhu
Lecutusinn
Cthulhu
9
3
6
4
W
Ratatoskr
Okasaaaaan
Ratatoskr
10
1
15
17.5
W
22
0
6
25
L
3
10
0
0.3
L
1
11
1
0.14
W
Hun Batz
l-Gracie-l
Hun Batz
7
3
7
3.5
L
Achilles
theBR0WNiE
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,907
Damage
38,904
74,943
Taken
99,566
58,729
Mitigated
45,454
19,639
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Benf05
Hel
7,674
389
2,794
4,287
17,865
4,839
0
1,021
16,621
32,494
0
L
Danzaburou
Cbett0712
Danzaburou
4,018
1,431
0
2,044
18,349
5,253
0
1,319
16,764
0
32,862
W
Cu Chulainn
IceageSid18
Cu Chulainn
9,588
2,806
0
585
11,670
12,761
116
642
10,676
0
58,834
W
Cthulhu
Lecutusinn
Cthulhu
15,731
1,050
970
4,088
18,540
10,603
0
7,051
11,489
80,061
0
W
Ratatoskr
Okasaaaaan
Ratatoskr
14,101
2,590
0
4,642
16,477
19,799
375
4,883
11,569
497
52,452
W
27,540
13,543
0
4,578
13,450
9,472
5,446
3,696
9,732
0
129,891
L
10,915
1,534
0
7,242
22,297
7,167
664
8,103
13,405
52,004
0
L
7,161
1,744
0
5,642
23,631
7,469
0
3,837
19,230
0
46,867
W
Hun Batz
l-Gracie-l
Hun Batz
12,947
5,214
0
4,776
14,806
6,094
0
2,706
11,925
0
83,284
L
Achilles
theBR0WNiE
Achilles
9,136
2,786
0
2,411
17,424
20,726
0
420
16,929
389
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,133
Gold Earned
45,965
620
Minions Killed
345
0
Camps Cleared
0
2,122,597
Distance Traveled
1,840,847
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,037
411
40
2
0
359,675
0
L
Danzaburou
9,221
419
63
3
0
335,164
0
W
Cu Chulainn
10,945
498
106
5
0
412,228
0
W
Cthulhu
11,992
545
135
6
0
398,701
0
W
Ratatoskr
11,733
533
61
3
0
419,385
3
W
Medusa
14,765
671
191
9
0
426,822
2
L
Sol
9,796
445
79
4
0
355,548
3
L
Pele
8,144
370
79
4
0
397,058
2
W
Hun Batz
11,698
532
127
6
0
465,461
0
L
Achilles
9,767
444
84
4
0
393,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role