Player Matchup

Ravana
Ravana
ColdUnicorn15
Ravana
Level 29
God Stats
10W - 6L
1,704 SR
Queue Stats
101W - 111L
1,364 Elo+
Solo
Cerberus
Cerberus
EastonGabe
Cerberus
Level 14
God Stats
0W - 1L
1,499 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Medusa
Medusa
Rumple6
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Sgt_PiddleStick
Odin
Level 13
God Stats
0W - 1L
1,720 SR
Queue Stats
28W - 30L
1,253 Elo+
Solo
King Arthur
King Arthur
TiberiusGracchi
King Arthur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 30L
1,354 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,394 Elo+

VS

Team Averages
Level 19
1,371 SR
1,341 Elo+
Nemesis
Nemesis
BeatByMissBritt
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kick-Feint-Grab
Cu Chulainn
Level 27
God Stats
39W - 34L
1,500 SR
Queue Stats
536W - 651L
1,244 Elo+
Solo
Khepri
Khepri
death112405
Khepri
Level 14
God Stats
5W - 8L
1,225 SR
Queue Stats
355W - 437L
1,252 Elo+
Party 1
Fenrir
Fenrir
godzilla762
Fenrir
Level 13
God Stats
33W - 55L
1,317 SR
Queue Stats
347W - 450L
1,310 Elo+
Party 1
Rama
Rama
williamskush
Rama
Level 25
God Stats
10W - 12L
1,313 SR
Queue Stats
109W - 113L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 0
9,315
518
13,190
11,543
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
EastonGabe
Cerberus
8
1 / 8 / 2
6,525
363
1,512
9,040
3,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Rumple6
Medusa
9
1 / 6 / 3
6,597
367
5,682
11,020
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
4,893
272
0
0
0
King Arthur
TiberiusGracchi
King Arthur
13
4 / 6 / 2
7,925
440
8,848
18,046
13,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
6,696
372
953
4,817
1,347
Cu Chulainn
Kick-Feint-Grab
Cu Chulainn
17
13 / 0 / 2
10,924
607
13,090
10,623
6,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
14
3 / 3 / 3
9,069
504
6,951
12,313
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
4 / 5 / 2
8,007
445
4,515
10,539
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
4 / 2 / 1
9,830
546
7,111
10,798
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
14
Kills
24
24
Deaths
14
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
4
5
0.63
L
8
4
0
2
L
Cerberus
EastonGabe
Cerberus
1
8
2
0.25
W
Cu Chulainn
Kick-Feint-Grab
Cu Chulainn
13
0
2
14
L
Medusa
Rumple6
Medusa
1
6
3
0.42
L
0
0
0
0
L
King Arthur
TiberiusGracchi
King Arthur
4
6
2
0.83
W
Khepri
3
3
3
1.5
W
Fenrir
4
5
2
1
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
32,620
49,649
Taken
49,090
28,124
Mitigated
21,169
12,350
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
953
492
0
200
4,817
1,347
0
0
4,792
0
4,109
L
13,190
4,531
0
2,236
11,543
8,379
0
2,328
9,137
0
68,573
L
Cerberus
EastonGabe
Cerberus
1,512
446
0
1,049
9,040
3,023
0
1,754
7,211
13,446
0
W
Cu Chulainn
Kick-Feint-Grab
Cu Chulainn
13,090
5,488
0
4,446
10,623
6,924
2,195
475
9,748
2,945
56,517
L
Medusa
Rumple6
Medusa
5,682
3,675
0
2,602
11,020
3,651
0
3,024
7,846
0
20,762
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
TiberiusGracchi
King Arthur
8,848
878
0
6,463
18,046
13,071
200
493
17,210
0
34,570
W
Khepri
6,951
1,889
0
2,701
12,313
6,002
1,871
625
11,638
42,408
0
W
Fenrir
4,515
1,797
0
2,750
10,539
3,082
0
412
9,977
0
34,670
W
7,111
5,762
0
5,413
10,798
3,814
554
0
10,698
0
44,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
44,526
226
Minions Killed
303
0
Camps Cleared
0
1,172,536
Distance Traveled
1,343,972
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,696
372
6
0
0
135,967
0
L
Ravana
9,315
518
111
6
0
309,451
0
L
Cerberus
6,525
363
31
2
0
264,349
5
W
Cu Chulainn
10,924
607
105
6
0
340,363
0
L
Medusa
6,597
367
37
2
0
270,490
0
L
Odin
4,893
272
0
0
0
1,304
0
L
King Arthur
7,925
440
47
3
0
326,942
0
W
Khepri
9,069
504
53
3
0
312,576
1
W
Fenrir
8,007
445
45
3
0
288,205
0
W
Rama
9,830
546
94
5
0
266,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role