Player Matchup

Khepri
Khepri
BugConnoisseur
Khepri
Level 26
God Stats
59W - 45L
1,592 SR
Queue Stats
91W - 91L
1,593 Elo+
Solo
Loki
Loki
DarkDriverZ
Loki
Level 29
God Stats
8W - 9L
1,536 SR
Queue Stats
76W - 73L
1,569 Elo+
Solo
Yemoja
Yemoja
Drolletjes
Yemoja
Level 7
God Stats
2W - 1L
1,720 SR
Queue Stats
148W - 103L
1,589 Elo+
Solo
Thor
Thor
si7lucky
Thor
Level 23
God Stats
17W - 21L
1,295 SR
Queue Stats
67W - 56L
1,618 Elo+
Solo
Jing Wei
Jing Wei
tschirneri
Jing Wei
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,556 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,585 Elo+

VS

Team Averages
Level 29
1,513 SR
1,654 Elo+
Medusa
Medusa
Almightyjawsh
Medusa
Level 24
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
Oblivion2015
Artio
Level 26
God Stats
1W - 2L
1,627 SR
Queue Stats
3W - 2L
1,776 Elo+
Party 1
King Arthur
King Arthur
RestfulPurse6
King Arthur
Level 42
God Stats
1W - 1L
1,512 SR
Queue Stats
2W - 1L
1,776 Elo+
Party 1
Ravana
Ravana
SaltWorker
Ravana
Level 24
God Stats
1W - 3L
1,350 SR
Queue Stats
30W - 28L
1,660 Elo+
Solo
Chronos
Chronos
ScorchedTurtle
Chronos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 40L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,169
458
6,261
14,127
8,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
15 / 2 / 6
12,374
619
17,679
14,187
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Drolletjes
Yemoja
19
7 / 0 / 2
11,838
592
15,940
11,301
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thor
17
3 / 1 / 7
10,059
503
9,813
13,775
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
tschirneri
Jing Wei
15
4 / 3 / 5
9,544
477
11,059
11,219
3,809
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,686
384
5,442
10,816
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 8 / 0
7,456
373
2,376
17,147
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
RestfulPurse6
King Arthur
12
1 / 8 / 3
7,432
372
4,995
16,411
9,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
SaltWorker
Ravana
14
2 / 3 / 2
8,489
424
9,296
14,066
5,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 6 / 3
9,045
452
16,893
16,851
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
30
Kills
8
8
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
1
2
11
3.25
W
15
2
6
9
W
Yemoja
Drolletjes
Yemoja
7
0
2
8
L
0
8
0
0
L
King Arthur
RestfulPurse6
King Arthur
1
8
3
0.31
L
Ravana
SaltWorker
Ravana
2
3
2
1
L
4
6
3
0.92
W
Thor
3
1
7
6.5
W
Jing Wei
tschirneri
Jing Wei
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,752
Damage
39,002
64,609
Taken
75,291
33,805
Mitigated
38,482
20,173
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,442
2,233
0
1,346
10,816
3,765
0
2,144
8,597
0
36,321
W
6,261
255
1,245
3,964
14,127
8,343
626
5,175
8,952
21,561
0
W
17,679
7,695
0
4,635
14,187
6,035
0
2,842
11,295
0
83,463
W
Yemoja
Drolletjes
Yemoja
15,940
1,455
1,042
2,625
11,301
10,443
1,171
3,033
8,068
84,196
0
L
2,376
309
477
1,988
17,147
11,419
429
7,924
8,773
28,682
0
L
King Arthur
RestfulPurse6
King Arthur
4,995
636
522
588
16,411
9,010
0
3,317
13,046
0
19,739
L
Ravana
SaltWorker
Ravana
9,296
2,197
0
3,722
14,066
5,989
0
3,389
10,552
0
44,717
L
16,893
6,939
0
4,750
16,851
8,299
0
4,663
12,122
54,534
4,240
W
Thor
9,813
1,350
0
5,005
13,775
5,175
0
2,020
11,730
0
63,525
W
Jing Wei
tschirneri
Jing Wei
11,059
9,824
0
1,657
11,219
3,809
2,831
5,163
6,056
0
46,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,984
Gold Earned
40,108
540
Minions Killed
294
0
Camps Cleared
0
1,882,804
Distance Traveled
1,703,041
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,686
384
64
3
0
309,677
0
W
Khepri
9,169
458
20
1
0
355,335
5
W
Loki
12,374
619
143
7
0
407,872
3
W
Yemoja
11,838
592
167
8
0
346,360
3
L
Artio
7,456
373
50
3
0
294,764
3
L
King Arthur
7,432
372
29
1
0
354,660
0
L
Ravana
8,489
424
82
4
0
406,011
1
L
Chronos
9,045
452
69
3
0
337,929
2
W
Thor
10,059
503
99
5
0
386,863
3
W
Jing Wei
9,544
477
111
6
0
386,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role