Player Matchup

Anhur
Anhur
Goatrustla
Anhur
Level 26
God Stats
2W - 5L
1,238 SR
Queue Stats
99W - 117L
1,505 Elo+
Party 1
Ymir
Ymir
InnDuhKaah
Ymir
Level 18
God Stats
37W - 28L
1,632 SR
Queue Stats
47W - 40L
1,627 Elo+
Party 1
Neith
Neith
Ouch68Plus1
Neith
Level 15
God Stats
12W - 13L
1,477 SR
Queue Stats
13W - 16L
1,470 Elo+
Solo
Cupid
Cupid
jonasgetbandz14
Cupid
Level 23
God Stats
13W - 20L
1,467 SR
Queue Stats
103W - 118L
1,395 Elo+
Party 2
Medusa
Medusa
show-square013
Medusa
Level 16
God Stats
25W - 26L
1,232 SR
Queue Stats
84W - 73L
1,406 Elo+
Party 2
Team Averages
Level 20
1,409 SR
1,481 Elo+

VS

Team Averages
Level 17
1,500 SR
1,427 Elo+
Bellona
Bellona
Dicey Prime
Bellona
Level 25
God Stats
32W - 25L
1,500 SR
Queue Stats
600W - 630L
1,498 Elo+
Solo
Set
Set
J4bac Vegete
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,271 Elo+
Solo
Chang'e
Chang'e
Jordannoriegaa
Chang'e
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Rosmoy7
Zeus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,365 Elo+
Solo
Skadi
Skadi
lalalyd
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
5 / 3 / 9
10,528
1,053
13,368
9,241
3,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 1 / 13
10,574
1,057
10,799
8,147
6,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 7
10,095
1,010
11,105
3,193
1,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 2 / 9
10,959
1,096
11,010
7,669
3,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 5
9,575
958
5,962
5,961
3,077
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

263

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dicey Prime
Bellona
16
6 / 0 / 1
10,960
1,096
9,301
10,356
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 8 / 3
9,120
912
4,176
13,707
6,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 9 / 2
9,273
927
8,519
17,400
5,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
Rosmoy7
Zeus
13
0 / 1 / 0
8,075
808
272
745
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
lalalyd
Skadi
15
0 / 3 / 1
9,295
930
6,200
15,133
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
21
Kills
7
7
Deaths
21
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dicey Prime
Bellona
6
0
1
6.5
W
Anhur
5
3
9
3.17
W
3
1
13
9.5
L
0
8
3
0.19
L
1
9
2
0.22
W
5
0
7
8.5
L
Zeus
Rosmoy7
Zeus
0
1
0
0
W
5
2
9
4.75
L
Skadi
lalalyd
Skadi
0
3
1
0.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,244
Damage
28,468
34,211
Taken
57,341
16,638
Mitigated
28,660
1,876
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dicey Prime
Bellona
9,301
1,541
0
521
10,356
10,604
0
1,119
9,237
0
18,952
W
Anhur
13,368
5,847
0
314
9,241
3,172
0
2,614
6,244
0
30,389
W
10,799
3,034
0
0
8,147
6,117
0
1,625
6,129
16,974
0
L
4,176
1,322
0
622
13,707
6,632
0
3,559
10,148
0
18,941
L
8,519
417
1,483
1,407
17,400
5,582
0
1,910
15,490
23,034
0
W
11,105
4,496
0
407
3,193
1,266
0
83
2,973
0
25,476
L
Zeus
Rosmoy7
Zeus
272
182
0
0
745
209
0
364
381
1,311
0
W
11,010
5,935
207
908
7,669
3,006
0
2,334
5,072
0
40,840
L
Skadi
lalalyd
Skadi
6,200
3,022
0
1,161
15,133
5,633
0
3,847
11,286
0
34,239
W
5,962
3,161
0
40
5,961
3,077
0
1,411
4,356
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,731
Gold Earned
46,723
195
Minions Killed
166
8
Camps Cleared
4
924,833
Distance Traveled
725,297
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,960
1,096
26
3
0
228,391
0
W
Anhur
10,528
1,053
38
4
4
161,650
0
W
Ymir
10,574
1,057
16
2
3
206,934
0
L
Set
9,120
912
31
3
3
141,854
0
L
Chang'e
9,273
927
33
3
1
150,819
0
W
Neith
10,095
1,010
35
4
0
168,563
0
L
Zeus
8,075
808
1
0
0
24,723
0
W
Cupid
10,959
1,096
84
8
1
170,038
1
L
Skadi
9,295
930
75
8
0
179,510
0
W
Medusa
9,575
958
22
2
0
217,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role