Player Matchup

Ares
Ares
Gold IV
ELmatoss_Qc
Ares
Gold IV
Level 80
God Stats
9W - 9L
1,537 SR
Queue Stats
77W - 89L
1,395 MMR
Party 1
Chronos
Chronos
Gold II
Jazzbi
Chronos
Gold II
Level 130
God Stats
27W - 24L
1,544 SR
Queue Stats
129W - 136L
1,656 MMR
Party 1
Chaac
Chaac
Silver III
Rangers Qc
Chaac
Silver III
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 10L
1,410 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,455 SR
1,487 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,460 SR
1,472 MMR
Hercules
Hercules
Bronze III
BarRoomHero27
Hercules
Bronze III
Level 109
God Stats
1W - 2L
1,515 SR
Queue Stats
4W - 9L
1,471 MMR
Solo
Hou Yi
Hou Yi
Silver III
BlanketSaturn42
Hou Yi
Silver III
Level 107
God Stats
15W - 12L
1,566 SR
Queue Stats
43W - 43L
1,482 MMR
Solo
Merlin
Merlin
Gold V
harry_KND
Merlin
Gold V
Level 127
God Stats
36W - 19L
1,298 SR
Queue Stats
210W - 201L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
13,792
766
16,390
21,499
23,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
Jazzbi
Chronos
17
8 / 5 / 10
13,468
748
18,053
22,383
8,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
15
7 / 6 / 11
12,826
713
13,189
23,961
20,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeAchillesCthulhuHeraDanzaburou

VS

Bans
ZeusScyllaArtemisKukulkanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BarRoomHero27
Hercules
14
3 / 7 / 9
11,647
647
8,250
23,316
13,568
Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
5 / 6 / 7
12,412
690
15,505
15,258
5,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
harry_KND
Merlin
15
7 / 8 / 7
12,588
699
20,166
14,958
5,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
38
21
Kills
15
15
Deaths
21
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
BarRoomHero27
Hercules
3
7
9
1.07
L
5
6
7
1.42
W
6
4
13
3.13
W
Chronos
Jazzbi
Chronos
8
5
10
2.6
W
Chaac
7
6
11
2.08
L
Merlin
harry_KND
Merlin
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,632
Damage
43,921
67,843
Taken
53,532
52,277
Mitigated
25,430
17,808
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BarRoomHero27
Hercules
8,250
3,248
457
4,473
23,316
13,568
419
16,868
6,448
70
25,046
L
15,505
6,979
0
888
15,258
5,952
159
7,359
7,899
0
62,812
W
16,390
541
0
1,548
21,499
23,366
812
4,975
16,122
36,928
0
W
Chronos
Jazzbi
Chronos
18,053
1,027
0
7,464
22,383
8,486
2,050
6,630
15,212
77,742
0
W
Chaac
13,189
2,577
570
8,226
23,961
20,425
648
7,301
16,140
300
44,170
L
Merlin
harry_KND
Merlin
20,166
805
132
1,497
14,958
5,910
423
10,312
4,646
43,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,086
Gold Earned
36,647
180
Minions Killed
168
0
Camps Cleared
0
1,052,332
Distance Traveled
878,096
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,647
647
26
1
0
314,884
2
L
Hou Yi
12,412
690
77
4
0
290,371
2
W
Ares
13,792
766
35
2
0
338,650
7
W
Chronos
13,468
748
93
5
0
387,006
2
W
Chaac
12,826
713
52
3
0
326,676
5
L
Merlin
12,588
699
65
4
0
272,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role