Player Matchup

Ymir
Ymir
Silver II
HooDiiiNiii
Ymir
Silver II
Level 108
God Stats
32W - 22L
1,540 SR
Queue Stats
75W - 108L
1,125 MMR
Party 1
Scylla
Scylla
Bronze III
Laranja13
Scylla
Bronze III
Level 140
God Stats
5W - 6L
1,506 SR
Queue Stats
84W - 79L
1,264 MMR
Solo
Mercury
Mercury
Silver II
pitecolocus
Mercury
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 110L
1,138 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,515 SR
1,176 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,455 SR
1,157 MMR
Sun Wukong
Sun Wukong
Silver II
BigWesHoolahan
Sun Wukong
Silver II
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,065 MMR
Solo
Poseidon
Poseidon
Silver II
FrAkszeryx01
Poseidon
Silver II
Level 77
God Stats
1W - 1L
1,302 SR
Queue Stats
15W - 20L
1,314 MMR
Solo
Da Ji
Da Ji
Silver IV
Kill291
Da Ji
Silver IV
Level 67
God Stats
2W - 4L
1,561 SR
Queue Stats
12W - 23L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
13,489
710
9,435
18,580
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Laranja13
Scylla
18
8 / 4 / 4
14,032
739
20,286
13,388
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
pitecolocus
Mercury
15
4 / 5 / 4
12,377
651
8,586
11,146
6,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneAphroditeAresThothBacchus

VS

Bans
DanzaburouKing ArthurGuan YuAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigWesHoolahan
Sun Wukong
14
2 / 4 / 9
11,630
612
8,465
17,333
13,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
FrAkszeryx01
Poseidon
16
7 / 5 / 2
12,653
666
14,861
16,185
5,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Kill291
Da Ji
14
3 / 6 / 6
11,805
621
11,631
15,043
7,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
15
Kills
12
12
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigWesHoolahan
Sun Wukong
2
4
9
1.63
L
Poseidon
FrAkszeryx01
Poseidon
7
5
2
1.6
W
3
3
9
2.5
L
Da Ji
Kill291
Da Ji
3
6
6
1
W
Scylla
Laranja13
Scylla
8
4
4
2.5
W
Mercury
pitecolocus
Mercury
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
34,957
43,114
Taken
48,561
28,873
Mitigated
26,201
10,884
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigWesHoolahan
Sun Wukong
8,465
1,013
0
5,650
17,333
13,132
0
9,678
7,387
0
35,974
L
Poseidon
FrAkszeryx01
Poseidon
14,861
1,291
0
4,132
16,185
5,248
0
9,679
6,322
72,752
0
W
9,435
1,817
0
6,215
18,580
17,354
49
6,741
11,301
29,990
0
L
Da Ji
Kill291
Da Ji
11,631
3,255
0
754
15,043
7,821
0
9,663
5,064
0
27,153
W
Scylla
Laranja13
Scylla
20,286
1,500
0
4,669
13,388
5,116
536
1,415
11,837
96,473
0
W
Mercury
pitecolocus
Mercury
8,586
3,167
0
0
11,146
6,403
1,504
5,901
5,039
0
39,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,898
Gold Earned
36,088
204
Minions Killed
178
0
Camps Cleared
0
1,033,956
Distance Traveled
977,148
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,630
612
29
2
0
274,380
7
L
Poseidon
12,653
666
121
6
0
343,071
2
W
Ymir
13,489
710
30
2
0
324,055
2
L
Da Ji
11,805
621
28
1
0
359,697
4
W
Scylla
14,032
739
132
7
0
328,384
4
W
Mercury
12,377
651
42
2
0
381,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role