Player Matchup

Hera
Hera
Cueeck
Hera
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 73L
1,391 Elo+
Party 1
Neith
Neith
HeavyJacob
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Snakeb0y
Tsukuyomi
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
73W - 64L
1,391 Elo+
Party 1
Artio
Artio
YoungVigz
Artio
Level 18
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 13L
1,347 Elo+
Party 3
Odin
Odin
pollitoc
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,391 Elo+
Party 1
Team Averages
Level 13
1,497 SR
1,403 Elo+

VS

Team Averages
Level 19
1,507 SR
1,360 Elo+
Chaac
Chaac
Deynai
Chaac
Level 6
God Stats
4W - 3L
1,680 SR
Queue Stats
159W - 111L
1,455 Elo+
Party 2
Yemoja
Yemoja
JustMS
Yemoja
Level 16
God Stats
4W - 3L
1,353 SR
Queue Stats
7W - 7L
1,345 Elo+
Solo
Olorun
Olorun
Narkz
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 109L
1,386 Elo+
Party 2
Camazotz
Camazotz
RubenAugustusHUN
Camazotz
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,250 Elo+
Solo
Janus
Janus
Xywok
Janus
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 53L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cueeck
Hera
10
0 / 7 / 3
5,890
453
2,765
6,920
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
11
3 / 5 / 2
6,471
498
5,704
8,705
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Snakeb0y
Tsukuyomi
11
4 / 3 / 2
7,376
567
5,687
9,130
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
YoungVigz
Artio
10
0 / 0 / 6
6,225
479
3,160
8,369
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
8
1 / 7 / 0
5,408
416
1,580
9,193
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deynai
Chaac
14
8 / 1 / 4
8,550
658
9,058
9,210
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
JustMS
Yemoja
10
1 / 3 / 5
6,383
491
1,888
5,242
2,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Narkz
Olorun
11
1 / 3 / 4
6,666
513
6,699
9,253
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 0 / 1
7,080
545
2,130
10,409
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
Xywok
Janus
14
8 / 2 / 2
8,532
656
9,679
5,821
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
22
22
Deaths
9
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hera
Cueeck
Hera
0
7
3
0.21
W
Chaac
Deynai
Chaac
8
1
4
10
L
Neith
3
5
2
0.8
W
Yemoja
JustMS
Yemoja
1
3
5
1.17
W
Olorun
Narkz
Olorun
1
3
4
1
W
4
0
1
4.5
L
Tsukuyomi
Snakeb0y
Tsukuyomi
4
3
2
1.67
W
Janus
Xywok
Janus
8
2
2
4.5
L
Artio
YoungVigz
Artio
0
0
6
3
L
Odin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
29,454
42,317
Taken
39,935
17,379
Mitigated
19,636
8,328
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Cueeck
Hera
2,765
486
0
0
6,920
2,229
439
3,573
3,057
23,395
0
W
Chaac
Deynai
Chaac
9,058
1,288
0
2,461
9,210
9,765
590
893
8,142
0
44,895
L
Neith
5,704
3,328
0
1,839
8,705
2,939
690
4,464
4,116
0
25,169
W
Yemoja
JustMS
Yemoja
1,888
450
1,696
978
5,242
2,191
525
1,080
4,162
14,041
0
W
Olorun
Narkz
Olorun
6,699
3,301
88
3,717
9,253
2,739
986
1,648
7,565
34,708
0
W
2,130
393
0
5,048
10,409
3,172
48
753
9,606
0
34,442
L
Tsukuyomi
Snakeb0y
Tsukuyomi
5,687
1,404
0
2,373
9,130
2,914
0
2,484
6,529
0
33,642
W
Janus
Xywok
Janus
9,679
599
0
1,738
5,821
1,769
1,010
1,551
4,270
53,977
0
L
Artio
YoungVigz
Artio
3,160
722
569
3,347
8,369
4,755
0
4,920
3,348
20,099
0
L
Odin
1,580
369
0
200
9,193
4,542
402
2,209
6,604
0
12,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
37,211
229
Minions Killed
358
0
Camps Cleared
0
1,323,959
Distance Traveled
1,350,658
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,890
453
49
4
0
251,893
0
W
Chaac
8,550
658
94
7
0
251,558
2
L
Neith
6,471
498
54
4
0
243,175
2
W
Yemoja
6,383
491
31
2
0
259,320
1
W
Olorun
6,666
513
54
4
0
244,317
3
W
Camazotz
7,080
545
71
5
0
308,964
3
L
Tsukuyomi
7,376
567
61
5
0
289,125
0
W
Janus
8,532
656
108
8
0
286,499
3
L
Artio
6,225
479
37
3
0
285,498
3
L
Odin
5,408
416
28
2
0
254,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role