Player Matchup

Nemesis
Nemesis
KovyTheGod
Nemesis
Level 20
God Stats
4W - 3L
1,718 SR
Queue Stats
72W - 44L
1,670 Elo+
Solo
Jormungandr
Jormungandr
SrDiegos
Jormungandr
Level 24
God Stats
3W - 4L
1,492 SR
Queue Stats
8W - 11L
1,412 Elo+
Solo
Artemis
Artemis
j0lss
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Sylvanus
Sylvanus
memecillo21
Sylvanus
Level 6
God Stats
3W - 2L
1,551 SR
Queue Stats
26W - 9L
1,762 Elo+
Solo
Kukulkan
Kukulkan
ryuckman
Kukulkan
Level 26
God Stats
6W - 6L
1,436 SR
Queue Stats
70W - 63L
1,526 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,513 Elo+

VS

Team Averages
Level 24
1,558 SR
1,456 Elo+
Cthulhu
Cthulhu
Bubbagump3
Cthulhu
Level 17
God Stats
5W - 4L
1,651 SR
Queue Stats
7W - 9L
1,308 Elo+
Party 1
Vulcan
Vulcan
GinjaNinja99
Vulcan
Level 60
God Stats
4W - 2L
1,818 SR
Queue Stats
309W - 296L
1,380 Elo+
Party 1
Bellona
Bellona
Sfaxxxy
Bellona
Level 14
God Stats
9W - 7L
1,498 SR
Queue Stats
14W - 12L
1,430 Elo+
Party 1
Thanatos
Thanatos
TheOGWill
Thanatos
Level 6
God Stats
3W - 2L
1,649 SR
Queue Stats
16W - 13L
1,639 Elo+
Solo
Artemis
Artemis
Wojiwoj
Artemis
Level 25
God Stats
4W - 4L
1,173 SR
Queue Stats
176W - 163L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KovyTheGod
Nemesis
16
4 / 3 / 5
9,983
525
5,788
14,065
7,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
SrDiegos
Jormungandr
13
1 / 6 / 3
8,243
434
8,392
12,682
8,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
j0lss
Artemis
10
0 / 10 / 5
6,867
361
5,056
15,350
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
memecillo21
Sylvanus
14
9 / 1 / 4
9,556
503
10,629
10,396
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
ryuckman
Kukulkan
19
6 / 2 / 1
11,292
594
13,800
7,621
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbagump3
Cthulhu
15
6 / 2 / 3
9,718
511
6,616
11,706
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
16
4 / 7 / 1
9,915
522
6,342
12,065
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sfaxxxy
Bellona
16
4 / 3 / 1
9,816
517
9,674
13,434
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
TheOGWill
Thanatos
18
6 / 4 / 4
10,892
573
12,541
16,870
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Wojiwoj
Artemis
14
2 / 4 / 5
8,246
434
6,307
10,619
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
36
20
Kills
22
22
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bubbagump3
Cthulhu
6
2
3
3.75
W
Vulcan
4
7
1
0.64
L
Nemesis
KovyTheGod
Nemesis
4
3
5
2.17
W
Bellona
Sfaxxxy
Bellona
4
3
1
1.5
L
Jormungandr
SrDiegos
Jormungandr
1
6
3
0.42
W
Thanatos
TheOGWill
Thanatos
6
4
4
2
W
Artemis
Wojiwoj
Artemis
2
4
5
1.13
L
Artemis
j0lss
Artemis
0
10
5
0.25
L
Sylvanus
memecillo21
Sylvanus
9
1
4
11
L
Kukulkan
ryuckman
Kukulkan
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,665
Damage
41,480
60,114
Taken
64,694
30,440
Mitigated
30,763
12,298
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bubbagump3
Cthulhu
6,616
1,588
72
1,685
11,706
7,361
546
4,435
7,271
40,579
0
W
Vulcan
6,342
1,439
0
1,160
12,065
4,223
147
8,340
3,650
50,041
0
L
Nemesis
KovyTheGod
Nemesis
5,788
1,800
0
2,419
14,065
7,735
716
2,647
11,291
0
67,481
W
Bellona
Sfaxxxy
Bellona
9,674
3,447
0
3,609
13,434
9,598
1,846
6,524
6,435
0
49,033
L
Jormungandr
SrDiegos
Jormungandr
8,392
1,643
0
1,387
12,682
8,705
320
263
11,929
33,552
0
W
Thanatos
TheOGWill
Thanatos
12,541
3,609
0
14,418
16,870
6,224
537
6,589
10,131
0
74,149
W
Artemis
Wojiwoj
Artemis
6,307
3,430
378
2,667
10,619
3,357
2,262
5,467
5,152
0
32,369
L
Artemis
j0lss
Artemis
5,056
3,464
0
3,010
15,350
4,443
369
5,392
9,895
0
16,026
L
Sylvanus
memecillo21
Sylvanus
10,629
4,061
868
4,614
10,396
6,613
0
2,177
8,161
38,632
7,268
L
Kukulkan
ryuckman
Kukulkan
13,800
746
0
0
7,621
2,944
116
2,180
5,317
92,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,941
Gold Earned
48,587
467
Minions Killed
419
0
Camps Cleared
0
1,572,130
Distance Traveled
1,764,467
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,718
511
52
3
0
373,439
3
W
Vulcan
9,915
522
90
5
0
339,124
4
L
Nemesis
9,983
525
126
7
0
383,377
4
W
Bellona
9,816
517
105
6
0
382,421
4
L
Jormungandr
8,243
434
68
4
0
294,070
4
W
Thanatos
10,892
573
116
6
0
349,065
3
W
Artemis
8,246
434
56
3
0
320,418
3
L
Artemis
6,867
361
18
1
0
232,799
1
L
Sylvanus
9,556
503
81
4
0
262,180
1
L
Kukulkan
11,292
594
174
9
0
399,704
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role