Player Matchup

Ah Muzen Cab
Ah Muzen Cab
QuikerBrax
Ah Muzen Cab
Level 18
God Stats
4W - 2L
1,739 SR
Queue Stats
44W - 29L
1,577 Elo+
Party 2
Cthulhu
Cthulhu
SoIoDoubIeJ
Cthulhu
Level 29
God Stats
12W - 11L
1,698 SR
Queue Stats
88W - 86L
1,456 Elo+
Party 2
Ymir
Ymir
acasualG
Ymir
Level 5
God Stats
21W - 12L
1,611 SR
Queue Stats
49W - 48L
1,715 Elo+
Party 2
Team Averages
Level 17
1,682 SR
1,583 Elo+

VS

Team Averages
Level 22
1,462 SR
1,125 Elo+
Arachne
Arachne
DuneDog65
Arachne
Level 26
God Stats
0W - 2L
1,078 SR
Queue Stats
22W - 53L
1,232 Elo+
Party 1
Xing Tian
Xing Tian
Marbio
Xing Tian
Level 23
God Stats
2W - 9L
1,525 SR
Queue Stats
77W - 127L
1,190 Elo+
Party 1
Chiron
Chiron
Robostein
Chiron
Level 17
God Stats
0W - 1L
1,783 SR
Queue Stats
2W - 17L
952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
QuikerBrax
Ah Muzen Cab
17
9 / 1 / 5
13,118
729
21,157
10,504
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SoIoDoubIeJ
Cthulhu
15
6 / 4 / 6
12,383
688
16,799
16,375
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
0 / 2 / 12
11,013
612
5,080
13,245
13,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuneDog65
Arachne
14
3 / 10 / 2
10,658
592
11,057
17,350
9,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Marbio
Xing Tian
15
3 / 1 / 2
10,302
572
8,844
20,872
21,689
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Robostein
Chiron
11
1 / 4 / 5
9,991
555
7,096
10,349
4,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
DuneDog65
Arachne
3
10
2
0.4
L
Xing Tian
Marbio
Xing Tian
3
1
2
4
W
Ah Muzen Cab
QuikerBrax
Ah Muzen Cab
9
1
5
11.5
L
Chiron
Robostein
Chiron
1
4
5
0.88
W
Cthulhu
SoIoDoubIeJ
Cthulhu
6
4
6
2.25
W
Ymir
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
26,997
40,124
Taken
48,571
26,864
Mitigated
34,901
7,257
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DuneDog65
Arachne
11,057
8,449
0
1,482
17,350
9,201
0
8,972
7,961
0
38,850
L
Xing Tian
Marbio
Xing Tian
8,844
748
1,233
2,587
20,872
21,689
0
7,706
12,674
38,057
0
W
Ah Muzen Cab
QuikerBrax
Ah Muzen Cab
21,157
12,023
0
2,837
10,504
4,822
215
2,080
8,424
0
81,791
L
Chiron
Robostein
Chiron
7,096
2,869
1,142
1,129
10,349
4,011
0
4,181
5,918
0
21,351
W
Cthulhu
SoIoDoubIeJ
Cthulhu
16,799
975
335
1,979
16,375
8,768
420
3,239
12,556
64,986
0
W
Ymir
5,080
516
0
2,106
13,245
13,274
204
4,145
9,100
26,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
30,951
242
Minions Killed
146
0
Camps Cleared
0
1,013,540
Distance Traveled
989,120
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,658
592
68
4
0
305,062
6
L
Xing Tian
10,302
572
45
3
0
339,044
1
W
Ah Muzen Cab
13,118
729
115
6
0
345,616
0
L
Chiron
9,991
555
33
2
0
345,014
0
W
Cthulhu
12,383
688
78
4
0
316,539
0
W
Ymir
11,013
612
49
3
0
351,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role