Player Matchup

Cerberus
Cerberus
ErraticMeatball
Cerberus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GunnerCraz
Izanami
Level 25
God Stats
19W - 7L
1,715 SR
Queue Stats
160W - 76L
1,818 Elo+
Party 1
Ganesha
Ganesha
K1ngdomk1ll3r
Ganesha
Level 66
God Stats
5W - 1L
1,827 SR
Queue Stats
39W - 11L
1,722 Elo+
Party 1
Ullr
Ullr
MadMatt3007
Ullr
Level 65
God Stats
21W - 9L
1,633 SR
Queue Stats
174W - 89L
1,690 Elo+
Party 1
Merlin
Merlin
paradiseman3
Merlin
Level 145
God Stats
7W - 3L
1,833 SR
Queue Stats
127W - 85L
1,773 Elo+
Party 1
Team Averages
Level 72
1,702 SR
1,701 Elo+

VS

Team Averages
Level 72
1,617 SR
1,577 Elo+
The Morrigan
The Morrigan
ChessuChrist
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
KiNgKoNg641
Osiris
Level 49
God Stats
3W - 1L
1,953 SR
Queue Stats
54W - 62L
1,630 Elo+
Party 2
Cerberus
Cerberus
Skyfire120
Cerberus
Level 29
God Stats
5W - 6L
1,359 SR
Queue Stats
68W - 59L
1,529 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tykii--
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,648 Elo+
Party 3
Pele
Pele
lgrosdouch420
Pele
Level 17
God Stats
1W - 1L
1,775 SR
Queue Stats
12W - 11L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 2 / 1
7,585
583
7,107
14,881
11,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
GunnerCraz
Izanami
13
7 / 1 / 1
7,632
587
5,796
5,118
1,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 1 / 11
7,408
570
5,495
7,938
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 4
8,129
625
1,935
7,482
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
14
7 / 1 / 4
8,434
649
8,148
5,292
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChessuChrist
The Morrigan
12
2 / 5 / 0
7,021
540
3,790
5,744
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
13
1 / 2 / 1
7,487
576
10,220
13,554
7,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Skyfire120
Cerberus
7
0 / 5 / 1
5,243
403
1,733
10,246
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Tykii--
Ah Muzen Cab
11
1 / 5 / 0
6,183
476
3,325
7,178
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 1
6,404
493
1,729
7,630
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
5
5
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ChessuChrist
The Morrigan
2
5
0
0.4
W
Cerberus
1
2
1
0.75
W
Izanami
GunnerCraz
Izanami
7
1
1
7.5
W
Ganesha
0
1
11
5.5
L
Osiris
1
2
1
0.75
W
5
0
4
7
L
Cerberus
Skyfire120
Cerberus
0
5
1
0.1
L
Ah Muzen Cab
Tykii--
Ah Muzen Cab
1
5
0
0.2
L
1
3
1
0.5
W
Merlin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
20,797
40,711
Taken
44,352
21,711
Mitigated
15,270
19,925
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ChessuChrist
The Morrigan
3,790
841
0
701
5,744
1,897
0
3,094
2,279
39,821
3,517
W
Cerberus
7,107
962
0
8,608
14,881
11,406
0
0
14,881
50,709
0
W
Izanami
GunnerCraz
Izanami
5,796
4,506
0
2,323
5,118
1,482
232
0
5,118
0
63,135
W
Ganesha
5,495
539
0
2,481
7,938
4,060
0
1,791
6,127
20,682
0
L
Osiris
10,220
4,421
0
9,334
13,554
7,134
0
7,107
6,447
0
47,029
W
1,935
822
0
5,030
7,482
2,771
0
154
7,328
0
49,343
L
Cerberus
Skyfire120
Cerberus
1,733
69
0
1,642
10,246
2,934
0
3,822
6,374
9,086
0
L
Ah Muzen Cab
Tykii--
Ah Muzen Cab
3,325
912
0
1,260
7,178
1,049
0
3,209
3,891
0
37,048
L
1,729
467
0
3,135
7,630
2,256
0
3,049
4,493
0
29,892
W
Merlin
8,148
456
0
1,483
5,292
1,992
810
1,527
3,587
52,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,188
Gold Earned
32,338
490
Minions Killed
357
0
Camps Cleared
0
1,234,788
Distance Traveled
1,196,542
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,021
540
98
8
0
212,804
2
W
Cerberus
7,585
583
130
10
0
240,898
2
W
Izanami
7,632
587
141
11
0
236,519
6
W
Ganesha
7,408
570
14
1
0
250,864
4
L
Osiris
7,487
576
105
8
0
258,973
2
W
Ullr
8,129
625
97
7
0
264,948
0
L
Cerberus
5,243
403
24
2
0
208,795
2
L
Ah Muzen Cab
6,183
476
61
5
0
241,870
2
L
Pele
6,404
493
69
5
0
274,100
0
W
Merlin
8,434
649
108
8
0
241,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role