Player Matchup

Kali
Kali
Ayemdar
Kali
Level 29
God Stats
2W - 4L
1,555 SR
Queue Stats
104W - 86L
1,355 Elo+
Party 2
Izanami
Izanami
BongusShlongus
Izanami
Level 26
God Stats
15W - 15L
1,522 SR
Queue Stats
82W - 70L
1,415 Elo+
Solo
Yemoja
Yemoja
Macalla
Yemoja
Level 28
God Stats
10W - 9L
1,376 SR
Queue Stats
52W - 43L
1,443 Elo+
Solo
Merlin
Merlin
McGee03
Merlin
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
373W - 384L
1,456 Elo+
Party 2
Bellona
Bellona
N30NN1NJA
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 23
1,495 SR
1,434 Elo+

VS

Team Averages
Level 31
1,503 SR
1,361 Elo+
Yemoja
Yemoja
 
Yemoja
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Apex19
Tyr
Level 22
God Stats
1W - 5L
1,059 SR
Queue Stats
2W - 9L
1,067 Elo+
Solo
Neith
Neith
HiTlLeR2016
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,261 Elo+
Party 1
Thanatos
Thanatos
JustInTime13
Thanatos
Level 27
God Stats
82W - 52L
1,958 SR
Queue Stats
760W - 694L
1,491 Elo+
Solo
Ra
Ra
jjnievess17
Ra
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 84L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ayemdar
Kali
8
0 / 1 / 1
4,980
498
1,192
6,208
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 0
4,585
459
1,642
6,805
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Yemoja
Macalla
Yemoja
7
1 / 3 / 0
4,810
481
3,069
8,088
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
McGee03
Merlin
10
0 / 0 / 2
5,242
524
1,462
2,096
928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
N30NN1NJA
Bellona
7
2 / 5 / 0
5,066
507
3,334
5,387
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
2 / 0 / 4
5,380
538
2,710
5,373
3,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyr
Apex19
Tyr
10
2 / 0 / 3
5,873
587
2,384
5,233
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
2 / 2 / 4
5,358
536
4,792
5,415
1,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
JustInTime13
Thanatos
10
4 / 1 / 1
6,111
611
3,706
4,372
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 2
6,405
641
3,208
5,247
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
4
4
W
Tyr
Apex19
Tyr
2
0
3
3.5
L
Kali
Ayemdar
Kali
0
1
1
0.5
L
1
4
0
0.25
W
2
2
4
2
W
Thanatos
JustInTime13
Thanatos
4
1
1
4.5
L
Yemoja
Macalla
Yemoja
1
3
0
0.33
L
Merlin
McGee03
Merlin
0
0
2
1
L
Bellona
N30NN1NJA
Bellona
2
5
0
0.4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
16,800
28,584
Taken
25,640
10,448
Mitigated
12,206
7,850
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,710
702
211
561
5,373
3,169
147
2,829
2,469
15,353
0
W
Tyr
Apex19
Tyr
2,384
400
0
1,649
5,233
2,934
256
205
4,953
0
20,354
L
Kali
Ayemdar
Kali
1,192
527
0
3,105
6,208
1,738
0
0
6,133
0
15,130
L
1,642
1,044
0
1,990
6,805
1,669
0
2,093
4,687
0
21,616
W
4,792
2,608
282
1,118
5,415
1,758
573
639
4,726
0
20,773
W
Thanatos
JustInTime13
Thanatos
3,706
1,605
0
3,581
4,372
2,610
567
217
4,085
0
31,060
L
Yemoja
Macalla
Yemoja
3,069
739
237
1,312
8,088
2,937
115
2,486
5,602
11,465
0
L
Merlin
McGee03
Merlin
1,462
44
0
684
2,096
928
0
388
1,708
25,916
0
L
Bellona
N30NN1NJA
Bellona
3,334
1,237
0
522
5,387
3,176
0
951
4,311
0
8,537
W
3,208
528
175
2,704
5,247
1,735
187
641
4,506
40,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
29,127
156
Minions Killed
260
0
Camps Cleared
0
894,815
Distance Traveled
982,099
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,380
538
32
3
0
184,267
0
W
Tyr
5,873
587
50
5
0
210,369
3
L
Kali
4,980
498
45
5
0
172,882
2
L
Izanami
4,585
459
35
4
0
153,634
3
W
Neith
5,358
536
36
4
0
181,769
2
W
Thanatos
6,111
611
76
8
0
218,050
2
L
Yemoja
4,810
481
16
2
0
190,763
5
L
Merlin
5,242
524
50
5
0
174,088
0
L
Bellona
5,066
507
10
1
0
203,448
0
W
Ra
6,405
641
66
7
0
187,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role