Player Matchup

Heimdallr
Heimdallr
HV ECHO
Heimdallr
Level 137
God Stats
6W - 3L
1,392 SR
Queue Stats
570W - 569L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lazy DavyM
Kumbhakarna
Level 160
God Stats
55W - 53L
1,500 SR
Queue Stats
257W - 253L
1,500 Elo+
Solo
Osiris
Osiris
Mughes
Osiris
Level 69
God Stats
7W - 3L
1,700 SR
Queue Stats
47W - 45L
1,503 Elo+
Solo
Ra
Ra
cakemanarchy
Ra
Level 109
God Stats
6W - 14L
1,357 SR
Queue Stats
87W - 98L
1,378 Elo+
Solo
Bastet
Bastet
polymerman
Bastet
Level 124
God Stats
2W - 0L
1,708 SR
Queue Stats
72W - 75L
1,528 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,498 Elo+

VS

Team Averages
Level 132
1,499 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DarthPreach
Yemoja
Level 160
God Stats
8W - 14L
1,545 SR
Queue Stats
299W - 321L
1,512 Elo+
Solo
Janus
Janus
LordRobertAilor
Janus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,519 Elo+
Solo
Medusa
Medusa
Quenteq
Medusa
Level 124
God Stats
54W - 51L
1,449 SR
Queue Stats
86W - 94L
1,487 Elo+
Solo
Mulan
Mulan
StealthxNinja75
Mulan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 61L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HV ECHO
Heimdallr
20
8 / 5 / 9
14,283
794
13,365
17,981
8,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Lazy DavyM
Kumbhakarna
19
3 / 2 / 14
12,379
688
9,429
22,012
21,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Mughes
Osiris
20
7 / 2 / 13
14,718
818
10,430
16,672
19,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 8
14,625
813
11,947
13,923
7,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
polymerman
Bastet
19
2 / 7 / 13
12,597
700
14,962
18,226
7,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
3 / 8 / 8
12,142
675
13,521
19,346
15,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
20
3 / 6 / 9
12,842
713
12,615
16,838
24,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 6 / 4
13,672
760
18,431
17,307
7,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Quenteq
Medusa
20
6 / 6 / 6
13,264
737
16,507
16,948
8,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
8,636
480
2,004
3,433
1,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
27
Kills
19
20
Deaths
27
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
8
8
0.88
L
Yemoja
3
6
9
1.25
W
Heimdallr
HV ECHO
Heimdallr
8
5
9
2.5
W
Kumbhakarna
Lazy DavyM
Kumbhakarna
3
2
14
5
L
7
6
4
1.5
W
Osiris
Mughes
Osiris
7
2
13
6.75
L
Medusa
Quenteq
Medusa
6
6
6
1.5
L
0
1
0
0
W
7
4
8
2.75
W
Bastet
polymerman
Bastet
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
63,078
88,814
Taken
73,872
64,228
Mitigated
58,300
22,222
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
13,521
3,599
0
385
19,346
15,710
0
5,162
13,998
0
33,348
L
Yemoja
12,615
1,238
2,562
1,555
16,838
24,533
0
7,028
9,227
33,021
0
W
Heimdallr
HV ECHO
Heimdallr
13,365
3,453
0
1,848
17,981
8,615
510
5,375
12,396
0
50,734
W
Kumbhakarna
Lazy DavyM
Kumbhakarna
9,429
234
0
2,671
22,012
21,204
138
8,563
13,247
24,836
0
L
18,431
355
0
1,567
17,307
7,389
891
5,151
12,100
51,914
0
W
Osiris
Mughes
Osiris
10,430
2,598
0
3,317
16,672
19,320
1,629
7,290
9,109
7,767
33,084
L
Medusa
Quenteq
Medusa
16,507
6,300
0
2,528
16,948
8,937
1,394
5,104
11,701
0
62,475
L
2,004
217
0
100
3,433
1,731
0
400
3,033
0
5,366
W
11,947
853
4,322
7,019
13,923
7,693
1,573
4,769
9,051
53,362
0
W
Bastet
polymerman
Bastet
14,962
4,279
0
3,045
18,226
7,396
1,852
4,942
13,173
0
46,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,602
Gold Earned
60,556
356
Minions Killed
319
9
Camps Cleared
6
1,639,584
Distance Traveled
1,362,814
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,142
675
36
2
3
299,970
2
L
Yemoja
12,842
713
52
3
0
285,199
2
W
Heimdallr
14,283
794
89
5
1
311,340
2
W
Kumbhakarna
12,379
688
22
1
1
377,692
3
L
Janus
13,672
760
104
6
0
339,061
2
W
Osiris
14,718
818
71
4
2
349,564
0
L
Medusa
13,264
737
113
6
3
330,498
5
L
Mulan
8,636
480
14
1
0
108,086
0
W
Ra
14,625
813
91
5
2
277,364
1
W
Bastet
12,597
700
83
5
3
323,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role