Player Matchup

Chang'e
Chang'e
Hairy2nips
Chang'e
Level 89
God Stats
10W - 9L
1,500 SR
Queue Stats
799W - 682L
1,550 Elo+
Party 2
Nemesis
Nemesis
IamScythed
Nemesis
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
1,074W - 933L
1,542 Elo+
Party 2
Kuzenbo
Kuzenbo
Modanisa
Kuzenbo
Level 24
God Stats
9W - 2L
1,500 SR
Queue Stats
252W - 143L
1,455 Elo+
Party 2
Raijin
Raijin
ZullSaR
Raijin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 157L
1,408 Elo+
Party 2
Chaac
Chaac
uncleguang
Chaac
Level 17
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 4L
1,432 Elo+
Solo
Team Averages
Level 62
1,460 SR
1,477 Elo+

VS

Team Averages
Level 63
1,602 SR
1,435 Elo+
Yemoja
Yemoja
JamyyDodgerr
Yemoja
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,263 Elo+
Party 3
Mulan
Mulan
Patpeet21
Mulan
Level 29
God Stats
0W - 1L
1,808 SR
Queue Stats
8W - 11L
1,279 Elo+
Party 3
He Bo
He Bo
Shyvael
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
kao-59
The Morrigan
Level 66
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 1
Janus
Janus
rygurck
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hairy2nips
Chang'e
20
12 / 4 / 18
12,199
871
17,184
13,905
12,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
IamScythed
Nemesis
20
19 / 5 / 20
13,759
983
19,037
18,947
16,758
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Modanisa
Kuzenbo
18
2 / 4 / 29
10,737
767
9,762
19,196
32,676
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
ZullSaR
Raijin
15
3 / 6 / 17
10,003
715
9,579
11,799
7,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chaac
18
7 / 4 / 16
11,228
802
13,304
16,532
21,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
3 / 8 / 8
10,675
763
10,103
17,222
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
Patpeet21
Mulan
16
4 / 9 / 8
10,019
716
9,412
17,698
14,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Shyvael
He Bo
17
9 / 8 / 6
10,869
776
15,635
14,421
6,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
kao-59
The Morrigan
15
2 / 11 / 10
10,541
753
7,300
14,390
6,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
rygurck
Janus
19
5 / 7 / 10
11,571
827
13,826
12,367
5,428
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
65
43
Kills
23
23
Deaths
43
100
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Hairy2nips
Chang'e
12
4
18
5.25
W
Nemesis
IamScythed
Nemesis
19
5
20
5.8
L
Yemoja
3
8
8
0.88
W
Kuzenbo
Modanisa
Kuzenbo
2
4
29
4.13
L
Mulan
Patpeet21
Mulan
4
9
8
0.89
L
He Bo
Shyvael
He Bo
9
8
6
1.5
W
Raijin
ZullSaR
Raijin
3
6
17
1.92
L
The Morrigan
kao-59
The Morrigan
2
11
10
0.64
L
Janus
rygurck
Janus
5
7
10
1.43
W
Chaac
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,866
Damage
56,276
80,379
Taken
76,098
91,087
Mitigated
41,788
32,258
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Hairy2nips
Chang'e
17,184
1,545
10,137
5,731
13,905
12,634
587
9,391
4,442
35,127
0
W
Nemesis
IamScythed
Nemesis
19,037
7,216
246
4,319
18,947
16,758
2,321
10,524
8,263
0
31,298
L
Yemoja
10,103
2,027
3,548
1,985
17,222
9,886
198
9,070
8,152
24,499
0
W
Kuzenbo
Modanisa
Kuzenbo
9,762
3,816
1,005
2,726
19,196
32,676
315
9,026
10,080
15,944
0
L
Mulan
Patpeet21
Mulan
9,412
1,728
0
945
17,698
14,304
39
7,302
10,396
0
19,519
L
He Bo
Shyvael
He Bo
15,635
788
368
2,187
14,421
6,167
455
7,126
7,295
28,243
0
W
Raijin
ZullSaR
Raijin
9,579
1,695
0
431
11,799
7,921
946
6,597
5,202
21,698
0
L
The Morrigan
kao-59
The Morrigan
7,300
929
176
1,087
14,390
6,003
0
6,751
7,505
12,398
0
L
Janus
rygurck
Janus
13,826
711
1,032
1,866
12,367
5,428
703
6,270
6,097
30,437
0
W
Chaac
13,304
1,722
1,948
5,715
16,532
21,098
1,304
10,738
5,528
0
30,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,926
Gold Earned
53,675
125
Minions Killed
128
0
Camps Cleared
0
1,152,972
Distance Traveled
976,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,199
871
41
3
0
220,270
0
W
Nemesis
13,759
983
22
2
0
242,037
0
L
Yemoja
10,675
763
23
2
0
202,629
0
W
Kuzenbo
10,737
767
12
1
0
261,994
0
L
Mulan
10,019
716
19
1
0
210,037
0
L
He Bo
10,869
776
40
3
0
183,523
0
W
Raijin
10,003
715
21
2
0
194,257
0
L
The Morrigan
10,541
753
8
1
0
179,970
0
L
Janus
11,571
827
38
3
0
200,578
0
W
Chaac
11,228
802
29
2
0
234,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role