Player Matchup

Guan Yu
Guan Yu
Gold V
MVTerra
Guan Yu
Gold V
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
Triple3Xxx
Discordia
Gold V
Level 144
God Stats
27W - 13L
2,048 SR
Queue Stats
420W - 410L
1,435 MMR
Solo
Apollo
Apollo
Silver I
ZxSLaYeRxL
Apollo
Silver I
Level 41
God Stats
4W - 6L
1,419 SR
Queue Stats
10W - 10L
1,467 MMR
Party 1
Nemesis
Nemesis
Silver I
xIronMetalx
Nemesis
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze III
zduff
Athena
Bronze III
Level 149
God Stats
11W - 7L
1,538 SR
Queue Stats
105W - 100L
1,419 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,601 SR
1,464 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 108
1,431 SR
1,466 MMR
Chang'e
Chang'e
Gold IV
Negasubzero
Chang'e
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
SG14h
Thanatos
Bronze III
Level 90
God Stats
2W - 3L
1,322 SR
Queue Stats
7W - 7L
1,457 MMR
Party 2
Chernobog
Chernobog
Bronze III
aaarrrnaldo
Chernobog
Bronze III
Level 81
God Stats
0W - 2L
1,331 SR
Queue Stats
1W - 2L
1,457 MMR
Party 2
Ra
Ra
Bronze III
difiqui
Ra
Bronze III
Level 160
God Stats
18W - 12L
1,500 SR
Queue Stats
146W - 125L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
punkerpe
Chaac
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MVTerra
Guan Yu
20
7 / 4 / 7
13,710
596
24,203
23,015
30,678
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Triple3Xxx
Discordia
18
1 / 6 / 7
12,518
544
10,422
14,207
5,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ZxSLaYeRxL
Apollo
20
13 / 2 / 7
14,748
641
24,615
16,637
10,591
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
xIronMetalx
Nemesis
19
6 / 2 / 10
13,111
570
11,350
20,156
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
zduff
Athena
18
4 / 1 / 19
13,474
586
12,984
23,371
29,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
JanusNu WaPersephoneTsukuyomiDanzaburou

VS

Bans
Cu ChulainnSobekGebKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Negasubzero
Chang'e
15
3 / 5 / 6
10,192
443
13,138
27,009
24,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
SG14h
Thanatos
14
5 / 8 / 6
9,939
432
12,037
21,786
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
aaarrrnaldo
Chernobog
16
1 / 6 / 2
10,231
445
9,444
19,691
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 6
12,474
542
13,907
15,544
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
punkerpe
Chaac
16
1 / 8 / 3
10,310
448
11,372
21,812
19,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
31
Kills
15
15
Deaths
31
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
MVTerra
Guan Yu
7
4
7
2.63
L
Chang'e
Negasubzero
Chang'e
3
5
6
1.2
L
Thanatos
SG14h
Thanatos
5
8
6
1
W
Discordia
Triple3Xxx
Discordia
1
6
7
0.75
W
Apollo
ZxSLaYeRxL
Apollo
13
2
7
8.25
L
Chernobog
aaarrrnaldo
Chernobog
1
6
2
0.33
L
5
4
6
2
L
Chaac
punkerpe
Chaac
1
8
3
0.31
W
Nemesis
xIronMetalx
Nemesis
6
2
10
5.5
W
Athena
zduff
Athena
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,574
Damage
59,898
97,386
Taken
105,842
86,033
Mitigated
66,865
29,124
Healing
41,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
MVTerra
Guan Yu
24,203
4,365
2,610
5,539
23,015
30,678
623
3,987
18,558
15,475
74,611
L
Chang'e
Negasubzero
Chang'e
13,138
1,086
1,490
9,620
27,009
24,623
341
6,087
20,696
42,171
0
L
Thanatos
SG14h
Thanatos
12,037
2,472
0
11,563
21,786
9,254
0
4,657
17,011
0
55,209
W
Discordia
Triple3Xxx
Discordia
10,422
204
0
3,027
14,207
5,476
0
5,795
8,362
84,898
0
W
Apollo
ZxSLaYeRxL
Apollo
24,615
14,980
0
6,505
16,637
10,591
7,210
6,699
9,938
0
131,065
L
Chernobog
aaarrrnaldo
Chernobog
9,444
5,038
0
5,831
19,691
6,667
0
4,098
15,499
0
69,631
L
13,907
619
3,346
4,203
15,544
7,216
180
5,490
9,734
120,135
0
L
Chaac
punkerpe
Chaac
11,372
2,600
0
5,447
21,812
19,105
0
7,222
14,432
0
54,977
W
Nemesis
xIronMetalx
Nemesis
11,350
5,065
0
7,904
20,156
9,321
2,789
3,410
16,721
0
108,989
W
Athena
zduff
Athena
12,984
4,511
0
3,539
23,371
29,967
125
8,834
14,412
35,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,561
Gold Earned
53,146
626
Minions Killed
561
0
Camps Cleared
0
2,322,064
Distance Traveled
2,191,595
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,710
596
145
6
0
444,968
4
L
Chang'e
10,192
443
61
3
0
450,418
6
L
Thanatos
9,939
432
79
3
0
452,293
1
W
Discordia
12,518
544
173
8
0
409,710
3
W
Apollo
14,748
641
152
7
0
462,903
1
L
Chernobog
10,231
445
117
5
0
426,096
7
L
Ra
12,474
542
203
9
0
475,546
9
L
Chaac
10,310
448
101
4
0
387,242
1
W
Nemesis
13,111
570
118
5
0
485,926
8
W
Athena
13,474
586
38
2
0
518,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role