Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Deeluv1996
Sylvanus
Level 116
God Stats
10W - 10L
1,389 SR
Queue Stats
127W - 156L
1,501 Elo+
Party 1
Hercules
Hercules
alexseetoe
Hercules
Level 5
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 1
Team Averages
Level 62
1,372 SR
1,468 Elo+

VS

Team Averages
Level 72
1,580 SR
1,628 Elo+
Cerberus
Cerberus
CaSierra117
Cerberus
Level 28
God Stats
2W - 3L
1,527 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 2
Arachne
Arachne
iKtrav
Arachne
Level 86
God Stats
0W - 1L
1,714 SR
Queue Stats
56W - 50L
1,624 Elo+
Party 2
Discordia
Discordia
itzadeel
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
9 / 5 / 10
14,587
695
19,092
13,571
6,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
Deeluv1996
Sylvanus
18
5 / 1 / 17
15,279
728
14,276
20,687
32,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
alexseetoe
Hercules
18
10 / 3 / 10
14,231
678
19,710
23,657
28,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaSierra117
Cerberus
15
1 / 7 / 8
12,946
616
11,519
25,446
33,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
iKtrav
Arachne
16
5 / 8 / 2
13,698
652
10,660
27,239
14,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
itzadeel
Discordia
15
3 / 9 / 6
12,699
605
20,227
15,152
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
24
Kills
9
9
Deaths
24
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
5
10
2.8
L
Cerberus
CaSierra117
Cerberus
1
7
8
0.71
W
Sylvanus
Deeluv1996
Sylvanus
5
1
17
13.5
W
Hercules
alexseetoe
Hercules
10
3
10
5
L
Arachne
iKtrav
Arachne
5
8
2
0.75
L
Discordia
itzadeel
Discordia
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
42,406
57,915
Taken
67,837
67,832
Mitigated
54,050
22,294
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,092
10,076
0
1,790
13,571
6,893
1,935
9,182
4,389
0
74,576
L
Cerberus
CaSierra117
Cerberus
11,519
578
0
8,470
25,446
33,787
0
4,302
21,144
39,863
0
W
Sylvanus
Deeluv1996
Sylvanus
14,276
1,251
4,571
5,696
20,687
32,146
559
8,785
11,902
35,539
0
W
Hercules
alexseetoe
Hercules
19,710
7,357
1,335
8,902
23,657
28,793
533
13,823
9,834
0
44,340
L
Arachne
iKtrav
Arachne
10,660
7,892
0
7,193
27,239
14,289
0
5,922
21,317
0
48,125
L
Discordia
itzadeel
Discordia
20,227
1,807
561
1,396
15,152
5,974
0
4,119
11,033
59,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,097
Gold Earned
39,343
191
Minions Killed
208
0
Camps Cleared
0
1,054,034
Distance Traveled
995,586
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,587
695
93
4
0
321,815
2
L
Cerberus
12,946
616
71
3
0
330,976
0
W
Sylvanus
15,279
728
47
2
0
338,583
3
W
Hercules
14,231
678
51
2
0
393,636
3
L
Arachne
13,698
652
71
3
0
371,601
1
L
Discordia
12,699
605
66
3
0
293,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role