Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FarmyYT-f21
Achilles
Level 27
God Stats
10W - 9L
1,519 SR
Queue Stats
118W - 103L
1,654 Elo+
Solo
Medusa
Medusa
SamuelsGames
Medusa
Level 25
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo
Ra
Ra
jo pope
Ra
Level 14
God Stats
5W - 6L
1,672 SR
Queue Stats
600W - 639L
1,465 Elo+
Solo
Fenrir
Fenrir
rMarkell
Fenrir
Level 22
God Stats
6W - 16L
1,416 SR
Queue Stats
83W - 87L
1,538 Elo+
Solo
Team Averages
Level 23
1,564 SR
1,477 Elo+

VS

Team Averages
Level 20
1,597 SR
1,604 Elo+
Heimdallr
Heimdallr
CL4PTR4P9858
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,576 Elo+
Solo
Guan Yu
Guan Yu
GViking24
Guan Yu
Level 15
God Stats
1W - 1L
1,287 SR
Queue Stats
15W - 16L
1,594 Elo+
Solo
Chiron
Chiron
OogaBoogaDerpzz
Chiron
Level 23
God Stats
17W - 2L
1,917 SR
Queue Stats
298W - 210L
1,753 Elo+
Solo
Izanami
Izanami
crisento
Izanami
Level 27
God Stats
22W - 12L
1,529 SR
Queue Stats
31W - 23L
1,308 Elo+
Solo
Arachne
Arachne
tRyXmE9144
Arachne
Level 18
God Stats
55W - 64L
1,755 SR
Queue Stats
91W - 110L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
1 / 6 / 6
7,374
461
4,015
13,719
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
FarmyYT-f21
Achilles
14
6 / 2 / 2
8,726
545
10,571
19,844
19,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
11
2 / 10 / 2
7,142
446
6,131
11,529
3,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 9 / 4
8,033
502
5,740
13,478
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
rMarkell
Fenrir
12
2 / 10 / 5
7,950
497
6,175
13,630
6,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CL4PTR4P9858
Heimdallr
14
6 / 5 / 7
9,077
567
9,163
12,570
4,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
GViking24
Guan Yu
13
1 / 3 / 0
8,129
508
1,854
7,095
2,699
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
12 / 2 / 10
10,191
637
25,913
11,400
5,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
crisento
Izanami
13
3 / 3 / 7
8,664
542
6,035
7,992
2,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
tRyXmE9144
Arachne
17
14 / 2 / 4
10,915
682
18,265
13,730
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
14
Kills
36
37
Deaths
15
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
6
6
0.67
W
Heimdallr
CL4PTR4P9858
Heimdallr
6
5
7
1.9
L
Achilles
FarmyYT-f21
Achilles
6
2
2
3.5
W
Guan Yu
GViking24
Guan Yu
1
3
0
0.33
W
12
2
10
8.5
L
Medusa
2
10
2
0.3
W
Izanami
crisento
Izanami
3
3
7
2.17
L
3
9
4
0.56
L
Fenrir
rMarkell
Fenrir
2
10
5
0.45
W
Arachne
tRyXmE9144
Arachne
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
61,230
72,200
Taken
52,787
42,586
Mitigated
23,491
15,267
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,015
562
0
658
13,719
8,326
0
0
13,719
20,244
0
W
Heimdallr
CL4PTR4P9858
Heimdallr
9,163
5,580
0
4,932
12,570
4,771
583
1,848
10,594
0
54,682
L
Achilles
FarmyYT-f21
Achilles
10,571
3,470
651
8,574
19,844
19,974
419
0
19,844
0
36,705
W
Guan Yu
GViking24
Guan Yu
1,854
317
21
1,260
7,095
2,699
0
0
6,795
0
33,014
W
25,913
12,044
195
3,690
11,400
5,054
2,316
2,933
8,362
0
66,869
L
Medusa
6,131
3,387
0
623
11,529
3,188
39
0
11,526
0
30,085
W
Izanami
crisento
Izanami
6,035
3,840
0
2,070
7,992
2,668
2,322
2,826
5,166
0
44,500
L
5,740
731
515
2,377
13,478
4,915
0
0
13,478
34,943
0
L
Fenrir
rMarkell
Fenrir
6,175
1,732
171
1,698
13,630
6,183
587
0
13,630
0
26,851
W
Arachne
tRyXmE9144
Arachne
18,265
10,879
0
5,588
13,730
8,299
0
2,118
11,410
0
73,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,225
Gold Earned
46,976
269
Minions Killed
430
0
Camps Cleared
0
1,487,200
Distance Traveled
1,384,151
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,374
461
7
0
0
258,643
6
W
Heimdallr
9,077
567
82
5
0
261,982
0
L
Achilles
8,726
545
84
5
0
310,942
3
W
Guan Yu
8,129
508
74
5
0
273,904
1
W
Chiron
10,191
637
81
5
0
265,800
2
L
Medusa
7,142
446
66
4
0
364,258
0
W
Izanami
8,664
542
89
6
0
263,223
0
L
Ra
8,033
502
64
4
0
272,722
1
L
Fenrir
7,950
497
48
3
0
280,635
0
W
Arachne
10,915
682
104
7
0
319,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role