Player Matchup

Erlang Shen
Erlang Shen
Nyntax
Erlang Shen
Level 28
God Stats
29W - 25L
1,549 SR
Queue Stats
396W - 430L
1,499 Elo+
Party 3
Merlin
Merlin
Sornshell
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 87L
1,423 Elo+
Solo
Chernobog
Chernobog
TeeJaay93
Chernobog
Level 25
God Stats
2W - 4L
1,347 SR
Queue Stats
282W - 305L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
ZyreBrellent
Sylvanus
Level 46
God Stats
1W - 1L
1,263 SR
Queue Stats
242W - 256L
1,443 Elo+
Party 2
Hades
Hades
xBademeister007
Hades
Level 109
God Stats
179W - 119L
1,575 SR
Queue Stats
395W - 402L
1,509 Elo+
Party 3
Team Averages
Level 49
1,447 SR
1,479 Elo+

VS

Team Averages
Level 65
1,574 SR
1,563 Elo+
Ullr
Ullr
BigCalf99676297
Ullr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,676 Elo+
Party 1
Arachne
Arachne
Jtebrainenski12
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RyZe Nayzox
Merlin
Level 90
God Stats
7W - 13L
1,500 SR
Queue Stats
673W - 620L
1,568 Elo+
Party 1
Chaac
Chaac
Toki6459
Chaac
Level 29
God Stats
16W - 10L
1,670 SR
Queue Stats
135W - 119L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
Vander4ever
Kuzenbo
Level 129
God Stats
11W - 9L
1,700 SR
Queue Stats
565W - 553L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nyntax
Erlang Shen
15
3 / 6 / 1
8,809
400
5,123
16,854
16,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Sornshell
Merlin
15
1 / 10 / 4
9,246
420
4,158
15,042
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
TeeJaay93
Chernobog
14
1 / 6 / 5
8,943
407
7,215
15,489
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
ZyreBrellent
Sylvanus
14
1 / 9 / 4
8,790
400
6,413
21,295
17,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 7 / 1
11,823
537
15,374
24,501
11,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 5
13,231
601
20,148
12,832
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 11
13,511
614
15,155
19,406
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
19
8 / 5 / 9
12,921
587
19,874
11,939
5,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Toki6459
Chaac
19
5 / 1 / 6
12,434
565
15,106
13,881
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Vander4ever
Kuzenbo
17
3 / 2 / 13
11,690
531
6,236
16,368
18,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
13
Kills
38
38
Deaths
14
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
3
5
4.83
W
10
3
11
5.17
L
Erlang Shen
Nyntax
Erlang Shen
3
6
1
0.58
W
Merlin
8
5
9
2.5
L
Merlin
Sornshell
Merlin
1
10
4
0.3
L
Chernobog
TeeJaay93
Chernobog
1
6
5
0.58
W
Chaac
Toki6459
Chaac
5
1
6
8
W
Kuzenbo
Vander4ever
Kuzenbo
3
2
13
4.75
L
Sylvanus
ZyreBrellent
Sylvanus
1
9
4
0.33
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
76,519
93,181
Taken
74,426
54,931
Mitigated
51,071
25,825
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,148
7,886
0
1,517
12,832
5,443
1,253
5,968
6,839
0
108,268
W
15,155
10,610
0
11,829
19,406
8,850
0
7,872
11,509
0
106,554
L
Erlang Shen
Nyntax
Erlang Shen
5,123
1,764
0
3,002
16,854
16,893
0
1,296
14,883
0
32,244
W
Merlin
19,874
926
0
1,045
11,939
5,301
416
4,940
6,924
101,277
0
L
Merlin
Sornshell
Merlin
4,158
558
87
2,689
15,042
4,555
0
7,198
7,490
42,205
0
L
Chernobog
TeeJaay93
Chernobog
7,215
2,747
0
3,499
15,489
5,015
41
2,788
12,645
0
43,597
W
Chaac
Toki6459
Chaac
15,106
4,183
0
6,040
13,881
12,567
0
2,569
10,862
0
84,964
W
Kuzenbo
Vander4ever
Kuzenbo
6,236
2,327
0
3,625
16,368
18,910
243
4,596
11,709
35,348
0
L
Sylvanus
ZyreBrellent
Sylvanus
6,413
1,230
1,316
7,038
21,295
17,067
396
6,116
15,022
24,298
0
L
15,374
1,575
150
8,044
24,501
11,401
0
7,922
16,233
77,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,611
Gold Earned
63,787
373
Minions Killed
676
0
Camps Cleared
0
1,733,995
Distance Traveled
2,023,647
35
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,231
601
177
8
0
377,937
1
W
Arachne
13,511
614
164
7
0
469,348
1
L
Erlang Shen
8,809
400
50
2
0
337,733
5
W
Merlin
12,921
587
154
7
0
362,164
1
L
Merlin
9,246
420
93
4
0
324,563
4
L
Chernobog
8,943
407
75
3
0
379,526
13
W
Chaac
12,434
565
142
6
0
406,019
3
W
Kuzenbo
11,690
531
39
2
0
408,179
3
L
Sylvanus
8,790
400
38
2
0
319,076
4
L
Hades
11,823
537
117
5
0
373,097
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role