Player Matchup

Tsukuyomi
Tsukuyomi
Platinum I
BigMeatyChaac
Tsukuyomi
Platinum I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
2,302 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum I
PlzDropem
Baba Yaga
Platinum I
Level 144
God Stats
4W - 1L
2,027 SR
Queue Stats
33W - 18L
2,223 MMR
Party 2
Cthulhu
Cthulhu
Platinum I
Team27
Cthulhu
Platinum I
Level 103
God Stats
5W - 4L
1,647 SR
Queue Stats
34W - 21L
2,069 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,725 SR
2,198 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,582 SR
2,112 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum II
skeletorheman
Ah Muzen Cab
Platinum II
Level 80
God Stats
12W - 12L
1,500 SR
Queue Stats
314W - 404L
1,868 MMR
Solo
Sol
Sol
Diamond III
turTle-_-MaN-69
Sol
Diamond III
Level 151
God Stats
51W - 31L
1,413 SR
Queue Stats
590W - 522L
2,270 MMR
Party 1
Cerberus
Cerberus
Diamond IV
x_Mr-Joose_x
Cerberus
Diamond IV
Level 140
God Stats
31W - 18L
1,831 SR
Queue Stats
1,040W - 949L
2,198 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigMeatyChaac
Tsukuyomi
17
4 / 7 / 3
12,958
648
19,142
22,889
12,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
PlzDropem
Baba Yaga
14
1 / 7 / 1
11,667
583
11,749
14,549
4,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Team27
Cthulhu
16
2 / 2 / 5
12,387
619
14,218
17,081
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ScyllaSobekAphroditePersephone

VS

Bans
Guan YuAchillesDanzaburouCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
skeletorheman
Ah Muzen Cab
16
7 / 3 / 7
13,274
664
16,569
14,739
7,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 2 / 8
13,119
656
14,574
14,641
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
x_Mr-Joose_x
Cerberus
17
6 / 2 / 9
14,361
718
12,858
24,484
29,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigMeatyChaac
Tsukuyomi
4
7
3
0.79
L
Baba Yaga
PlzDropem
Baba Yaga
1
7
1
0.21
L
Cthulhu
Team27
Cthulhu
2
2
5
2.25
W
Ah Muzen Cab
skeletorheman
Ah Muzen Cab
7
3
7
3.5
W
3
2
8
3.5
W
Cerberus
x_Mr-Joose_x
Cerberus
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
44,001
54,519
Taken
53,864
32,015
Mitigated
42,335
11,342
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigMeatyChaac
Tsukuyomi
19,142
7,042
0
5,907
22,889
12,712
692
12,187
10,361
0
73,526
L
Baba Yaga
PlzDropem
Baba Yaga
11,749
775
0
3,409
14,549
4,917
576
7,690
6,629
73,235
0
L
Cthulhu
Team27
Cthulhu
14,218
1,069
276
1,750
17,081
14,386
0
6,664
10,070
43,181
0
W
Ah Muzen Cab
skeletorheman
Ah Muzen Cab
16,569
3,413
0
4,693
14,739
7,531
1,194
5,908
8,204
0
64,086
W
14,574
3,113
0
5,171
14,641
5,440
2,414
8,375
5,604
79,373
0
W
Cerberus
x_Mr-Joose_x
Cerberus
12,858
1,040
0
6,494
24,484
29,364
0
10,180
12,969
49,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,012
Gold Earned
40,754
287
Minions Killed
295
0
Camps Cleared
0
1,104,433
Distance Traveled
1,055,877
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,958
648
78
4
0
386,222
6
L
Baba Yaga
11,667
583
146
7
0
328,579
1
L
Cthulhu
12,387
619
63
3
0
389,632
6
W
Ah Muzen Cab
13,274
664
79
4
0
360,813
5
W
Sol
13,119
656
120
6
0
340,107
4
W
Cerberus
14,361
718
96
5
0
354,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role