Player Matchup

Tyr
Tyr
HewwoSenpai
Tyr
Level 94
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Mulan
Mulan
TheRealLectan
Mulan
Level 89
God Stats
2W - 2L
1,518 SR
Queue Stats
49W - 43L
1,711 Elo+
Party 2
Hel
Hel
temp-638223
Hel
Level 8
God Stats
11W - 11L
1,570 SR
Queue Stats
13W - 13L
1,615 Elo+
Party 2
Team Averages
Level 64
1,530 SR
1,609 Elo+

VS

Team Averages
Level 50
1,618 SR
1,640 Elo+
Jormungandr
Jormungandr
DeusExSolace
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,576 Elo+
Party 1
Ra
Ra
TuskusIsGay
Ra
Level 29
God Stats
7W - 4L
1,785 SR
Queue Stats
146W - 120L
1,750 Elo+
Party 1
Fenrir
Fenrir
ordinaryuser
Fenrir
Level 107
God Stats
26W - 31L
1,569 SR
Queue Stats
102W - 129L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
9,023
602
6,856
13,454
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 0 / 2
10,644
710
17,178
16,293
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
7,171
478
105
1,775
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeusExSolace
Jormungandr
13
1 / 0 / 2
10,149
677
8,925
12,432
11,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 5 / 1
8,838
589
9,567
10,348
6,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 5 / 1
9,374
625
5,969
10,599
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DeusExSolace
Jormungandr
1
0
2
2
L
2
2
5
2.25
L
8
0
2
9
W
0
5
1
0.1
W
Fenrir
3
5
1
0.7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,139
Damage
24,461
31,522
Taken
33,379
22,184
Mitigated
25,510
8,332
Healing
7,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DeusExSolace
Jormungandr
8,925
2,731
0
1,863
12,432
11,588
169
75
12,148
33,072
0
L
6,856
740
0
5,141
13,454
6,131
127
7,127
6,109
0
23,893
L
17,178
2,076
0
3,191
16,293
15,406
0
10,635
5,224
0
57,051
W
9,567
1,376
1,582
3,215
10,348
6,164
527
44
9,979
56,099
0
W
Fenrir
5,969
2,492
0
1,170
10,599
7,758
1,027
12
10,455
0
36,835
L
105
0
0
0
1,775
647
0
168
1,607
3,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
28,361
119
Minions Killed
184
0
Camps Cleared
0
552,226
Distance Traveled
750,355
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,149
677
36
2
0
232,544
2
L
Tyr
9,023
602
29
2
0
222,479
5
L
Mulan
10,644
710
88
6
0
294,498
1
W
Ra
8,838
589
99
7
0
244,050
6
W
Fenrir
9,374
625
49
3
0
273,761
1
L
Hel
7,171
478
2
0
0
35,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role