Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BXD-SV
Fenrir
Level 99
God Stats
1W - 3L
1,225 SR
Queue Stats
17W - 17L
1,468 Elo+
Party 1
Discordia
Discordia
CannonMcSplooge
Discordia
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 234L
1,401 Elo+
Solo
Hercules
Hercules
NelOnSmite
Hercules
Level 125
God Stats
10W - 9L
1,398 SR
Queue Stats
17W - 25L
1,424 Elo+
Solo
Anhur
Anhur
nazax346
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,631 Elo+
Party 1
Team Averages
Level 108
1,425 SR
1,485 Elo+

VS

Team Averages
Level 120
1,499 SR
1,570 Elo+
Scylla
Scylla
Audassity
Scylla
Level 64
God Stats
0W - 3L
1,295 SR
Queue Stats
87W - 92L
1,526 Elo+
Solo
Hun Batz
Hun Batz
El_Compu
Hun Batz
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
371W - 383L
1,716 Elo+
Solo
Xbalanque
Xbalanque
KittSune_nwn
Xbalanque
Level 130
God Stats
8W - 9L
1,697 SR
Queue Stats
405W - 391L
1,510 Elo+
Solo
Odin
Odin
TheHandsOfDoom
Odin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
blackhawkdowd
Osiris
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
55W - 59L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 5 / 9
8,540
502
9,849
18,220
22,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
BXD-SV
Fenrir
15
7 / 5 / 4
9,213
542
7,061
12,191
5,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
CannonMcSplooge
Discordia
17
7 / 2 / 3
10,641
626
7,292
6,585
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NelOnSmite
Hercules
14
5 / 1 / 2
8,993
529
7,273
7,050
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
nazax346
Anhur
12
2 / 4 / 7
7,545
444
11,512
14,003
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Audassity
Scylla
13
4 / 6 / 4
8,683
511
3,212
9,904
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
El_Compu
Hun Batz
15
3 / 7 / 8
8,851
521
8,600
15,926
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
KittSune_nwn
Xbalanque
12
1 / 6 / 9
7,629
449
12,171
15,130
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
5,872
345
283
7,825
2,688
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
9 / 4 / 4
9,205
541
12,132
14,586
14,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
24
Kills
17
17
Deaths
28
25
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
5
9
1.5
L
Scylla
Audassity
Scylla
4
6
4
1
W
Fenrir
BXD-SV
Fenrir
7
5
4
1.8
W
Discordia
CannonMcSplooge
Discordia
7
2
3
4.25
L
Hun Batz
El_Compu
Hun Batz
3
7
8
1
L
Xbalanque
KittSune_nwn
Xbalanque
1
6
9
0.92
W
Hercules
NelOnSmite
Hercules
5
1
2
6
L
0
5
0
0
L
9
4
4
2.75
W
Anhur
nazax346
Anhur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
36,398
58,049
Taken
63,371
41,833
Mitigated
29,130
19,900
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,849
3,345
2,334
4,917
18,220
22,079
281
939
17,281
34,835
0
L
Scylla
Audassity
Scylla
3,212
229
0
2,076
9,904
2,901
0
3,291
6,325
34,510
0
W
Fenrir
BXD-SV
Fenrir
7,061
1,898
0
4,740
12,191
5,167
0
998
11,193
0
50,047
W
Discordia
CannonMcSplooge
Discordia
7,292
841
0
1,366
6,585
2,419
56
1,275
5,310
67,766
0
L
Hun Batz
El_Compu
Hun Batz
8,600
2,032
0
3,842
15,926
5,075
0
2,783
13,002
0
60,692
L
Xbalanque
KittSune_nwn
Xbalanque
12,171
5,193
0
3,669
15,130
3,824
39
5,619
9,417
0
30,686
W
Hercules
NelOnSmite
Hercules
7,273
2,793
0
1,341
7,050
6,078
975
0
7,050
10,338
35,207
L
283
195
0
355
7,825
2,688
244
909
6,838
0
7,131
L
12,132
6,362
0
2,560
14,586
14,642
569
5,378
9,032
0
39,374
W
Anhur
nazax346
Anhur
11,512
5,647
0
5,202
14,003
6,090
584
0
14,003
0
30,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
40,240
413
Minions Killed
293
0
Camps Cleared
0
1,450,227
Distance Traveled
1,425,625
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,540
502
42
2
0
269,123
0
L
Scylla
8,683
511
65
4
0
288,542
2
W
Fenrir
9,213
542
79
5
0
313,530
1
W
Discordia
10,641
626
147
9
0
317,447
1
L
Hun Batz
8,851
521
107
6
0
315,478
0
L
Xbalanque
7,629
449
44
3
0
296,316
3
W
Hercules
8,993
529
100
6
0
263,889
3
L
Odin
5,872
345
12
1
0
193,959
8
L
Osiris
9,205
541
65
4
0
331,330
0
W
Anhur
7,545
444
45
3
0
286,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role