Player Matchup

Ymir
Ymir
Generic15263
Ymir
Level 28
God Stats
14W - 18L
1,527 SR
Queue Stats
683W - 793L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Hellionshockjaw
Sun Wukong
Level 16
God Stats
1W - 5L
1,275 SR
Queue Stats
12W - 25L
1,320 Elo+
Solo
Tyr
Tyr
ToXLeoIR
Tyr
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
15W - 15L
1,518 Elo+
Solo
Cupid
Cupid
ojedaelbueno
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,074 Elo+
Solo
Izanami
Izanami
vTooHigh
Izanami
Level 25
God Stats
30W - 17L
1,558 SR
Queue Stats
34W - 29L
1,495 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,371 Elo+

VS

Team Averages
Level 21
1,497 SR
1,453 Elo+
Bakasura
Bakasura
JP Baier 10
Bakasura
Level 28
God Stats
1W - 1L
1,225 SR
Queue Stats
51W - 53L
1,525 Elo+
Solo
Ares
Ares
Sheep_Brasil
Ares
Level 6
God Stats
3W - 5L
1,347 SR
Queue Stats
24W - 21L
1,488 Elo+
Solo
Hades
Hades
Smehbuddie
Hades
Level 29
God Stats
2W - 0L
1,803 SR
Queue Stats
10W - 24L
1,276 Elo+
Solo
Bellona
Bellona
Sypherneticx
Bellona
Level 13
God Stats
45W - 41L
1,531 SR
Queue Stats
227W - 233L
1,537 Elo+
Solo
Neith
Neith
rreTo_03
Neith
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
27W - 30L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
6,007
353
3,069
12,861
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Hellionshockjaw
Sun Wukong
7
0 / 5 / 1
5,851
344
2,042
7,684
4,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 1
9,454
556
6,950
11,038
5,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 5 / 3
7,365
433
4,095
9,013
3,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
vTooHigh
Izanami
12
0 / 3 / 3
7,053
415
4,715
10,645
3,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JP Baier 10
Bakasura
14
3 / 2 / 2
8,914
524
4,230
13,099
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 0 / 6
9,880
581
7,371
6,688
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
15
2 / 2 / 3
9,686
570
6,387
9,116
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Sypherneticx
Bellona
14
4 / 2 / 1
9,409
553
5,009
10,218
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Neith
rreTo_03
Neith
14
4 / 2 / 6
9,498
559
7,766
8,886
3,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
19
20
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Sun Wukong
Hellionshockjaw
Sun Wukong
0
5
1
0.1
W
Bakasura
JP Baier 10
Bakasura
3
2
2
2
W
6
0
6
9
W
Hades
2
2
3
1.75
W
Bellona
Sypherneticx
Bellona
4
2
1
2.25
L
7
1
1
7.5
L
0
5
3
0.3
W
Neith
rreTo_03
Neith
4
2
6
3.5
L
Izanami
vTooHigh
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,871
Damage
30,763
51,241
Taken
48,007
22,164
Mitigated
26,439
12,027
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,069
576
0
1,230
12,861
5,452
0
3,803
9,058
12,655
0
L
Sun Wukong
Hellionshockjaw
Sun Wukong
2,042
588
0
582
7,684
4,861
0
0
7,354
0
14,545
W
Bakasura
JP Baier 10
Bakasura
4,230
3,197
0
6,396
13,099
4,516
78
0
13,049
0
43,301
W
7,371
171
175
1,572
6,688
4,352
603
1,588
4,775
18,229
0
W
Hades
6,387
775
350
3,595
9,116
3,766
2,004
0
9,116
49,842
0
W
Bellona
Sypherneticx
Bellona
5,009
1,704
0
710
10,218
10,688
3,162
0
9,993
0
40,442
L
6,950
925
0
4,357
11,038
5,311
0
2,362
8,601
0
45,579
L
4,095
3,056
33
2,163
9,013
3,117
1,136
3,863
5,050
0
30,390
W
Neith
rreTo_03
Neith
7,766
3,230
198
4,544
8,886
3,117
1,922
1,481
7,405
0
49,817
L
Izanami
vTooHigh
Izanami
4,715
1,999
111
3,551
10,645
3,423
0
3,730
6,915
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
47,387
271
Minions Killed
418
0
Camps Cleared
0
1,222,080
Distance Traveled
1,471,189
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,007
353
16
1
0
212,832
1
L
Sun Wukong
5,851
344
24
1
0
177,024
0
W
Bakasura
8,914
524
85
5
0
293,840
0
W
Ares
9,880
581
27
2
0
312,299
0
W
Hades
9,686
570
125
7
0
305,466
7
W
Bellona
9,409
553
95
6
0
303,623
2
L
Tyr
9,454
556
89
5
0
328,984
2
L
Cupid
7,365
433
57
3
0
245,663
0
W
Neith
9,498
559
86
5
0
255,961
0
L
Izanami
7,053
415
85
5
0
257,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role