Player Matchup

Nu Wa
Nu Wa
ArieloSinclair
Nu Wa
Level 13
God Stats
4W - 2L
1,428 SR
Queue Stats
18W - 5L
1,524 Elo+
Solo
Geb
Geb
Fabiojn07
Geb
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
60W - 64L
1,430 Elo+
Solo
Set
Set
GamerCheeks0
Set
Level 18
God Stats
5W - 9L
1,286 SR
Queue Stats
112W - 138L
1,306 Elo+
Solo
Chiron
Chiron
xxdanielrgxx
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,582 Elo+
Solo
Guan Yu
Guan Yu
yogurttastesgood
Guan Yu
Level 15
God Stats
2W - 3L
1,374 SR
Queue Stats
11W - 29L
1,207 Elo+
Solo
Team Averages
Level 20
1,377 SR
1,410 Elo+

VS

Team Averages
Level 21
1,506 SR
1,570 Elo+
King Arthur
King Arthur
BlaqKnite
King Arthur
Level 30
God Stats
16W - 19L
1,500 SR
Queue Stats
335W - 312L
1,475 Elo+
Solo
Khepri
Khepri
DarkFrut
Khepri
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,738 Elo+
Party 2
Baron Samedi
Baron Samedi
DauntlessMTG
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Lucas game1477
Sun Wukong
Level 9
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 10L
1,808 Elo+
Party 2
Scylla
Scylla
undauntedDJ
Scylla
Level 28
God Stats
2W - 3L
1,350 SR
Queue Stats
10W - 23L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
11,241
562
13,729
9,924
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 17
10,984
549
6,360
9,134
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 3 / 3
11,947
597
10,791
12,833
10,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
20
27 / 3 / 2
13,931
697
25,485
15,603
6,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 5 / 5
9,383
469
5,013
14,975
16,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlaqKnite
King Arthur
16
8 / 5 / 0
10,100
505
11,966
17,087
17,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
DarkFrut
Khepri
10
0 / 13 / 1
7,232
362
3,586
18,007
8,112
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DauntlessMTG
Baron Samedi
16
4 / 6 / 0
10,177
509
10,946
18,750
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lucas game1477
Sun Wukong
9
0 / 12 / 0
6,371
319
1,856
14,627
7,026
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
13
1 / 10 / 2
8,460
423
3,649
15,871
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
45
Kills
13
14
Deaths
46
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
L
King Arthur
BlaqKnite
King Arthur
8
5
0
1.6
L
Khepri
DarkFrut
Khepri
0
13
1
0.04
L
Baron Samedi
DauntlessMTG
Baron Samedi
4
6
0
0.67
W
2
0
17
10.5
W
10
3
3
3.83
L
Sun Wukong
Lucas game1477
Sun Wukong
0
12
0
0
L
Scylla
1
10
2
0.2
W
Chiron
27
3
2
9.33
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,378
Damage
32,003
62,469
Taken
84,342
43,959
Mitigated
44,086
18,946
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,729
3,228
0
1,013
9,924
4,068
5,905
4,242
5,195
72,873
0
L
King Arthur
BlaqKnite
King Arthur
11,966
1,358
0
3,071
17,087
17,019
0
2,951
13,501
0
49,418
L
Khepri
DarkFrut
Khepri
3,586
1,360
0
873
18,007
8,112
745
3,378
14,586
28,526
0
L
Baron Samedi
DauntlessMTG
Baron Samedi
10,946
701
167
3,720
18,750
7,643
998
9,040
9,710
55,943
0
W
6,360
942
0
1,953
9,134
6,387
1,334
4,880
3,857
32,751
0
W
10,791
7,439
0
1,411
12,833
10,686
5,303
1,409
11,304
0
78,400
L
Sun Wukong
Lucas game1477
Sun Wukong
1,856
410
0
1,785
14,627
7,026
234
2,491
12,136
0
15,146
L
Scylla
3,649
633
0
4,614
15,871
4,286
0
2,303
13,543
33,515
0
W
Chiron
25,485
19,019
761
9,300
15,603
6,272
481
5,444
9,763
0
100,137
W
5,013
855
596
3,912
14,975
16,546
859
919
13,170
76
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,486
Gold Earned
42,340
474
Minions Killed
294
0
Camps Cleared
0
1,734,961
Distance Traveled
1,570,359
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,241
562
118
6
0
334,354
0
L
King Arthur
10,100
505
89
4
0
331,538
3
L
Khepri
7,232
362
33
2
0
283,919
2
L
Baron Samedi
10,177
509
78
4
0
316,182
2
W
Geb
10,984
549
44
2
0
395,560
0
W
Set
11,947
597
141
7
0
353,529
0
L
Sun Wukong
6,371
319
37
2
0
322,195
1
L
Scylla
8,460
423
57
3
0
316,525
0
W
Chiron
13,931
697
132
7
0
336,480
0
W
Guan Yu
9,383
469
39
2
0
315,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role