Player Matchup

Anhur
Anhur
DrSmexy
Anhur
Level 29
God Stats
24W - 15L
1,961 SR
Queue Stats
215W - 155L
1,699 Elo+
Solo
Bellona
Bellona
DubYub
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,868 Elo+
Party 1
Neith
Neith
Gankkey
Neith
Level 27
God Stats
8W - 2L
2,003 SR
Queue Stats
260W - 136L
1,785 Elo+
Party 3
Sylvanus
Sylvanus
Jeffiesss
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,659 Elo+
Party 3
Ao Kuang
Ao Kuang
YubDubBub
Ao Kuang
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,734 Elo+
Party 1
Team Averages
Level 15
1,693 SR
1,749 Elo+

VS

Team Averages
Level 38
1,677 SR
1,660 Elo+
Thoth
Thoth
CRZSn1p3rpr0
Thoth
Level 101
God Stats
12W - 10L
1,619 SR
Queue Stats
278W - 190L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
DrGreenThumb1
Erlang Shen
Level 29
God Stats
4W - 1L
1,886 SR
Queue Stats
70W - 61L
1,673 Elo+
Solo
Fenrir
Fenrir
SenorRobot
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
itzShaniqua
Aphrodite
Level 28
God Stats
14W - 16L
1,500 SR
Queue Stats
807W - 759L
1,529 Elo+
Solo
Skadi
Skadi
noimakoala
Skadi
Level 5
God Stats
4W - 1L
1,878 SR
Queue Stats
13W - 2L
1,943 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrSmexy
Anhur
15
6 / 1 / 1
8,677
578
10,256
9,845
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DubYub
Bellona
13
2 / 2 / 0
7,865
524
8,011
7,084
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Gankkey
Neith
14
2 / 0 / 1
8,165
544
5,439
4,988
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Jeffiesss
Sylvanus
11
1 / 0 / 5
6,993
466
2,245
5,026
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ao Kuang
YubDubBub
Ao Kuang
15
3 / 2 / 2
8,338
556
3,397
8,586
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,704
514
5,562
4,960
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DrGreenThumb1
Erlang Shen
12
1 / 3 / 1
7,575
505
3,439
12,586
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
SenorRobot
Fenrir
13
2 / 1 / 1
7,649
510
3,381
10,666
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
itzShaniqua
Aphrodite
13
0 / 3 / 2
7,296
486
2,386
9,686
9,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
12
2 / 5 / 1
6,957
464
2,825
9,244
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
5
5
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Erlang Shen
DrGreenThumb1
Erlang Shen
1
3
1
0.5
W
Anhur
DrSmexy
Anhur
6
1
1
6.5
W
Bellona
DubYub
Bellona
2
2
0
1
W
Neith
Gankkey
Neith
2
0
1
2.5
W
Sylvanus
Jeffiesss
Sylvanus
1
0
5
3.5
L
Fenrir
SenorRobot
Fenrir
2
1
1
2.5
W
Ao Kuang
YubDubBub
Ao Kuang
3
2
2
2
L
Aphrodite
itzShaniqua
Aphrodite
0
3
2
0.33
L
Skadi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
17,593
35,529
Taken
47,142
16,450
Mitigated
21,005
17,226
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
208
0
1,218
4,960
1,340
0
952
4,008
53,651
0
L
Erlang Shen
DrGreenThumb1
Erlang Shen
3,439
1,234
258
4,280
12,586
4,267
0
1,563
11,023
0
27,042
W
Anhur
DrSmexy
Anhur
10,256
3,166
0
6,134
9,845
2,991
0
344
9,455
0
55,259
W
Bellona
DubYub
Bellona
8,011
3,333
0
860
7,084
6,092
380
2,126
4,958
0
46,397
W
Neith
Gankkey
Neith
5,439
2,297
0
1,515
4,988
2,405
0
2,491
2,209
0
65,313
W
Sylvanus
Jeffiesss
Sylvanus
2,245
713
1,288
1,765
5,026
2,087
0
1,589
3,325
12,656
0
L
Fenrir
SenorRobot
Fenrir
3,381
529
0
4,657
10,666
4,162
0
1,457
9,209
0
52,714
W
Ao Kuang
YubDubBub
Ao Kuang
3,397
974
0
5,664
8,586
2,875
0
918
7,634
46,266
0
L
Aphrodite
itzShaniqua
Aphrodite
2,386
396
494
4,822
9,686
9,464
0
562
9,124
40,142
0
L
Skadi
2,825
1,530
0
2,036
9,244
1,772
0
1,108
8,136
0
36,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
37,181
419
Minions Killed
419
0
Camps Cleared
0
1,439,076
Distance Traveled
1,456,807
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,704
514
121
8
0
277,822
6
L
Erlang Shen
7,575
505
48
3
0
335,631
8
W
Anhur
8,677
578
95
6
0
256,717
6
W
Bellona
7,865
524
89
6
0
299,463
6
W
Neith
8,165
544
128
9
0
280,623
6
W
Sylvanus
6,993
466
20
1
0
295,989
4
L
Fenrir
7,649
510
100
7
0
325,104
3
W
Ao Kuang
8,338
556
87
6
0
306,284
3
L
Aphrodite
7,296
486
82
5
0
261,884
4
L
Skadi
6,957
464
68
5
0
256,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role