Player Matchup

Sylvanus
Sylvanus
FocaMF
Sylvanus
Level 23
God Stats
0W - 4L
1,100 SR
Queue Stats
40W - 42L
1,432 Elo+
Party 1
Skadi
Skadi
Gloktra
Skadi
Level 24
God Stats
3W - 7L
1,486 SR
Queue Stats
21W - 28L
1,477 Elo+
Solo
Olorun
Olorun
Heisenberg699
Olorun
Level 14
God Stats
3W - 3L
1,515 SR
Queue Stats
123W - 121L
1,424 Elo+
Solo
Mercury
Mercury
RIPcastorvenom
Mercury
Level 17
God Stats
1W - 4L
1,514 SR
Queue Stats
30W - 35L
1,362 Elo+
Party 1
Neith
Neith
YoutubeEcu
Neith
Level 21
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 38L
1,425 Elo+
Party 1
Team Averages
Level 20
1,463 SR
1,424 Elo+

VS

Team Averages
Level 19
1,637 SR
1,490 Elo+
Ra
Ra
Canserbero0301
Ra
Level 28
God Stats
3W - 3L
1,741 SR
Queue Stats
135W - 151L
1,620 Elo+
Solo
Ne Zha
Ne Zha
CreepyJosuke67
Ne Zha
Level 23
God Stats
2W - 1L
1,751 SR
Queue Stats
31W - 32L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Itano94
Erlang Shen
Level 16
God Stats
11W - 16L
1,614 SR
Queue Stats
125W - 136L
1,386 Elo+
Solo
Aphrodite
Aphrodite
Jezp22
Aphrodite
Level 26
God Stats
8W - 9L
1,580 SR
Queue Stats
40W - 54L
1,479 Elo+
Solo
Neith
Neith
Ploandfi
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FocaMF
Sylvanus
12
2 / 6 / 9
9,027
430
6,982
22,042
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Gloktra
Skadi
17
7 / 9 / 1
10,770
513
17,046
18,184
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 5 / 4
10,161
484
14,664
21,537
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 1 / 0
5,727
273
0
1,080
274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
16
12 / 6 / 3
11,117
529
17,158
18,960
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 9
14,684
699
24,472
19,533
10,376
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 4 / 10
11,609
553
8,804
19,016
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Itano94
Erlang Shen
18
9 / 2 / 7
12,121
577
14,428
14,340
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Jezp22
Aphrodite
19
5 / 1 / 12
11,897
567
13,147
13,509
6,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Ploandfi
Neith
13
0 / 10 / 5
8,768
418
7,156
15,535
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
21
Kills
27
27
Deaths
22
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
11
5
9
3.1
W
2
4
10
1.75
L
Sylvanus
FocaMF
Sylvanus
2
6
9
1.08
L
Skadi
Gloktra
Skadi
7
9
1
0.83
L
0
5
4
0.4
W
Erlang Shen
Itano94
Erlang Shen
9
2
7
6.25
W
Aphrodite
Jezp22
Aphrodite
5
1
12
11
W
Neith
Ploandfi
Neith
0
10
5
0.25
L
0
1
0
0
L
Neith
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,850
Damage
68,007
81,803
Taken
81,933
37,699
Mitigated
44,300
28,415
Healing
37,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,472
3,496
1,263
10,943
19,533
10,376
5,228
2,604
16,929
127,893
0
W
8,804
2,180
0
4,951
19,016
14,201
507
5,217
13,799
0
59,774
L
Sylvanus
FocaMF
Sylvanus
6,982
2,097
1,997
5,495
22,042
14,975
178
10,113
11,649
26,389
0
L
Skadi
Gloktra
Skadi
17,046
11,137
0
3,677
18,184
7,213
0
12,070
5,689
0
54,291
L
14,664
9,077
537
10,772
21,537
8,625
960
6,957
14,238
72,276
0
W
Erlang Shen
Itano94
Erlang Shen
14,428
6,813
0
2,030
14,340
8,915
0
5,196
9,144
0
57,023
W
Aphrodite
Jezp22
Aphrodite
13,147
2,636
5,174
9,178
13,509
6,199
1,696
6,702
6,807
67,489
0
W
Neith
Ploandfi
Neith
7,156
2,269
0
3,572
15,535
4,609
1,823
1,927
13,608
0
46,368
L
0
0
0
93
1,080
274
0
610
430
0
1,659
L
Neith
17,158
7,923
0
5,844
18,960
6,612
490
6,618
12,178
0
50,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,802
Gold Earned
59,079
320
Minions Killed
591
0
Camps Cleared
0
1,301,798
Distance Traveled
1,910,460
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,684
699
251
12
0
362,565
3
W
Ne Zha
11,609
553
76
4
0
452,704
1
L
Sylvanus
9,027
430
40
2
0
299,382
4
L
Skadi
10,770
513
83
4
0
290,660
0
L
Olorun
10,161
484
114
5
0
334,209
0
W
Erlang Shen
12,121
577
71
3
0
377,046
0
W
Aphrodite
11,897
567
136
6
0
407,970
1
W
Neith
8,768
418
57
3
0
310,175
3
L
Mercury
5,727
273
6
0
0
52,287
0
L
Neith
11,117
529
77
4
0
325,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role