Player Matchup

Hercules
Hercules
Arcos69
Hercules
Level 18
God Stats
6W - 12L
1,406 SR
Queue Stats
24W - 47L
1,397 Elo+
Party 1
Aphrodite
Aphrodite
DizyPizy
Aphrodite
Level 14
God Stats
4W - 2L
1,898 SR
Queue Stats
176W - 159L
1,805 Elo+
Party 1
Izanami
Izanami
HattoriX
Izanami
Level 24
God Stats
5W - 14L
1,372 SR
Queue Stats
26W - 54L
1,267 Elo+
Party 1
Agni
Agni
T3MP0-_KilL4zZ
Agni
Level 28
God Stats
2W - 4L
1,175 SR
Queue Stats
75W - 117L
1,347 Elo+
Solo
Fenrir
Fenrir
joladouille91
Fenrir
Level 21
God Stats
23W - 25L
1,479 SR
Queue Stats
44W - 60L
1,365 Elo+
Party 1
Team Averages
Level 21
1,466 SR
1,436 Elo+

VS

Team Averages
Level 22
1,574 SR
1,548 Elo+
Bellona
Bellona
JLamadrid
Bellona
Level 16
God Stats
30W - 25L
1,589 SR
Queue Stats
120W - 117L
1,526 Elo+
Solo
Neith
Neith
Nitesmite
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,579 Elo+
Party 2
Cerberus
Cerberus
Worthy_RebelYT
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,573 Elo+
Party 2
Anubis
Anubis
coconutchami
Anubis
Level 28
God Stats
7W - 2L
1,562 SR
Queue Stats
246W - 224L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinjean
Cu Chulainn
Level 15
God Stats
7W - 6L
1,720 SR
Queue Stats
66W - 57L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcos69
Hercules
8
1 / 8 / 1
5,934
396
2,290
10,586
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
DizyPizy
Aphrodite
12
3 / 4 / 6
8,106
540
8,473
11,328
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
HattoriX
Izanami
12
5 / 5 / 3
7,929
529
10,581
15,551
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 1
8,673
578
4,671
7,873
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 5 / 3
7,429
495
6,312
12,455
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JLamadrid
Bellona
14
11 / 2 / 3
9,004
600
11,604
8,951
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Nitesmite
Neith
11
0 / 5 / 6
6,680
445
7,529
7,576
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
12
4 / 2 / 7
8,069
538
9,202
14,436
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
14
5 / 2 / 2
8,742
583
6,589
7,628
4,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kinjean
Cu Chulainn
13
5 / 3 / 1
8,608
574
6,332
9,712
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
25
26
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arcos69
Hercules
1
8
1
0.19
L
Aphrodite
DizyPizy
Aphrodite
3
4
6
1.5
L
Izanami
HattoriX
Izanami
5
5
3
1.3
W
Bellona
JLamadrid
Bellona
11
2
3
6.25
W
Neith
Nitesmite
Neith
0
5
6
0.6
L
2
4
1
0.63
W
Cerberus
4
2
7
3.75
W
Anubis
5
2
2
3
L
3
5
3
0.9
W
Cu Chulainn
kinjean
Cu Chulainn
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,327
Damage
41,256
57,793
Taken
48,303
26,261
Mitigated
34,452
19,234
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arcos69
Hercules
2,290
1,245
0
1,176
10,586
6,293
123
3,189
7,118
0
15,197
L
Aphrodite
DizyPizy
Aphrodite
8,473
2,029
3,522
6,301
11,328
8,152
266
5,250
6,078
23,298
0
L
Izanami
HattoriX
Izanami
10,581
7,247
0
3,712
15,551
4,815
423
5,299
10,252
0
47,539
W
Bellona
JLamadrid
Bellona
11,604
4,620
0
1,341
8,951
7,275
927
3,546
5,343
0
42,667
W
Neith
Nitesmite
Neith
7,529
3,561
0
928
7,576
3,515
0
2,057
5,519
0
37,827
L
4,671
752
0
2,070
7,873
2,575
0
1,386
6,437
51,792
0
W
Cerberus
9,202
898
0
5,326
14,436
11,082
395
4,333
10,057
29,787
0
W
Anubis
6,589
414
0
4,227
7,628
4,510
286
1,167
6,381
52,170
0
L
6,312
851
0
2,453
12,455
4,426
0
2,638
9,767
0
37,585
W
Cu Chulainn
kinjean
Cu Chulainn
6,332
1,760
0
628
9,712
8,070
354
1,775
7,634
12,131
30,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
41,103
357
Minions Killed
399
0
Camps Cleared
0
1,401,792
Distance Traveled
1,357,455
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,934
396
31
2
0
295,077
4
L
Aphrodite
8,106
540
33
2
0
265,033
9
L
Izanami
7,929
529
103
7
0
260,708
0
W
Bellona
9,004
600
70
5
0
303,381
6
W
Neith
6,680
445
57
4
0
214,532
1
L
Agni
8,673
578
119
8
0
288,808
4
W
Cerberus
8,069
538
58
4
0
273,497
0
W
Anubis
8,742
583
115
8
0
286,799
3
L
Fenrir
7,429
495
71
5
0
292,166
2
W
Cu Chulainn
8,608
574
99
7
0
279,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role