Player Matchup

Cu Chulainn
Cu Chulainn
BrentUK
Cu Chulainn
Level 27
God Stats
4W - 8L
1,425 SR
Queue Stats
16W - 24L
1,479 Elo+
Party 3
Ra
Ra
Chlis
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
Crazyaidan
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,546 Elo+
Party 3
Fenrir
Fenrir
Cyderrr
Fenrir
Level 58
God Stats
2W - 1L
1,818 SR
Queue Stats
22W - 32L
1,564 Elo+
Party 3
Artio
Artio
Jazios
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,584 Elo+
Party 3
Team Averages
Level 47
1,549 SR
1,535 Elo+

VS

Team Averages
Level 87
1,675 SR
1,641 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Kozov
Hera
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 40L
1,770 Elo+
Party 1
Thor
Thor
MertensJ
Thor
Level 23
God Stats
6W - 4L
1,928 SR
Queue Stats
155W - 107L
1,702 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SimbaSims
Ah Muzen Cab
Level 106
God Stats
9W - 7L
1,750 SR
Queue Stats
128W - 102L
1,631 Elo+
Party 1
Yemoja
Yemoja
Zerkaholic
Yemoja
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
314W - 297L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrentUK
Cu Chulainn
13
0 / 5 / 2
7,490
441
5,575
13,114
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ra
12
1 / 7 / 5
7,641
449
6,259
12,583
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
11
0 / 6 / 3
6,725
396
2,826
12,930
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Cyderrr
Fenrir
15
6 / 7 / 2
9,535
561
7,664
17,079
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Jazios
Artio
10
1 / 7 / 3
6,479
381
2,825
12,460
8,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
10 / 3 / 11
10,425
613
11,122
12,618
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Kozov
Hera
15
5 / 2 / 18
10,135
596
14,179
8,392
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
8 / 4 / 9
10,037
590
9,191
13,335
6,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SimbaSims
Ah Muzen Cab
15
6 / 0 / 6
9,724
572
8,017
5,668
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Zerkaholic
Yemoja
14
3 / 0 / 20
9,811
577
9,355
8,282
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
8
Kills
32
32
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
3
11
5.17
L
Cu Chulainn
BrentUK
Cu Chulainn
0
5
2
0.2
L
Ra
1
7
5
0.5
L
Anhur
0
6
3
0.25
L
Fenrir
Cyderrr
Fenrir
6
7
2
1
L
Artio
Jazios
Artio
1
7
3
0.36
W
Hera
Kozov
Hera
5
2
18
7
W
Thor
8
4
9
3.13
W
Ah Muzen Cab
SimbaSims
Ah Muzen Cab
6
0
6
9
W
Yemoja
Zerkaholic
Yemoja
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
51,864
68,166
Taken
48,295
34,442
Mitigated
22,696
13,866
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,122
2,359
0
3,227
12,618
4,649
720
3,259
9,184
0
55,485
L
Cu Chulainn
BrentUK
Cu Chulainn
5,575
315
0
2,095
13,114
8,882
0
3,483
9,631
4,279
36,926
L
Ra
6,259
180
629
3,030
12,583
4,598
310
2,885
9,698
51,231
0
L
Anhur
2,826
692
0
2,833
12,930
4,216
416
4,931
7,999
0
24,572
L
Fenrir
Cyderrr
Fenrir
7,664
1,218
0
3,039
17,079
8,098
0
7,142
9,937
0
48,769
L
Artio
Jazios
Artio
2,825
193
396
1,844
12,460
8,648
243
5,093
7,367
15,462
0
W
Hera
Kozov
Hera
14,179
4,283
0
1,520
8,392
2,972
1,569
1,430
6,887
64,262
0
W
Thor
9,191
1,581
0
2,015
13,335
6,392
504
847
12,313
0
51,289
W
Ah Muzen Cab
SimbaSims
Ah Muzen Cab
8,017
4,566
0
3,389
5,668
1,987
3,693
917
4,726
0
64,273
W
Yemoja
Zerkaholic
Yemoja
9,355
1,911
1,592
1,600
8,282
6,696
1,049
2,877
5,255
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
50,132
345
Minions Killed
430
0
Camps Cleared
0
1,521,534
Distance Traveled
1,666,623
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,425
613
85
5
0
354,001
0
L
Cu Chulainn
7,490
441
82
5
0
318,368
5
L
Ra
7,641
449
96
6
0
289,863
3
L
Anhur
6,725
396
53
3
0
261,776
3
L
Fenrir
9,535
561
89
5
0
327,631
4
L
Artio
6,479
381
25
1
0
323,896
2
W
Hera
10,135
596
98
6
0
332,134
5
W
Thor
10,037
590
87
5
0
322,121
0
W
Ah Muzen Cab
9,724
572
109
6
0
341,384
5
W
Yemoja
9,811
577
51
3
0
316,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role