Player Matchup

Odin
Odin
EternalMiser
Odin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,574 Elo+
Solo
Merlin
Merlin
JoelSZN
Merlin
Level 21
God Stats
27W - 23L
1,701 SR
Queue Stats
134W - 130L
1,579 Elo+
Solo
Sylvanus
Sylvanus
MoJumbo0
Sylvanus
Level 27
God Stats
8W - 10L
1,344 SR
Queue Stats
94W - 88L
1,534 Elo+
Party 1
Artemis
Artemis
alexander710
Artemis
Level 10
God Stats
3W - 4L
1,259 SR
Queue Stats
7W - 11L
1,418 Elo+
Party 1
Serqet
Serqet
ivettepes
Serqet
Level 29
God Stats
3W - 1L
1,141 SR
Queue Stats
21W - 14L
1,601 Elo+
Solo
Team Averages
Level 23
1,389 SR
1,541 Elo+

VS

Team Averages
Level 15
1,449 SR
1,520 Elo+
Skadi
Skadi
BootusGootus
Skadi
Level 29
God Stats
6W - 9L
1,389 SR
Queue Stats
94W - 90L
1,585 Elo+
Solo
King Arthur
King Arthur
D3adlyinx
King Arthur
Level 26
God Stats
9W - 8L
1,357 SR
Queue Stats
202W - 194L
1,566 Elo+
Solo
Thor
Thor
Jotasolo
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 57L
1,286 Elo+
Solo
Baba Yaga
Baba Yaga
armada1801
Baba Yaga
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,626 Elo+
Solo
Cthulhu
Cthulhu
jasg06
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 10
12,784
556
10,067
16,628
14,276
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
JoelSZN
Merlin
18
6 / 5 / 10
11,469
499
16,377
15,178
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MoJumbo0
Sylvanus
16
3 / 6 / 11
11,021
479
10,901
24,419
23,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
alexander710
Artemis
19
6 / 4 / 6
12,108
526
8,227
14,475
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
ivettepes
Serqet
20
14 / 2 / 9
12,986
565
23,239
20,705
14,378
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 0
13,293
578
18,537
17,087
6,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
D3adlyinx
King Arthur
16
5 / 6 / 2
10,529
458
15,056
21,331
13,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
15
1 / 9 / 6
9,964
433
6,635
20,587
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
armada1801
Baba Yaga
14
3 / 5 / 3
9,672
421
14,279
15,637
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jasg06
Cthulhu
12
0 / 11 / 4
8,597
374
3,082
25,052
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
33
37
Kills
18
18
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
6
0
1.5
L
King Arthur
D3adlyinx
King Arthur
5
6
2
1
W
8
1
10
13
W
Merlin
JoelSZN
Merlin
6
5
10
2.2
L
Thor
1
9
6
0.44
W
Sylvanus
MoJumbo0
Sylvanus
3
6
11
1.42
W
Artemis
alexander710
Artemis
6
4
6
2.25
L
Baba Yaga
armada1801
Baba Yaga
3
5
3
0.9
W
Serqet
ivettepes
Serqet
14
2
9
9.25
L
Cthulhu
jasg06
Cthulhu
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,811
Damage
57,589
91,405
Taken
99,694
64,666
Mitigated
47,009
31,563
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,537
10,129
0
2,529
17,087
6,115
215
4,459
12,141
0
83,335
L
King Arthur
D3adlyinx
King Arthur
15,056
1,671
0
3,739
21,331
13,637
200
5,671
13,704
396
58,533
W
10,067
4,498
0
5,018
16,628
14,276
266
2,739
13,889
291
79,414
W
Merlin
JoelSZN
Merlin
16,377
2,640
0
841
15,178
6,704
483
5,056
10,073
71,273
0
L
Thor
6,635
2,292
0
5,519
20,587
6,901
0
2,704
17,155
0
70,391
W
Sylvanus
MoJumbo0
Sylvanus
10,901
2,739
3,440
8,735
24,419
23,837
0
4,706
19,713
27,636
0
W
Artemis
alexander710
Artemis
8,227
4,709
0
4,690
14,475
5,471
0
853
13,622
0
66,186
L
Baba Yaga
armada1801
Baba Yaga
14,279
1,530
0
3,416
15,637
6,360
0
5,946
9,249
45,320
0
W
Serqet
ivettepes
Serqet
23,239
8,034
0
8,839
20,705
14,378
127
4,403
16,122
0
86,308
L
Cthulhu
jasg06
Cthulhu
3,082
190
0
404
25,052
13,996
270
8,789
15,274
24,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,368
Gold Earned
52,055
526
Minions Killed
475
0
Camps Cleared
0
2,103,460
Distance Traveled
1,882,116
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,293
578
137
6
0
376,481
7
L
King Arthur
10,529
458
106
5
0
402,412
2
W
Odin
12,784
556
146
6
0
430,030
2
W
Merlin
11,469
499
120
5
0
389,430
7
L
Thor
9,964
433
102
4
0
395,881
4
W
Sylvanus
11,021
479
29
1
0
401,635
6
W
Artemis
12,108
526
108
5
0
354,159
7
L
Baba Yaga
9,672
421
88
4
0
398,483
0
W
Serqet
12,986
565
123
5
0
528,206
0
L
Cthulhu
8,597
374
42
2
0
308,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role