Player Matchup

Zhong Kui
Zhong Kui
Gold III
FAN-NATO
Zhong Kui
Gold III
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 44L
1,819 MMR
Party 1
Chiron
Chiron
Platinum II
VibrantCash7108
Chiron
Platinum II
Level 99
God Stats
27W - 14L
1,841 SR
Queue Stats
62W - 59L
1,834 MMR
Solo
Geb
Geb
Gold III
thesolomons
Geb
Gold III
Level 149
God Stats
3W - 3L
1,824 SR
Queue Stats
43W - 45L
1,819 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,721 SR
1,824 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,744 SR
1,833 MMR
Scylla
Scylla
Platinum III
DeadsNight01
Scylla
Platinum III
Level 160
God Stats
44W - 50L
1,941 SR
Queue Stats
1,128W - 1,213L
1,879 MMR
Solo
Ne Zha
Ne Zha
Gold II
JustINcr3dibl36
Ne Zha
Gold II
Level 145
God Stats
46W - 41L
1,792 SR
Queue Stats
231W - 267L
1,808 MMR
Solo
Bacchus
Bacchus
Platinum IV
YK-GL0-
Bacchus
Platinum IV
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
139W - 160L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FAN-NATO
Zhong Kui
13
4 / 3 / 2
9,765
698
6,349
10,688
7,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 2 / 5
9,934
710
9,295
7,599
2,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 8
9,363
669
7,369
7,830
4,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
DanzaburouAphroditeCu ChulainnCthulhuHera

VS

Bans
SetNeithPersephoneCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 5 / 4
9,059
647
6,218
8,718
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 1
9,517
680
8,482
10,234
3,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
YK-GL0-
Bacchus
11
0 / 4 / 5
8,959
640
4,159
9,785
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
5
5
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
4
0.6
W
Zhong Kui
FAN-NATO
Zhong Kui
4
3
2
1.67
L
4
2
1
2.25
W
5
2
5
3.75
L
Bacchus
YK-GL0-
Bacchus
0
4
5
0.63
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
18,859
26,117
Taken
28,737
13,921
Mitigated
15,912
9,991
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,218
652
0
1,035
8,718
2,518
48
3,572
5,146
45,068
0
W
Zhong Kui
FAN-NATO
Zhong Kui
6,349
505
0
3,313
10,688
7,164
152
4,742
5,712
54,155
0
L
8,482
892
0
1,806
10,234
3,504
0
5,280
4,954
0
38,175
W
9,295
2,085
1,308
3,013
7,599
2,589
1,123
2,531
4,958
0
47,080
L
Bacchus
YK-GL0-
Bacchus
4,159
515
0
1,305
9,785
9,890
0
5,026
4,759
15,748
0
W
7,369
524
893
1,464
7,830
4,168
96
2,664
5,042
16,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
27,535
194
Minions Killed
164
0
Camps Cleared
0
773,918
Distance Traveled
767,836
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,059
647
77
6
0
220,400
4
W
Zhong Kui
9,765
698
111
8
0
236,038
0
L
Ne Zha
9,517
680
62
4
0
299,104
3
W
Chiron
9,934
710
72
5
0
273,586
1
L
Bacchus
8,959
640
25
2
0
248,332
3
W
Geb
9,363
669
11
1
0
264,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role