Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SavageSqadman
Sun Wukong
Level 14
God Stats
3W - 1L
1,694 SR
Queue Stats
4W - 9L
1,127 Elo+
Solo
Chaac
Chaac
irving_2906
Chaac
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Team Averages
Level 58
1,565 SR
1,376 Elo+

VS

Team Averages
Level 18
1,509 SR
1,534 Elo+
Amaterasu
Amaterasu
Galadion06
Amaterasu
Level 8
God Stats
3W - 6L
1,329 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Nox
Nox
MsPromise00314
Nox
Level 29
God Stats
1W - 2L
1,633 SR
Queue Stats
3W - 3L
1,678 Elo+
Solo
Danzaburou
Danzaburou
VONJAY336
Danzaburou
Level 17
God Stats
66W - 60L
1,564 SR
Queue Stats
208W - 224L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
7 / 1 / 6
10,357
740
10,229
8,894
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SavageSqadman
Sun Wukong
13
4 / 1 / 10
10,812
772
5,294
13,322
12,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 2 / 10
10,307
736
9,138
15,610
7,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Galadion06
Amaterasu
11
1 / 9 / 3
8,718
623
9,491
15,453
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 2
7,478
534
2,931
6,266
2,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VONJAY336
Danzaburou
13
3 / 4 / 1
9,464
676
9,419
10,127
3,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
6
10
L
Amaterasu
Galadion06
Amaterasu
1
9
3
0.28
L
0
3
2
0.33
W
Sun Wukong
SavageSqadman
Sun Wukong
4
1
10
9
L
Danzaburou
VONJAY336
Danzaburou
3
4
1
0.88
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
21,841
37,826
Taken
31,846
22,752
Mitigated
15,586
16,023
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,229
1,083
5,554
5,157
8,894
2,964
677
775
8,119
44,987
0
L
Amaterasu
Galadion06
Amaterasu
9,491
4,751
0
1,600
15,453
9,547
804
6,182
8,949
0
24,007
L
2,931
731
0
692
6,266
2,244
30
1,083
5,101
12,746
0
W
Sun Wukong
SavageSqadman
Sun Wukong
5,294
1,352
0
1,188
13,322
12,025
424
2,029
11,293
0
25,370
L
Danzaburou
VONJAY336
Danzaburou
9,419
4,886
0
2,850
10,127
3,795
50
2,324
7,483
0
36,560
W
9,138
784
0
4,124
15,610
7,763
567
602
14,561
0
41,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
25,660
154
Minions Killed
88
0
Camps Cleared
0
824,253
Distance Traveled
587,221
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,357
740
71
5
0
260,457
3
L
Amaterasu
8,718
623
20
1
0
216,476
0
L
Nox
7,478
534
17
1
0
133,846
2
W
Sun Wukong
10,812
772
29
2
0
277,567
0
L
Danzaburou
9,464
676
51
4
0
236,899
0
W
Chaac
10,307
736
54
4
0
286,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role