Player Matchup

Anhur
Anhur
Bronze III
Cubе
Anhur
Bronze III
Level 107
God Stats
1W - 1L
1,767 SR
Queue Stats
12W - 13L
1,542 MMR
Solo
Zeus
Zeus
Bronze III
DiabloML
Zeus
Bronze III
Level 144
God Stats
14W - 12L
1,500 SR
Queue Stats
211W - 213L
1,535 MMR
Solo
Raijin
Raijin
Bronze III
Snizzlesnorf1
Raijin
Bronze III
Level 74
God Stats
7W - 8L
1,753 SR
Queue Stats
16W - 20L
1,559 MMR
Solo
Bacchus
Bacchus
Bronze III
garroshsucks12
Bacchus
Bronze III
Level 65
God Stats
0W - 3L
1,398 SR
Queue Stats
2W - 6L
1,541 MMR
Solo
Thanatos
Thanatos
Silver I
xHolyV3nomx
Thanatos
Silver I
Level 32
God Stats
1W - 1L
1,482 SR
Queue Stats
105W - 104L
1,555 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,580 SR
1,546 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,555 SR
1,546 MMR
Athena
Athena
Silver I
Cyneik
Athena
Silver I
Level 85
God Stats
4W - 3L
1,628 SR
Queue Stats
60W - 52L
1,542 MMR
Solo
Set
Set
Gold II
Eyescreamdeth
Set
Gold II
Level 124
God Stats
3W - 2L
1,694 SR
Queue Stats
117W - 136L
1,559 MMR
Solo
Chernobog
Chernobog
Gold IV
NoxAmused99
Chernobog
Gold IV
Level 139
God Stats
8W - 5L
1,466 SR
Queue Stats
50W - 40L
1,544 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ParadoxXIX
Sun Wukong
Silver I
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
75W - 78L
1,535 MMR
Solo
Scylla
Scylla
Gold III
bighog24
Scylla
Gold III
Level 84
God Stats
6W - 4L
1,487 SR
Queue Stats
200W - 198L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cubе
Anhur
13
3 / 6 / 0
8,334
463
5,948
11,696
3,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 4 / 3
9,637
535
12,605
9,158
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 3
8,810
489
5,415
7,909
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
7,001
389
3,817
11,486
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
xHolyV3nomx
Thanatos
15
4 / 7 / 3
8,947
497
6,342
15,955
5,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArachneDanzaburouYemojaJanusNemesis

VS

Bans
Cu ChulainnKhepriAphroditeBellonaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cyneik
Athena
15
4 / 1 / 12
10,057
559
6,090
14,169
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 2 / 8
10,262
570
4,041
8,792
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
NoxAmused99
Chernobog
18
10 / 3 / 4
11,287
627
13,954
10,978
3,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ParadoxXIX
Sun Wukong
15
4 / 3 / 4
9,724
540
5,322
12,969
6,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
bighog24
Scylla
18
7 / 2 / 7
11,131
618
12,044
8,884
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
11
Kills
26
26
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cubе
Anhur
3
6
0
0.5
W
Athena
Cyneik
Athena
4
1
12
10
L
Zeus
3
4
3
1.13
W
1
2
8
2.5
W
Chernobog
NoxAmused99
Chernobog
10
3
4
4
W
Sun Wukong
ParadoxXIX
Sun Wukong
4
3
4
2
L
1
5
3
0.5
W
Scylla
bighog24
Scylla
7
2
7
5.25
L
0
4
1
0.13
L
Thanatos
xHolyV3nomx
Thanatos
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
41,451
56,204
Taken
55,792
24,326
Mitigated
29,516
19,903
Healing
16,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cubе
Anhur
5,948
3,764
0
3,678
11,696
3,452
0
2,627
9,037
0
44,862
W
Athena
Cyneik
Athena
6,090
2,418
0
3,697
14,169
10,994
0
5,849
8,060
30,067
0
L
Zeus
12,605
1,086
229
2,129
9,158
3,296
626
1,078
8,080
58,122
0
W
4,041
1,665
0
290
8,792
5,120
1,446
3,700
4,981
0
73,156
W
Chernobog
NoxAmused99
Chernobog
13,954
9,937
0
5,938
10,978
3,590
3,416
2,785
8,157
0
75,354
W
Sun Wukong
ParadoxXIX
Sun Wukong
5,322
675
0
3,272
12,969
6,682
1,169
7,024
5,545
0
43,398
L
5,415
595
0
918
7,909
2,943
0
3,571
4,198
61,726
0
W
Scylla
bighog24
Scylla
12,044
1,570
0
3,320
8,884
3,130
1,673
1,585
7,212
83,493
0
L
3,817
551
0
3,163
11,486
8,729
0
3,170
8,264
19,038
0
L
Thanatos
xHolyV3nomx
Thanatos
6,342
2,444
0
9,786
15,955
5,906
0
7,300
8,491
0
40,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,729
Gold Earned
52,461
424
Minions Killed
541
0
Camps Cleared
0
1,508,573
Distance Traveled
1,707,172
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,334
463
73
4
0
255,559
3
W
Athena
10,057
559
54
3
0
365,777
5
L
Zeus
9,637
535
113
6
0
279,366
2
W
Set
10,262
570
130
7
0
358,785
4
W
Chernobog
11,287
627
122
7
0
322,586
2
W
Sun Wukong
9,724
540
96
5
0
329,225
4
L
Raijin
8,810
489
140
8
0
299,610
0
W
Scylla
11,131
618
139
8
0
330,799
6
L
Bacchus
7,001
389
32
2
0
331,831
3
L
Thanatos
8,947
497
66
4
0
342,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role