Player Matchup

Osiris
Osiris
Ivanmarttin
Osiris
Level 22
God Stats
4W - 7L
1,310 SR
Queue Stats
23W - 21L
1,299 Elo+
Solo
Cthulhu
Cthulhu
OnxEyedKing
Cthulhu
Level 24
God Stats
22W - 23L
1,500 SR
Queue Stats
553W - 523L
1,166 Elo+
Solo
Merlin
Merlin
STOKER_ACE
Merlin
Level 22
God Stats
32W - 21L
1,411 SR
Queue Stats
36W - 29L
1,296 Elo+
Solo
Medusa
Medusa
TealElephant588
Medusa
Level 28
God Stats
2W - 1L
1,254 SR
Queue Stats
9W - 8L
1,456 Elo+
Solo
Thor
Thor
chihuahua7ant
Thor
Level 20
God Stats
1W - 3L
1,184 SR
Queue Stats
12W - 15L
1,119 Elo+
Solo
Team Averages
Level 23
1,332 SR
1,267 Elo+

VS

Team Averages
Level 24
1,421 SR
1,270 Elo+
Mercury
Mercury
EL_SAN_03
Mercury
Level 22
God Stats
2W - 6L
1,371 SR
Queue Stats
273W - 311L
1,301 Elo+
Solo
Chaac
Chaac
GreatestGoddess_
Chaac
Level 26
God Stats
2W - 5L
1,287 SR
Queue Stats
175W - 228L
1,266 Elo+
Solo
Danzaburou
Danzaburou
KamHD1
Danzaburou
Level 23
God Stats
12W - 18L
1,463 SR
Queue Stats
125W - 200L
1,146 Elo+
Solo
Apollo
Apollo
danilofla2525
Apollo
Level 23
God Stats
11W - 12L
1,485 SR
Queue Stats
589W - 641L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
joeyw67890
Nu Wa
Level 24
God Stats
62W - 40L
1,497 SR
Queue Stats
86W - 74L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
6 / 6 / 16
12,025
401
18,136
23,414
13,867
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
OnxEyedKing
Cthulhu
20
7 / 3 / 14
13,043
435
18,224
30,418
41,638
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
STOKER_ACE
Merlin
20
16 / 6 / 6
14,096
470
30,212
15,009
5,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
7 / 4 / 14
12,697
423
12,761
20,762
9,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 1
7,994
266
653
4,456
1,182
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EL_SAN_03
Mercury
16
2 / 8 / 11
11,329
378
10,224
24,229
8,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 5
10,543
351
8,185
20,683
10,383
Danzaburou
KamHD1
Danzaburou
19
8 / 9 / 7
14,425
481
19,697
25,413
17,925
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 4 / 2
12,067
402
7,022
15,976
6,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
16
4 / 8 / 8
12,161
405
30,915
18,912
6,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
52
36
Kills
19
20
Deaths
36
51
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
EL_SAN_03
Mercury
2
8
11
0.94
L
2
7
5
0.64
W
Osiris
6
6
16
2.33
L
Danzaburou
KamHD1
Danzaburou
8
9
7
1.28
W
Cthulhu
OnxEyedKing
Cthulhu
7
3
14
4.67
W
Merlin
STOKER_ACE
Merlin
16
6
6
3.17
W
7
4
14
3.5
W
0
1
1
0.5
L
3
4
2
1
L
Nu Wa
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,986
Damage
76,043
94,059
Taken
105,213
71,251
Mitigated
49,206
15,101
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
EL_SAN_03
Mercury
10,224
6,269
306
6,202
24,229
8,244
160
8,238
15,991
0
43,177
L
8,185
781
1,383
2,432
20,683
10,383
235
9,975
10,708
0
31,523
W
Osiris
18,136
8,428
251
2,155
23,414
13,867
562
5,801
17,613
0
40,762
L
Danzaburou
KamHD1
Danzaburou
19,697
10,306
1,235
5,967
25,413
17,925
867
11,133
14,280
0
49,674
W
Cthulhu
OnxEyedKing
Cthulhu
18,224
1,820
3,114
1,995
30,418
41,638
634
10,602
19,816
94,316
0
W
Merlin
STOKER_ACE
Merlin
30,212
1,082
0
1,564
15,009
5,002
924
7,146
7,863
103,256
0
W
12,761
6,246
0
6,022
20,762
9,562
1,377
5,149
15,613
0
54,588
W
653
228
0
0
4,456
1,182
0
2,217
2,239
0
5,434
L
7,022
3,773
0
663
15,976
6,388
3,270
7,512
8,464
0
62,146
L
Nu Wa
30,915
6,538
2,122
3,348
18,912
6,266
1,110
11,578
7,334
85,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,855
Gold Earned
60,525
388
Minions Killed
367
0
Camps Cleared
0
2,197,614
Distance Traveled
2,474,254
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,329
378
64
2
0
605,931
0
L
Chaac
10,543
351
55
2
0
502,574
12
W
Osiris
12,025
401
48
2
0
509,086
0
L
Danzaburou
14,425
481
58
2
0
449,575
0
W
Cthulhu
13,043
435
102
3
0
612,347
6
W
Merlin
14,096
470
145
5
0
481,704
0
W
Medusa
12,697
423
78
3
0
485,227
0
W
Thor
7,994
266
15
1
0
109,250
0
L
Apollo
12,067
402
100
3
0
433,391
3
L
Nu Wa
12,161
405
90
3
0
482,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role