Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CBear
Ares
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 26L
1,296 Elo+
Solo
Ravana
Ravana
CynicPsychotic
Ravana
Level 82
God Stats
3W - 6L
1,316 SR
Queue Stats
932W - 1,087L
1,409 Elo+
Solo
Artemis
Artemis
ELG00N-_-
Artemis
Level 104
God Stats
5W - 3L
1,742 SR
Queue Stats
490W - 509L
1,479 Elo+
Solo
Arachne
Arachne
station 13579
Arachne
Level 91
God Stats
9W - 4L
1,353 SR
Queue Stats
542W - 585L
1,413 Elo+
Solo
Team Averages
Level 86
1,482 SR
1,419 Elo+

VS

Team Averages
Level 102
1,478 SR
1,417 Elo+
Hou Yi
Hou Yi
GrandArch21
Hou Yi
Level 126
God Stats
8W - 11L
1,500 SR
Queue Stats
377W - 368L
1,366 Elo+
Solo
Janus
Janus
Original_Dmoney
Janus
Level 104
God Stats
14W - 12L
1,553 SR
Queue Stats
212W - 231L
1,379 Elo+
Solo
Neith
Neith
PIN_PON_11
Neith
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,538 Elo+
Party 1
Ganesha
Ganesha
aud-io93
Ganesha
Level 89
God Stats
17W - 14L
1,339 SR
Queue Stats
140W - 162L
1,342 Elo+
Solo
Ne Zha
Ne Zha
silvareithor
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 4
9,548
530
8,973
7,090
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
CBear
Ares
15
5 / 2 / 3
9,028
502
11,559
8,553
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 1 / 0
9,406
523
7,191
6,569
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ELG00N-_-
Artemis
15
2 / 2 / 6
8,374
465
12,436
11,537
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
14
4 / 1 / 2
8,726
485
8,056
11,832
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
1 / 2 / 1
8,083
449
3,777
11,754
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 2
9,554
531
7,576
9,578
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
4 / 2 / 1
7,760
431
5,638
12,058
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
aud-io93
Ganesha
11
0 / 6 / 4
7,480
416
6,315
16,252
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
1 / 4 / 2
7,685
427
2,979
13,415
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
8
8
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
4
2
W
Ares
CBear
Ares
5
2
3
3.25
W
4
1
0
4
W
Artemis
ELG00N-_-
Artemis
2
2
6
2.5
L
Hou Yi
1
2
1
0.75
L
2
3
2
1
L
Neith
4
2
1
2.25
L
Ganesha
aud-io93
Ganesha
0
6
4
0.33
L
Ne Zha
1
4
2
0.5
W
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,215
Damage
26,285
45,581
Taken
63,057
23,604
Mitigated
26,474
15,541
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,973
2,141
0
1,038
7,090
2,338
209
3,906
2,966
64,524
0
W
Ares
CBear
Ares
11,559
305
855
2,359
8,553
5,945
402
3,063
5,486
34,905
0
W
7,191
2,405
0
1,956
6,569
5,254
610
1,038
5,483
0
56,159
W
Artemis
ELG00N-_-
Artemis
12,436
4,749
0
5,887
11,537
3,400
650
3,855
7,666
0
59,792
L
Hou Yi
3,777
1,271
0
4,533
11,754
3,978
84
1,575
9,707
0
42,471
L
7,576
906
0
898
9,578
3,043
187
3,765
5,464
67,609
0
L
Neith
5,638
1,512
0
4,152
12,058
3,821
303
4,206
7,710
0
35,637
L
Ganesha
aud-io93
Ganesha
6,315
224
1,173
2,084
16,252
11,092
0
7,804
8,360
24,998
0
L
Ne Zha
2,979
1,277
0
5,467
13,415
4,540
0
2,356
10,875
0
39,718
W
Arachne
8,056
4,501
0
3,446
11,832
6,667
177
1,731
10,089
0
54,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,082
Gold Earned
40,562
463
Minions Killed
419
0
Camps Cleared
0
1,562,113
Distance Traveled
1,516,593
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,548
530
127
7
0
296,645
1
W
Ares
9,028
502
43
2
0
339,652
1
W
Ravana
9,406
523
102
6
0
313,717
2
W
Artemis
8,374
465
98
5
0
278,212
1
L
Hou Yi
8,083
449
98
5
0
269,290
4
L
Janus
9,554
531
154
9
0
316,357
0
L
Neith
7,760
431
95
5
0
309,140
0
L
Ganesha
7,480
416
6
0
0
280,811
4
L
Ne Zha
7,685
427
66
4
0
340,995
2
W
Arachne
8,726
485
93
5
0
333,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role