Player Matchup

Mercury
Mercury
BicSivi
Mercury
Level 16
God Stats
9W - 13L
1,387 SR
Queue Stats
37W - 33L
1,464 Elo+
Solo
Thor
Thor
Camelgun
Thor
Level 30
God Stats
4W - 1L
1,649 SR
Queue Stats
6W - 7L
1,430 Elo+
Solo
Zeus
Zeus
Magaz
Zeus
Level 23
God Stats
10W - 6L
1,639 SR
Queue Stats
14W - 18L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Villabrus
Cthulhu
Level 22
God Stats
7W - 3L
1,710 SR
Queue Stats
18W - 17L
1,552 Elo+
Solo
Aphrodite
Aphrodite
bellaphine
Aphrodite
Level 12
God Stats
12W - 6L
1,605 SR
Queue Stats
56W - 36L
1,572 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,479 Elo+

VS

Team Averages
Level 12
1,596 SR
1,414 Elo+
Cthulhu
Cthulhu
Amtrak010
Cthulhu
Level 4
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 1
Mulan
Mulan
C4Y0S
Mulan
Level 22
God Stats
1W - 1L
1,666 SR
Queue Stats
148W - 180L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
Kamatasum
Jing Wei
Level 5
God Stats
4W - 3L
1,712 SR
Queue Stats
8W - 7L
1,526 Elo+
Solo
Medusa
Medusa
TheLastDog1309
Medusa
Level 27
God Stats
25W - 20L
1,784 SR
Queue Stats
193W - 226L
1,456 Elo+
Party 2
Ra
Ra
Yatoxi
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BicSivi
Mercury
18
7 / 5 / 13
11,982
999
15,486
15,178
7,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
20
9 / 9 / 20
13,471
1,123
19,083
19,271
9,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
Magaz
Zeus
20
15 / 5 / 17
14,162
1,180
31,190
13,268
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Villabrus
Cthulhu
20
10 / 3 / 21
13,801
1,150
19,838
23,984
35,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
bellaphine
Aphrodite
20
6 / 5 / 26
13,193
1,099
19,612
19,391
22,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amtrak010
Cthulhu
19
2 / 9 / 15
11,927
994
12,370
27,277
17,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
C4Y0S
Mulan
19
2 / 10 / 14
12,709
1,059
10,045
26,049
21,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Kamatasum
Jing Wei
20
19 / 7 / 4
16,791
1,399
28,057
19,456
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 11 / 9
12,284
1,024
20,436
22,925
7,406
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
17
1 / 10 / 10
10,824
902
13,116
16,285
5,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
79
47
Kills
27
27
Deaths
47
97
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amtrak010
Cthulhu
2
9
15
1.06
W
Mercury
BicSivi
Mercury
7
5
13
2.7
L
Mulan
C4Y0S
Mulan
2
10
14
0.9
W
Thor
9
9
20
2.11
L
Jing Wei
Kamatasum
Jing Wei
19
7
4
3
W
Zeus
Magaz
Zeus
15
5
17
4.7
L
3
11
9
0.68
W
Cthulhu
Villabrus
Cthulhu
10
3
21
6.83
L
Ra
1
10
10
0.6
W
Aphrodite
bellaphine
Aphrodite
6
5
26
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,209
Damage
84,024
91,092
Taken
111,992
81,752
Mitigated
58,763
19,446
Healing
19,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amtrak010
Cthulhu
12,370
1,391
680
1,261
27,277
17,138
0
18,681
8,373
27,589
0
W
Mercury
BicSivi
Mercury
15,486
10,218
0
0
15,178
7,783
0
4,642
10,386
0
26,516
L
Mulan
C4Y0S
Mulan
10,045
2,798
0
5,247
26,049
21,859
0
17,311
8,585
0
29,449
W
Thor
19,083
4,999
0
707
19,271
9,409
0
4,387
14,784
0
31,551
L
Jing Wei
Kamatasum
Jing Wei
28,057
24,482
0
4,940
19,456
7,080
0
10,276
9,005
0
58,858
W
Zeus
Magaz
Zeus
31,190
6,123
0
0
13,268
6,061
0
3,959
9,259
47,225
0
L
20,436
12,225
0
3,507
22,925
7,406
0
16,252
6,466
0
44,116
W
Cthulhu
Villabrus
Cthulhu
19,838
2,138
548
697
23,984
35,914
0
6,399
17,350
41,844
0
L
Ra
13,116
1,322
3,213
402
16,285
5,280
0
7,262
8,923
22,508
0
W
Aphrodite
bellaphine
Aphrodite
19,612
3,620
7,870
9,624
19,391
22,585
0
5,414
13,827
40,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,609
Gold Earned
64,535
195
Minions Killed
209
5
Camps Cleared
10
1,039,034
Distance Traveled
1,027,596
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,927
994
25
2
1
205,473
0
W
Mercury
11,982
999
29
2
3
238,324
1
L
Mulan
12,709
1,059
43
4
2
203,633
0
W
Thor
13,471
1,123
24
2
0
181,753
0
L
Jing Wei
16,791
1,399
62
5
4
246,844
0
W
Zeus
14,162
1,180
34
3
2
167,997
0
L
Medusa
12,284
1,024
59
5
2
178,849
5
W
Cthulhu
13,801
1,150
54
5
0
259,000
0
L
Ra
10,824
902
20
2
1
192,797
1
W
Aphrodite
13,193
1,099
54
5
0
191,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role