Player Matchup

Izanami
Izanami
Silver V
BlessedByDowns
Izanami
Silver V
Level 59
God Stats
3W - 4L
1,810 SR
Queue Stats
5W - 14L
1,144 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
TiagoLobo
Baron Samedi
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
jman953
Hercules
Silver V
Level 104
God Stats
3W - 7L
1,169 SR
Queue Stats
5W - 11L
1,314 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,493 SR
1,319 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,499 SR
1,231 MMR
Discordia
Discordia
Silver I
EnlightenM3
Discordia
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
wolfmortal77
Rama
Silver II
Level 108
God Stats
1W - 3L
1,586 SR
Queue Stats
3W - 10L
1,274 MMR
Solo
Yemoja
Yemoja
Bronze I
x1z69c
Yemoja
Bronze I
Level 64
God Stats
1W - 2L
1,409 SR
Queue Stats
2W - 15L
919 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
10,164
782
7,819
10,495
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TiagoLobo
Baron Samedi
12
2 / 1 / 11
9,199
708
9,260
12,198
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
jman953
Hercules
13
6 / 0 / 7
10,631
818
8,243
15,352
11,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AphroditeUllrCthulhuSkadiAnubis

VS

Bans
BellonaKumbhakarnaKukulkanBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EnlightenM3
Discordia
11
1 / 4 / 2
8,157
627
11,811
6,657
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 2
8,452
650
7,343
11,588
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
x1z69c
Yemoja
11
1 / 6 / 1
8,006
616
5,302
12,393
9,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Discordia
EnlightenM3
Discordia
1
4
2
0.5
W
Baron Samedi
TiagoLobo
Baron Samedi
2
1
11
7.5
W
Hercules
jman953
Hercules
6
0
7
9.5
L
1
3
2
0.67
L
Yemoja
x1z69c
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,322
Damage
24,456
38,045
Taken
30,638
21,921
Mitigated
15,422
17,089
Healing
6,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,819
5,001
0
2,151
10,495
3,821
3,423
5,752
4,743
0
69,203
L
Discordia
EnlightenM3
Discordia
11,811
438
0
395
6,657
2,077
0
1,452
5,080
37,870
0
W
Baron Samedi
TiagoLobo
Baron Samedi
9,260
663
2,512
5,872
12,198
6,934
273
4,844
7,354
34,076
0
W
Hercules
jman953
Hercules
8,243
1,653
0
6,554
15,352
11,166
299
6,580
8,772
0
18,735
L
7,343
4,915
0
4,488
11,588
3,896
273
4,065
7,188
0
43,544
L
Yemoja
x1z69c
Yemoja
5,302
866
1,303
221
12,393
9,449
0
3,104
9,034
16,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
24,615
180
Minions Killed
140
0
Camps Cleared
0
726,619
Distance Traveled
674,638
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,164
782
118
9
0
235,009
3
L
Discordia
8,157
627
48
4
0
231,688
5
W
Baron Samedi
9,199
708
36
3
0
232,986
2
W
Hercules
10,631
818
26
2
0
258,624
1
L
Rama
8,452
650
79
6
0
238,468
1
L
Yemoja
8,006
616
13
1
0
204,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role