Player Matchup

Cabrakan
Cabrakan
Cissiiie
Cabrakan
Level 29
God Stats
12W - 11L
1,653 SR
Queue Stats
140W - 161L
1,712 Elo+
Party 3
Scylla
Scylla
CrazyHarlequin
Scylla
Level 33
God Stats
2W - 6L
1,086 SR
Queue Stats
84W - 79L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
Hanuhau
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,428 Elo+
Solo
Hades
Hades
Mandis6
Hades
Level 28
God Stats
12W - 10L
1,548 SR
Queue Stats
258W - 235L
1,428 Elo+
Party 1
Cupid
Cupid
TettartChampion
Cupid
Level 30
God Stats
2W - 7L
1,500 SR
Queue Stats
152W - 176L
1,652 Elo+
Party 3
Team Averages
Level 30
1,457 SR
1,537 Elo+

VS

Team Averages
Level 22
1,447 SR
1,556 Elo+
Chaac
Chaac
Kheldark
Chaac
Level 26
God Stats
1W - 1L
1,236 SR
Queue Stats
12W - 7L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
Shas2Cool4U
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,515 Elo+
Party 2
Izanami
Izanami
Xorphaz
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
edgarr1998
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,571 Elo+
Solo
Hel
Hel
victorm266
Hel
Level 19
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 6L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cissiiie
Cabrakan
16
3 / 5 / 7
10,103
1,010
13,670
19,229
20,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 5 / 4
9,474
947
8,310
11,494
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Hanuhau
Kukulkan
15
1 / 5 / 2
9,087
909
10,994
12,815
5,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Mandis6
Hades
16
2 / 7 / 4
9,885
989
13,534
17,475
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 4
9,336
934
12,234
19,046
8,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

93

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kheldark
Chaac
17
6 / 2 / 19
10,854
1,085
12,268
15,075
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Shas2Cool4U
Jing Wei
16
2 / 4 / 16
9,720
972
12,737
11,404
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Xorphaz
Izanami
18
8 / 0 / 19
11,703
1,170
21,576
11,184
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
edgarr1998
Heimdallr
17
12 / 4 / 12
12,119
1,212
20,912
13,809
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 1 / 23
10,468
1,047
7,700
11,282
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
120
11
Kills
31
31
Deaths
11
21
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Cissiiie
Cabrakan
3
5
7
1.3
L
3
5
4
1
L
Kukulkan
Hanuhau
Kukulkan
1
5
2
0.4
W
Chaac
Kheldark
Chaac
6
2
19
7.75
L
Hades
Mandis6
Hades
2
7
4
0.57
W
Jing Wei
Shas2Cool4U
Jing Wei
2
4
16
2.5
L
2
9
4
0.44
W
Izanami
Xorphaz
Izanami
8
0
19
17.5
W
Heimdallr
edgarr1998
Heimdallr
12
4
12
4.5
W
3
1
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,742
Damage
75,193
80,059
Taken
62,754
50,568
Mitigated
29,621
7,052
Healing
25,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Cissiiie
Cabrakan
13,670
1,218
0
661
19,229
20,715
0
1,618
17,488
17,850
0
L
8,310
385
0
0
11,494
4,148
0
1,809
9,633
13,909
0
L
Kukulkan
Hanuhau
Kukulkan
10,994
1,229
476
551
12,815
5,815
0
842
11,899
40,007
0
W
Chaac
Kheldark
Chaac
12,268
2,567
0
4,037
15,075
10,100
0
11,954
2,896
0
26,752
L
Hades
Mandis6
Hades
13,534
928
37
3,012
17,475
11,716
0
1,619
15,635
31,337
0
W
Jing Wei
Shas2Cool4U
Jing Wei
12,737
10,064
0
2,922
11,404
4,261
0
8,398
2,681
0
25,753
L
12,234
6,758
795
1,520
19,046
8,174
0
1,812
17,082
0
26,183
W
Izanami
Xorphaz
Izanami
21,576
15,694
0
2,419
11,184
4,442
0
7,951
3,033
0
42,310
W
Heimdallr
edgarr1998
Heimdallr
20,912
14,879
0
2,293
13,809
5,600
0
9,594
4,015
0
43,219
W
7,700
854
8,473
5,313
11,282
5,218
0
7,611
3,621
13,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
54,864
164
Minions Killed
188
3
Camps Cleared
7
956,524
Distance Traveled
952,080
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,103
1,010
11
1
0
176,890
0
L
Scylla
9,474
947
18
2
1
221,299
0
L
Kukulkan
9,087
909
63
6
0
150,242
3
W
Chaac
10,854
1,085
44
4
2
211,042
1
L
Hades
9,885
989
42
4
1
194,079
2
W
Jing Wei
9,720
972
26
3
3
168,034
0
L
Cupid
9,336
934
30
3
1
214,014
0
W
Izanami
11,703
1,170
50
5
1
200,260
0
W
Heimdallr
12,119
1,212
54
5
1
175,210
0
W
Hel
10,468
1,047
14
1
0
197,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role