Player Matchup

Danzaburou
Danzaburou
Cantily
Danzaburou
Level 19
God Stats
3W - 0L
1,641 SR
Queue Stats
36W - 33L
1,599 Elo+
Solo
Jing Wei
Jing Wei
Mr_Kludgymilk20
Jing Wei
Level 15
God Stats
26W - 35L
1,500 SR
Queue Stats
84W - 112L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
TRollgad3N
Ah Puch
Level 11
God Stats
30W - 26L
1,778 SR
Queue Stats
34W - 28L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Valkyrabbit
Aphrodite
Level 9
God Stats
10W - 2L
1,786 SR
Queue Stats
205W - 231L
1,542 Elo+
Solo
Khepri
Khepri
aemjr6
Khepri
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 115L
1,481 Elo+
Party 2
Team Averages
Level 14
1,641 SR
1,542 Elo+

VS

Team Averages
Level 16
1,562 SR
1,459 Elo+
Chaac
Chaac
BBallHero56
Chaac
Level 42
God Stats
14W - 4L
2,108 SR
Queue Stats
32W - 16L
1,768 Elo+
Party 1
Thor
Thor
Camehdian
Thor
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,188 Elo+
Solo
Hera
Hera
FocusMeHarder
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,724 Elo+
Solo
Anhur
Anhur
ST0NEd ISLAND
Anhur
Level 22
God Stats
6W - 17L
1,204 SR
Queue Stats
25W - 66L
1,115 Elo+
Solo
Ares
Ares
cyr100
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cantily
Danzaburou
20
7 / 0 / 21
14,025
1,079
29,274
10,120
5,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
19
9 / 5 / 18
12,993
999
24,882
13,599
6,111
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
TRollgad3N
Ah Puch
20
6 / 4 / 23
13,420
1,032
27,409
16,783
13,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Valkyrabbit
Aphrodite
20
7 / 0 / 25
13,546
1,042
14,966
9,937
13,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
aemjr6
Khepri
20
8 / 0 / 20
14,016
1,078
13,670
16,312
12,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
12,295
946
26,727
29,080
41,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
18
3 / 12 / 3
12,122
932
17,346
29,836
14,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 2
11,000
846
5,497
15,363
6,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
0 / 3 / 3
11,067
851
6,732
13,687
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
cyr100
Ares
18
1 / 14 / 3
12,342
949
5,417
32,201
39,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
22
37
Kills
9
9
Deaths
37
107
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Thor
3
12
3
0.38
W
Danzaburou
Cantily
Danzaburou
7
0
21
17.5
L
1
2
2
1
W
Jing Wei
9
5
18
3.6
L
0
3
3
0.5
W
Ah Puch
TRollgad3N
Ah Puch
6
4
23
4.38
W
Aphrodite
Valkyrabbit
Aphrodite
7
0
25
19.5
W
Khepri
aemjr6
Khepri
8
0
20
18
L
Ares
cyr100
Ares
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,201
Damage
61,719
66,751
Taken
120,167
51,503
Mitigated
108,095
29,512
Healing
10,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,727
6,834
0
6,209
29,080
41,339
0
13,407
15,673
0
57,196
L
Thor
17,346
3,896
0
957
29,836
14,512
0
14,791
15,045
0
35,428
W
Danzaburou
Cantily
Danzaburou
29,274
16,625
76
2,062
10,120
5,827
0
776
9,219
0
59,064
L
5,497
2,073
0
0
15,363
6,070
0
9,010
6,353
17,916
0
W
Jing Wei
24,882
21,997
0
0
13,599
6,111
0
2,305
11,069
0
35,115
L
6,732
3,268
0
1,911
13,687
6,534
0
5,719
7,968
0
31,468
W
Ah Puch
TRollgad3N
Ah Puch
27,409
5,584
0
3,966
16,783
13,265
0
3,458
13,157
61,713
0
W
Aphrodite
Valkyrabbit
Aphrodite
14,966
3,851
10,655
6,685
9,937
13,708
0
2,330
7,457
36,640
0
W
Khepri
aemjr6
Khepri
13,670
3,140
0
6,068
16,312
12,592
0
2,045
14,067
24,093
0
L
Ares
cyr100
Ares
5,417
1,068
0
1,402
32,201
39,640
0
13,118
19,083
27,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,000
Gold Earned
58,826
248
Minions Killed
251
4
Camps Cleared
5
1,198,571
Distance Traveled
1,127,467
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,295
946
91
7
1
261,021
0
L
Thor
12,122
932
31
2
2
241,993
2
W
Danzaburou
14,025
1,079
71
5
2
243,174
0
L
Hera
11,000
846
32
2
1
220,539
0
W
Jing Wei
12,993
999
15
1
1
213,142
1
L
Anhur
11,067
851
57
4
0
179,473
0
W
Ah Puch
13,420
1,032
85
7
0
209,497
1
W
Aphrodite
13,546
1,042
48
4
1
255,413
0
W
Khepri
14,016
1,078
29
2
0
277,345
0
L
Ares
12,342
949
40
3
1
224,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role