Player Matchup

Chaac
Chaac
Fudgemagnet
Chaac
Level 10
God Stats
2W - 9L
1,573 SR
Queue Stats
15W - 27L
1,461 Elo+
Party 1
Da Ji
Da Ji
Mucuz
Da Ji
Level 26
God Stats
13W - 17L
1,463 SR
Queue Stats
206W - 226L
1,454 Elo+
Party 1
Skadi
Skadi
Scottferd
Skadi
Level 16
God Stats
2W - 4L
1,508 SR
Queue Stats
34W - 40L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
elfadouli
Nu Wa
Level 21
God Stats
5W - 1L
1,592 SR
Queue Stats
54W - 64L
1,414 Elo+
Solo
Ra
Ra
mavema
Ra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,430 Elo+

VS

Team Averages
Level 10
1,516 SR
1,406 Elo+
Mercury
Mercury
BloodMafiaTR
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 154L
1,421 Elo+
Solo
Jormungandr
Jormungandr
Cathleen89
Jormungandr
Level 13
God Stats
1W - 2L
1,580 SR
Queue Stats
29W - 39L
1,334 Elo+
Solo
Bacchus
Bacchus
I_Michel_
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
MyDogHatesFistin
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
babtoo
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 20
10,673
1,067
16,937
11,702
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Mucuz
Da Ji
17
15 / 1 / 11
10,989
1,099
19,994
10,891
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Scottferd
Skadi
17
4 / 0 / 24
10,290
1,029
11,488
5,263
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
elfadouli
Nu Wa
17
3 / 0 / 15
10,126
1,013
7,965
4,313
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
17
7 / 0 / 17
10,815
1,082
14,252
4,065
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BloodMafiaTR
Mercury
13
0 / 7 / 2
8,144
814
6,962
16,115
6,213
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Cathleen89
Jormungandr
14
1 / 2 / 1
8,597
860
2,534
7,778
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
I_Michel_
Bacchus
13
0 / 14 / 0
8,246
825
5,273
24,535
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 11 / 1
8,185
819
5,806
16,607
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
babtoo
Hou Yi
14
1 / 4 / 1
8,976
898
8,437
14,332
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
7
38
Kills
2
2
Deaths
38
87
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
BloodMafiaTR
Mercury
0
7
2
0.14
L
Jormungandr
Cathleen89
Jormungandr
1
2
1
0.75
W
9
1
20
19
L
Bacchus
I_Michel_
Bacchus
0
14
0
0
W
Da Ji
Mucuz
Da Ji
15
1
11
20.5
L
0
11
1
0.05
W
Skadi
Scottferd
Skadi
4
0
24
16
L
Hou Yi
babtoo
Hou Yi
1
4
1
0.38
W
Nu Wa
elfadouli
Nu Wa
3
0
15
10.5
W
Ra
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,636
Damage
29,012
36,234
Taken
79,367
25,058
Mitigated
38,559
10,356
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BloodMafiaTR
Mercury
6,962
5,171
0
691
16,115
6,213
0
5,016
10,924
0
12,852
L
Jormungandr
Cathleen89
Jormungandr
2,534
1,031
0
150
7,778
4,459
0
1,813
5,890
13,963
0
W
16,937
5,341
0
3,731
11,702
14,204
0
1,984
9,593
0
22,111
L
Bacchus
I_Michel_
Bacchus
5,273
1,037
0
180
24,535
14,147
0
8,940
15,287
14,900
0
W
Da Ji
Mucuz
Da Ji
19,994
6,619
0
882
10,891
5,234
0
925
9,897
0
25,112
L
5,806
2,649
0
2,158
16,607
7,471
0
4,779
11,803
0
14,474
W
Skadi
Scottferd
Skadi
11,488
7,698
0
1,513
5,263
2,188
0
1,808
3,393
0
15,686
L
Hou Yi
babtoo
Hou Yi
8,437
4,410
0
540
14,332
6,269
0
1,669
12,463
0
21,879
W
Nu Wa
elfadouli
Nu Wa
7,965
3,983
0
660
4,313
1,695
0
1,009
3,304
28,237
0
W
Ra
14,252
1,902
2,415
1,155
4,065
1,737
0
1,837
2,203
45,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
42,148
158
Minions Killed
94
6
Camps Cleared
2
932,788
Distance Traveled
667,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,144
814
7
1
0
148,938
0
L
Jormungandr
8,597
860
26
3
1
77,129
0
W
Chaac
10,673
1,067
9
1
1
205,050
1
L
Bacchus
8,246
825
11
1
0
150,143
1
W
Da Ji
10,989
1,099
9
1
2
195,785
0
L
Nemesis
8,185
819
15
2
0
158,543
2
W
Skadi
10,290
1,029
13
1
2
157,636
0
L
Hou Yi
8,976
898
35
4
1
132,738
0
W
Nu Wa
10,126
1,013
42
4
1
171,851
1
W
Ra
10,815
1,082
85
9
0
202,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role