Player Matchup

Fenrir
Fenrir
He11oThere
Fenrir
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 168L
1,699 Elo+
Party 2
Tyr
Tyr
Lubeix
Tyr
Level 28
God Stats
38W - 21L
1,570 SR
Queue Stats
87W - 44L
1,695 Elo+
Party 2
Hades
Hades
derherher
Hades
Level 82
God Stats
6W - 1L
1,751 SR
Queue Stats
189W - 163L
1,642 Elo+
Party 2
Team Averages
Level 70
1,607 SR
1,679 Elo+

VS

Team Averages
Level 57
1,562 SR
1,571 Elo+
Danzaburou
Danzaburou
Dalton2628
Danzaburou
Level 22
God Stats
5W - 6L
1,687 SR
Queue Stats
23W - 16L
1,713 Elo+
Solo
King Arthur
King Arthur
SlumpyMumpkins
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Sourtoothpaste
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
He11oThere
Fenrir
13
8 / 5 / 12
9,717
972
10,165
10,146
5,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Lubeix
Tyr
10
1 / 5 / 12
7,541
754
3,537
8,445
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
derherher
Hades
14
11 / 1 / 8
9,883
988
12,224
9,295
5,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dalton2628
Danzaburou
11
5 / 5 / 5
8,848
885
8,270
9,090
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SlumpyMumpkins
King Arthur
11
5 / 7 / 5
8,045
805
8,756
11,034
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 8 / 7
7,021
702
4,349
8,952
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
20
Kills
11
11
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dalton2628
Danzaburou
5
5
5
1.5
W
Fenrir
He11oThere
Fenrir
8
5
12
2.8
W
Tyr
Lubeix
Tyr
1
5
12
1.4
L
King Arthur
SlumpyMumpkins
King Arthur
5
7
5
1.07
L
1
8
7
0.56
W
Hades
derherher
Hades
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,926
Damage
21,375
27,886
Taken
29,076
15,208
Mitigated
12,944
10,744
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dalton2628
Danzaburou
8,270
4,345
0
1,881
9,090
2,846
384
3,703
5,212
0
26,825
W
Fenrir
He11oThere
Fenrir
10,165
3,446
0
2,314
10,146
5,397
770
1,190
8,956
0
35,194
W
Tyr
Lubeix
Tyr
3,537
325
0
1,823
8,445
4,444
1,013
963
7,482
0
15,615
L
King Arthur
SlumpyMumpkins
King Arthur
8,756
1,440
0
530
11,034
6,414
184
4,101
6,688
0
24,035
L
4,349
2,381
285
1,026
8,952
3,684
0
4,448
4,328
18,043
1,749
W
Hades
derherher
Hades
12,224
2,173
1,058
5,549
9,295
5,367
1,031
1,821
7,474
39,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
23,914
129
Minions Killed
94
0
Camps Cleared
0
580,425
Distance Traveled
525,202
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,848
885
27
3
0
177,016
2
W
Fenrir
9,717
972
49
5
0
205,287
2
W
Tyr
7,541
754
22
2
0
185,742
1
L
King Arthur
8,045
805
26
3
0
180,078
1
L
Olorun
7,021
702
41
4
0
168,108
1
W
Hades
9,883
988
58
6
0
189,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role