Player Matchup

Horus
Horus
ITz420Chieff
Horus
Level 105
God Stats
14W - 15L
1,690 SR
Queue Stats
63W - 54L
1,743 Elo+
Party 2
Janus
Janus
dahmersfather
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,644 Elo+
Party 2
Arachne
Arachne
justbl4ze
Arachne
Level 115
God Stats
11W - 8L
1,690 SR
Queue Stats
68W - 49L
1,684 Elo+
Party 2
Team Averages
Level 109
1,626 SR
1,690 Elo+

VS

Team Averages
Level 108
1,509 SR
1,578 Elo+
Bellona
Bellona
MrWakame
Bellona
Level 120
God Stats
6W - 2L
1,703 SR
Queue Stats
46W - 35L
1,639 Elo+
Party 1
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 76
God Stats
25W - 12L
1,514 SR
Queue Stats
55W - 39L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
Solidusflames77
Aphrodite
Level 127
God Stats
2W - 0L
1,309 SR
Queue Stats
85W - 69L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,928
595
5,708
13,376
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 2
8,854
590
7,144
11,323
3,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
justbl4ze
Arachne
12
2 / 5 / 2
9,107
607
3,675
14,438
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrWakame
Bellona
15
7 / 3 / 3
11,187
746
13,860
14,632
11,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Phil1332
Nu Wa
13
0 / 0 / 10
9,569
638
10,660
2,326
614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Solidusflames77
Aphrodite
15
4 / 1 / 7
10,519
701
7,872
6,687
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
11
11
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Bellona
MrWakame
Bellona
7
3
3
2.83
W
Nu Wa
Phil1332
Nu Wa
0
0
10
5
W
Aphrodite
Solidusflames77
Aphrodite
4
1
7
7.5
L
1
5
2
0.4
L
Arachne
justbl4ze
Arachne
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
32,392
39,137
Taken
23,645
16,724
Mitigated
15,117
11,126
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
2,559
3,783
4,234
13,376
8,272
0
6,546
6,646
0
35,250
W
Bellona
MrWakame
Bellona
13,860
5,640
0
2,766
14,632
11,702
1,119
5,052
9,580
0
56,469
W
Nu Wa
Phil1332
Nu Wa
10,660
2,604
808
681
2,326
614
1,072
540
1,786
43,863
0
W
Aphrodite
Solidusflames77
Aphrodite
7,872
965
5,209
4,846
6,687
2,801
560
1,790
4,897
43,894
0
L
7,144
179
0
6
11,323
3,673
0
4,930
6,245
41,316
0
L
Arachne
justbl4ze
Arachne
3,675
2,562
0
3,103
14,438
4,779
84
6,634
7,614
0
31,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
31,275
169
Minions Killed
219
0
Camps Cleared
0
883,845
Distance Traveled
892,755
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,928
595
44
3
0
309,558
1
W
Bellona
11,187
746
64
4
0
331,301
6
W
Nu Wa
9,569
638
60
4
0
269,608
4
W
Aphrodite
10,519
701
95
6
0
291,846
4
L
Janus
8,854
590
69
5
0
289,685
4
L
Arachne
9,107
607
56
4
0
284,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role