Player Matchup

Thor
Thor
Dardwind
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Baron Samedi
Baron Samedi
ElemenTaL ShokZ
Baron Samedi
Level 18
God Stats
1W - 4L
1,304 SR
Queue Stats
122W - 110L
1,654 Elo+
Party 2
Sobek
Sobek
Gamerboylad786
Sobek
Level 29
God Stats
5W - 7L
1,304 SR
Queue Stats
248W - 230L
1,577 Elo+
Party 2
Persephone
Persephone
J1MMY G4MES
Persephone
Level 48
God Stats
5W - 6L
1,304 SR
Queue Stats
594W - 550L
1,549 Elo+
Party 2
Anhur
Anhur
tproco207
Anhur
Level 28
God Stats
12W - 12L
1,729 SR
Queue Stats
324W - 310L
1,603 Elo+
Party 2
Team Averages
Level 25
1,428 SR
1,614 Elo+

VS

Team Averages
Level 36
1,675 SR
1,554 Elo+
Mercury
Mercury
Blvcklightt
Mercury
Level 95
God Stats
5W - 1L
1,908 SR
Queue Stats
15W - 14L
1,581 Elo+
Party 1
Hades
Hades
Elpastelero95
Hades
Level 24
God Stats
55W - 41L
1,573 SR
Queue Stats
63W - 52L
1,514 Elo+
Party 1
Ares
Ares
JustJodham
Ares
Level 25
God Stats
9W - 4L
1,817 SR
Queue Stats
52W - 31L
1,735 Elo+
Party 1
Danzaburou
Danzaburou
Moumou2693
Danzaburou
Level 22
God Stats
33W - 25L
1,592 SR
Queue Stats
59W - 69L
1,518 Elo+
Party 1
Anhur
Anhur
NSQ72
Anhur
Level 15
God Stats
19W - 15L
1,483 SR
Queue Stats
44W - 37L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 8 / 0
5,164
369
979
8,841
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ElemenTaL ShokZ
Baron Samedi
11
2 / 5 / 0
6,499
464
5,502
9,189
5,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 7 / 1
6,243
446
5,636
14,073
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
J1MMY G4MES
Persephone
13
3 / 3 / 1
7,631
545
8,492
6,218
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
tproco207
Anhur
10
0 / 5 / 2
5,868
419
3,809
8,593
2,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blvcklightt
Mercury
13
2 / 3 / 6
7,758
554
4,689
10,357
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 1 / 3
7,460
533
5,278
10,085
3,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 8
7,932
567
6,073
8,371
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Moumou2693
Danzaburou
16
11 / 1 / 1
10,024
716
11,350
11,199
4,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
NSQ72
Anhur
14
11 / 0 / 2
8,498
607
10,573
6,085
2,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
28
28
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Blvcklightt
Mercury
2
3
6
1.67
L
Thor
0
8
0
0
L
Baron Samedi
ElemenTaL ShokZ
Baron Samedi
2
5
0
0.4
W
2
1
3
3.5
L
1
7
1
0.21
L
Persephone
J1MMY G4MES
Persephone
3
3
1
1.17
W
2
1
8
6
W
Danzaburou
Moumou2693
Danzaburou
11
1
1
11.5
W
Anhur
NSQ72
Anhur
11
0
2
12
L
Anhur
tproco207
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,418
Damage
37,963
46,914
Taken
46,097
23,693
Mitigated
20,254
9,068
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Blvcklightt
Mercury
4,689
2,369
0
750
10,357
3,421
39
3,479
6,660
0
47,498
L
Thor
979
115
0
346
8,841
2,820
0
0
8,841
0
8,880
L
Baron Samedi
ElemenTaL ShokZ
Baron Samedi
5,502
578
548
2,261
9,189
5,182
0
1,201
7,988
26,327
0
W
5,278
347
72
3,098
10,085
3,949
1,110
5,884
3,752
31,962
0
L
5,636
463
0
2,410
14,073
11,249
0
4,348
9,725
14,520
0
L
Persephone
J1MMY G4MES
Persephone
8,492
941
0
1,548
6,218
2,283
56
3,230
2,985
39,530
0
W
6,073
187
0
2,264
8,371
6,001
151
3,273
5,073
19,249
0
W
Danzaburou
Moumou2693
Danzaburou
11,350
5,257
0
7,039
11,199
4,852
2,742
3,543
7,331
0
50,003
W
Anhur
NSQ72
Anhur
10,573
4,471
0
1,782
6,085
2,031
838
2,360
3,651
0
46,577
L
Anhur
tproco207
Anhur
3,809
1,706
0
1,955
8,593
2,159
0
2,571
6,022
0
28,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
41,672
203
Minions Killed
365
0
Camps Cleared
0
1,235,084
Distance Traveled
1,312,937
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,758
554
81
6
0
304,256
0
L
Thor
5,164
369
22
2
0
255,836
0
L
Baron Samedi
6,499
464
49
4
0
225,053
0
W
Hades
7,460
533
65
5
0
263,758
0
L
Sobek
6,243
446
17
1
0
280,036
0
L
Persephone
7,631
545
62
4
0
242,290
1
W
Ares
7,932
567
32
2
0
264,334
0
W
Danzaburou
10,024
716
105
8
0
238,841
0
W
Anhur
8,498
607
82
6
0
241,748
1
L
Anhur
5,868
419
53
4
0
231,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role