Player Matchup

Hou Yi
Hou Yi
ChaosLaevateinn
Hou Yi
Level 67
God Stats
5W - 4L
1,741 SR
Queue Stats
25W - 34L
1,649 Elo+
Party 2
Horus
Horus
DuskyAztec
Horus
Level 107
God Stats
9W - 8L
1,520 SR
Queue Stats
28W - 34L
1,604 Elo+
Party 2
Zeus
Zeus
venomoussin
Zeus
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 52L
1,568 Elo+
Party 2
Team Averages
Level 105
1,587 SR
1,607 Elo+

VS

Team Averages
Level 57
1,520 SR
1,296 Elo+
Agni
Agni
ImNotVirgin
Agni
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
MoJumbo0
Ymir
Level 27
God Stats
1W - 2L
1,770 SR
Queue Stats
19W - 21L
1,233 Elo+
Party 1
Artemis
Artemis
alexander710
Artemis
Level 9
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 7
8,916
743
5,059
6,557
2,564
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
11
2 / 1 / 11
8,935
745
2,804
9,315
8,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
6 / 2 / 8
8,950
746
15,345
4,797
1,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
8,351
696
5,796
6,987
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 4 / 2
8,002
667
1,848
12,643
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
alexander710
Artemis
9
0 / 7 / 1
6,628
552
1,997
8,461
2,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
4
4
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Horus
2
1
11
7.5
L
3
3
0
1
L
Ymir
1
4
2
0.5
L
Artemis
alexander710
Artemis
0
7
1
0.07
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
9,641
20,669
Taken
28,091
13,320
Mitigated
12,738
8,585
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,059
2,665
0
3,499
6,557
2,564
1,142
2,572
3,985
0
41,458
W
Horus
2,804
1,166
556
2,726
9,315
8,928
203
2,824
6,491
0
12,068
L
5,796
512
0
1,237
6,987
1,888
141
2,677
4,248
40,447
0
L
Ymir
1,848
192
0
2,864
12,643
7,956
0
6,081
6,327
16,954
0
L
Artemis
alexander710
Artemis
1,997
1,052
0
466
8,461
2,894
120
6,082
2,093
0
8,085
W
15,345
958
0
1,804
4,797
1,828
670
2,395
2,402
34,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
22,981
136
Minions Killed
113
0
Camps Cleared
0
576,906
Distance Traveled
568,614
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,916
743
82
7
0
203,310
2
W
Horus
8,935
745
7
1
0
194,684
2
L
Agni
8,351
696
64
5
0
199,140
4
L
Ymir
8,002
667
35
3
0
204,195
1
L
Artemis
6,628
552
14
1
0
165,279
1
W
Zeus
8,950
746
47
4
0
178,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role