Player Matchup

Ra
Ra
Gold II
DarthArca
Ra
Gold II
Level 153
God Stats
0W - 2L
1,282 SR
Queue Stats
170W - 164L
1,815 MMR
Solo
Osiris
Osiris
Gold I
MurderersRow33
Osiris
Gold I
Level 141
God Stats
1W - 2L
1,533 SR
Queue Stats
110W - 86L
1,759 MMR
Party 1
He Bo
He Bo
Platinum III
SL FeaRz
He Bo
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 83L
1,851 MMR
Party 1
Ganesha
Ganesha
Platinum V
StopCryiNg zZ
Ganesha
Platinum V
Level 63
God Stats
11W - 5L
1,771 SR
Queue Stats
31W - 32L
1,817 MMR
Solo
Hou Yi
Hou Yi
Gold I
Zoarba
Hou Yi
Gold I
Level 109
God Stats
2W - 1L
1,910 SR
Queue Stats
129W - 108L
1,804 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,599 SR
1,809 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,691 SR
1,811 MMR
Apollo
Apollo
Platinum IV
KadenBM
Apollo
Platinum IV
Level 126
God Stats
2W - 1L
1,666 SR
Queue Stats
70W - 65L
1,825 MMR
Party 2
Hercules
Hercules
Gold II
KaiokennX10
Hercules
Gold II
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
126W - 109L
1,813 MMR
Solo
Bastet
Bastet
Gold III
OriginalJunki
Bastet
Gold III
Level 128
God Stats
7W - 3L
1,858 SR
Queue Stats
117W - 90L
1,772 MMR
Party 3
Persephone
Persephone
Platinum IV
Potato Tot 444
Persephone
Platinum IV
Level 129
God Stats
3W - 3L
1,867 SR
Queue Stats
93W - 91L
1,826 MMR
Party 2
Sylvanus
Sylvanus
Gold II
el_jeffrey25
Sylvanus
Gold II
Level 149
God Stats
1W - 0L
1,564 SR
Queue Stats
134W - 96L
1,818 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 4
15,258
492
15,910
17,041
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 5 / 1
16,975
548
21,321
30,377
41,816
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
SL FeaRz
He Bo
20
2 / 7 / 5
16,323
527
17,072
24,751
9,265
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
19
0 / 8 / 5
13,076
422
9,711
27,275
26,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Zoarba
Hou Yi
20
2 / 6 / 1
15,525
501
13,966
23,348
9,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Nu WaSetTsukuyomiCthulhuDanzaburou

VS

Bans
PoseidonCu ChulainnErlang ShenSkadiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KadenBM
Apollo
20
7 / 1 / 12
18,513
597
16,731
18,562
13,464
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
KaiokennX10
Hercules
20
4 / 4 / 10
16,559
534
15,104
33,889
54,074
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 2 / 22
17,324
559
20,069
23,328
11,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Potato Tot 444
Persephone
20
6 / 2 / 12
17,328
559
23,647
13,797
8,207
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
el_jeffrey25
Sylvanus
20
7 / 3 / 15
15,056
486
14,458
35,911
48,299
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
12
Kills
30
30
Deaths
12
16
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Apollo
KadenBM
Apollo
7
1
12
13
W
Hercules
KaiokennX10
Hercules
4
4
10
2.25
L
7
5
1
1.5
W
6
2
22
8.5
W
Persephone
Potato Tot 444
Persephone
6
2
12
6
L
He Bo
SL FeaRz
He Bo
2
7
5
0.64
L
Ganesha
0
8
5
0.31
L
Hou Yi
Zoarba
Hou Yi
2
6
1
0.42
W
Sylvanus
el_jeffrey25
Sylvanus
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,980
Damage
90,009
122,792
Taken
125,487
95,964
Mitigated
135,207
33,260
Healing
67,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,910
437
2,188
5,850
17,041
8,699
212
6,593
10,448
131,907
0
W
Apollo
KadenBM
Apollo
16,731
10,731
0
8,395
18,562
13,464
11,373
6,247
12,315
0
170,940
W
Hercules
KaiokennX10
Hercules
15,104
5,699
0
20,027
33,889
54,074
2,280
8,525
25,364
0
88,324
L
21,321
10,531
0
5,084
30,377
41,816
3,522
6,055
24,322
0
140,387
W
20,069
6,109
0
9,925
23,328
11,163
619
8,304
15,024
0
118,845
W
Persephone
Potato Tot 444
Persephone
23,647
1,640
319
4,919
13,797
8,207
2,109
8,942
4,853
118,559
0
L
He Bo
SL FeaRz
He Bo
17,072
388
83
7,125
24,751
9,265
626
7,067
17,684
163,869
0
L
Ganesha
9,711
370
0
3,509
27,275
26,953
0
14,538
12,737
45,036
0
L
Hou Yi
Zoarba
Hou Yi
13,966
8,112
0
9,421
23,348
9,231
2,450
3,981
19,287
0
134,564
W
Sylvanus
el_jeffrey25
Sylvanus
14,458
3,089
8,980
14,890
35,911
48,299
849
14,279
21,632
52,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,157
Gold Earned
84,780
977
Minions Killed
775
0
Camps Cleared
0
2,827,973
Distance Traveled
2,983,882
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,258
492
251
8
0
616,811
3
W
Apollo
18,513
597
212
7
0
589,647
4
W
Hercules
16,559
534
167
5
0
603,664
2
L
Osiris
16,975
548
225
7
0
569,364
4
W
Bastet
17,324
559
155
5
0
665,605
3
W
Persephone
17,328
559
190
6
0
588,332
1
L
He Bo
16,323
527
238
8
0
518,815
5
L
Ganesha
13,076
422
37
1
0
620,265
13
L
Hou Yi
15,525
501
226
7
0
502,718
5
W
Sylvanus
15,056
486
51
2
0
536,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role