Player Matchup

Mercury
Mercury
DrSparkleNut
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
IMorghuI
Hercules
Level 29
God Stats
1W - 3L
1,738 SR
Queue Stats
70W - 54L
1,748 Elo+
Solo
Chiron
Chiron
Its_Iris1
Chiron
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 103L
1,495 Elo+
Solo
Discordia
Discordia
SpinSir25
Discordia
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,651 Elo+
Solo
Thor
Thor
UrieLc-GaminG
Thor
Level 11
God Stats
0W - 2L
1,305 SR
Queue Stats
10W - 8L
1,463 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,572 Elo+

VS

Team Averages
Level 21
1,565 SR
1,633 Elo+
Guan Yu
Guan Yu
PnGDanimals
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,861 Elo+
Solo
Apollo
Apollo
Wicho1107
Apollo
Level 28
God Stats
12W - 17L
1,515 SR
Queue Stats
543W - 513L
1,584 Elo+
Solo
Chronos
Chronos
WickedBridge9
Chronos
Level 27
God Stats
7W - 7L
1,567 SR
Queue Stats
188W - 162L
1,655 Elo+
Solo
Nemesis
Nemesis
damianch
Nemesis
Level 18
God Stats
6W - 5L
1,631 SR
Queue Stats
13W - 14L
1,569 Elo+
Solo
Olorun
Olorun
teoion3
Olorun
Level 25
God Stats
39W - 38L
1,614 SR
Queue Stats
127W - 156L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrSparkleNut
Mercury
4
0 / 7 / 0
3,508
390
749
4,795
1,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
IMorghuI
Hercules
9
1 / 0 / 1
4,999
555
1,451
3,441
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Its_Iris1
Chiron
7
2 / 3 / 0
4,600
511
4,018
3,858
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
SpinSir25
Discordia
8
0 / 3 / 1
4,478
498
3,173
4,432
1,163
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 3 / 1
4,892
544
1,457
6,831
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PnGDanimals
Guan Yu
7
1 / 1 / 2
4,496
500
740
3,140
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Wicho1107
Apollo
9
2 / 2 / 1
5,518
613
2,158
5,632
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
11
7 / 1 / 3
6,609
734
5,969
6,481
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
damianch
Nemesis
10
4 / 0 / 2
5,761
640
2,960
4,236
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
teoion3
Olorun
8
1 / 1 / 0
4,812
535
1,834
2,976
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
15
16
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
DrSparkleNut
Mercury
0
7
0
0
L
Hercules
IMorghuI
Hercules
1
0
1
1.5
L
Chiron
Its_Iris1
Chiron
2
3
0
0.67
W
Guan Yu
PnGDanimals
Guan Yu
1
1
2
2
L
Discordia
SpinSir25
Discordia
0
3
1
0.17
L
2
3
1
0.83
W
Apollo
Wicho1107
Apollo
2
2
1
1.25
W
Chronos
7
1
3
8.5
W
Nemesis
damianch
Nemesis
4
0
2
5
W
Olorun
teoion3
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,848
Damage
13,661
23,357
Taken
22,465
7,842
Mitigated
6,727
5,877
Healing
7,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DrSparkleNut
Mercury
749
236
0
0
4,795
1,346
0
2,257
2,436
0
2,628
L
Hercules
IMorghuI
Hercules
1,451
614
0
1,747
3,441
1,897
0
1,565
1,771
0
19,412
L
Chiron
Its_Iris1
Chiron
4,018
1,572
0
708
3,858
1,556
0
383
3,393
0
18,652
W
Guan Yu
PnGDanimals
Guan Yu
740
127
50
358
3,140
1,388
0
0
3,115
0
9,074
L
Discordia
SpinSir25
Discordia
3,173
180
0
1,112
4,432
1,163
0
1,750
2,548
19,269
0
L
1,457
640
0
2,310
6,831
1,880
0
1,382
5,337
0
20,777
W
Apollo
Wicho1107
Apollo
2,158
1,291
147
2,613
5,632
1,441
899
0
5,632
0
27,558
W
Chronos
5,969
1,901
0
2,441
6,481
1,976
846
2,174
3,935
31,251
0
W
Nemesis
damianch
Nemesis
2,960
871
0
448
4,236
1,175
0
481
3,602
0
23,158
W
Olorun
teoion3
Olorun
1,834
740
0
1,564
2,976
747
168
36
2,850
19,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
27,196
160
Minions Killed
236
0
Camps Cleared
0
744,975
Distance Traveled
771,028
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,508
390
3
0
0
182,472
1
L
Hercules
4,999
555
43
5
0
164,925
4
L
Chiron
4,600
511
30
3
0
112,346
1
W
Guan Yu
4,496
500
26
3
0
125,246
1
L
Discordia
4,478
498
34
4
0
159,226
2
L
Thor
4,892
544
50
6
0
126,006
1
W
Apollo
5,518
613
55
6
0
156,400
1
W
Chronos
6,609
734
64
7
0
169,703
0
W
Nemesis
5,761
640
51
6
0
183,945
1
W
Olorun
4,812
535
40
4
0
135,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role