Player Matchup

Scylla
Scylla
 
Scylla
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Nitroxygen_
Cerberus
Level 38
God Stats
19W - 16L
1,670 SR
Queue Stats
806W - 793L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Ryze_Turk21
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 85L
1,602 Elo+
Party 2
Loki
Loki
Zechbell22
Loki
Level 145
God Stats
184W - 123L
1,912 SR
Queue Stats
600W - 583L
1,585 Elo+
Party 2
Skadi
Skadi
whiteshadow_1000
Skadi
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
847W - 800L
1,540 Elo+
Party 2
Team Averages
Level 97
1,616 SR
1,558 Elo+

VS

Team Averages
Level 119
1,554 SR
1,592 Elo+
Sylvanus
Sylvanus
BoG_DarkAssasin
Sylvanus
Level 159
God Stats
17W - 12L
1,747 SR
Queue Stats
389W - 338L
1,691 Elo+
Party 1
Ganesha
Ganesha
IJudgeFudge
Ganesha
Level 43
God Stats
5W - 2L
1,536 SR
Queue Stats
5W - 3L
1,506 Elo+
Party 1
Mercury
Mercury
SerraI-
Mercury
Level 145
God Stats
7W - 2L
1,487 SR
Queue Stats
132W - 114L
1,525 Elo+
Party 1
Merlin
Merlin
UziiJoel
Merlin
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 60L
1,588 Elo+
Party 1
Skadi
Skadi
beast_aka_troll
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 34L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 0
8,760
584
3,745
5,892
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Nitroxygen_
Cerberus
12
3 / 1 / 4
7,004
467
4,124
15,334
4,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Ryze_Turk21
Sun Wukong
13
1 / 3 / 3
8,086
539
3,232
9,330
6,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 2
7,332
489
6,980
8,088
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 4 / 4
7,024
468
8,098
7,728
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 2 / 2
8,277
552
6,173
8,403
8,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
IJudgeFudge
Ganesha
12
1 / 3 / 4
7,469
498
4,775
9,318
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
SerraI-
Mercury
13
4 / 2 / 1
7,797
520
6,957
11,080
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
UziiJoel
Merlin
16
3 / 0 / 2
8,909
594
3,563
4,663
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 1
7,384
492
10,508
9,342
2,738
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
11
11
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
0
0
2
W
Sylvanus
1
2
2
1
W
Ganesha
IJudgeFudge
Ganesha
1
3
4
1
L
Cerberus
Nitroxygen_
Cerberus
3
1
4
5
L
Sun Wukong
Ryze_Turk21
Sun Wukong
1
3
3
0.83
W
Mercury
SerraI-
Mercury
4
2
1
2.25
W
Merlin
UziiJoel
Merlin
3
0
2
4
L
2
3
2
1
W
2
4
1
0.63
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,179
Damage
31,976
46,372
Taken
42,806
19,179
Mitigated
21,824
14,276
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,745
401
0
888
5,892
1,826
0
827
5,065
66,332
0
W
Sylvanus
6,173
1,955
323
3,787
8,403
8,908
396
1,490
6,871
42,471
8,999
W
Ganesha
IJudgeFudge
Ganesha
4,775
377
0
2,466
9,318
4,543
404
1,977
7,341
15,874
0
L
Cerberus
Nitroxygen_
Cerberus
4,124
471
931
8,344
15,334
4,990
52
5,812
9,522
22,080
0
L
Sun Wukong
Ryze_Turk21
Sun Wukong
3,232
1,106
0
963
9,330
6,536
529
3,760
5,570
0
45,402
W
Mercury
SerraI-
Mercury
6,957
4,381
0
3,673
11,080
3,975
610
646
10,394
0
41,939
W
Merlin
UziiJoel
Merlin
3,563
0
0
1,050
4,663
1,660
636
1,459
3,136
71,891
0
L
6,980
1,763
0
2,440
8,088
2,291
0
2,058
6,030
0
41,758
W
10,508
5,491
0
3,126
9,342
2,738
130
2,147
7,195
0
51,644
L
8,098
4,187
0
710
7,728
3,536
63
1,434
6,294
0
39,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
39,836
433
Minions Killed
452
0
Camps Cleared
0
1,326,764
Distance Traveled
1,326,037
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,760
584
147
10
0
302,879
4
W
Sylvanus
8,277
552
116
8
0
218,138
1
W
Ganesha
7,469
498
7
0
0
292,513
4
L
Cerberus
7,004
467
35
2
0
260,212
5
L
Sun Wukong
8,086
539
110
7
0
272,234
0
W
Mercury
7,797
520
84
6
0
302,482
2
W
Merlin
8,909
594
142
9
0
279,334
6
L
Loki
7,332
489
72
5
0
290,732
6
W
Skadi
7,384
492
103
7
0
233,570
2
L
Skadi
7,024
468
69
5
0
200,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role