Player Matchup

Anubis
Anubis
He11oThere
Anubis
Level 100
God Stats
17W - 11L
1,500 SR
Queue Stats
208W - 168L
1,691 Elo+
Party 2
Tyr
Tyr
Lubeix
Tyr
Level 28
God Stats
38W - 21L
1,545 SR
Queue Stats
87W - 44L
1,685 Elo+
Party 2
Izanami
Izanami
derherher
Izanami
Level 82
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 163L
1,634 Elo+
Party 2
Team Averages
Level 70
1,515 SR
1,670 Elo+

VS

Team Averages
Level 52
1,442 SR
1,394 Elo+
Chaac
Chaac
LittleRedBeast7
Chaac
Level 7
God Stats
0W - 3L
1,326 SR
Queue Stats
8W - 30L
1,183 Elo+
Solo
Cupid
Cupid
SlumpyMumpkins
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Sourtoothpaste
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
He11oThere
Anubis
13
8 / 2 / 7
9,204
837
9,593
7,207
3,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Lubeix
Tyr
12
3 / 1 / 13
8,374
761
4,690
8,039
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
derherher
Izanami
12
8 / 2 / 6
9,221
838
11,187
8,565
2,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,559
596
4,510
12,287
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 2
7,182
653
6,560
7,381
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 8 / 3
7,080
644
5,479
11,006
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
5
5
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
He11oThere
Anubis
8
2
7
5.75
L
1
5
2
0.4
W
Tyr
Lubeix
Tyr
3
1
13
9.5
L
2
6
2
0.5
L
2
8
3
0.44
W
Izanami
derherher
Izanami
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
16,549
23,811
Taken
30,674
11,130
Mitigated
9,805
8,794
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
He11oThere
Anubis
9,593
538
0
2,905
7,207
3,938
605
1,111
6,096
41,302
0
L
4,510
1,250
0
4,027
12,287
4,357
0
2,392
9,720
0
13,189
W
Tyr
Lubeix
Tyr
4,690
348
0
4,266
8,039
4,312
746
1,719
6,320
0
14,692
L
6,560
3,824
293
652
7,381
1,737
0
2,865
4,491
0
22,112
L
5,479
3,254
82
1,588
11,006
3,711
0
4,343
6,553
15,926
1,875
W
Izanami
derherher
Izanami
11,187
7,420
0
1,623
8,565
2,880
1,130
2,145
6,420
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
20,821
142
Minions Killed
73
0
Camps Cleared
0
614,700
Distance Traveled
481,956
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,204
837
68
6
0
193,560
5
L
Chaac
6,559
596
16
1
0
176,907
1
W
Tyr
8,374
761
20
2
0
231,338
4
L
Cupid
7,182
653
31
3
0
144,057
0
L
Olorun
7,080
644
26
2
0
160,992
2
W
Izanami
9,221
838
54
5
0
189,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role