Player Matchup

Artemis
Artemis
GodFatherAbe
Artemis
Level 27
God Stats
22W - 15L
1,628 SR
Queue Stats
227W - 301L
1,439 Elo+
Solo
Ra
Ra
SenorRobot
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Shambles37
Ymir
Level 17
God Stats
3W - 3L
1,361 SR
Queue Stats
59W - 43L
1,735 Elo+
Solo
Apollo
Apollo
SuperMarco3
Apollo
Level 29
God Stats
1W - 2L
1,280 SR
Queue Stats
38W - 39L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
TrashJungle
Erlang Shen
Level 25
God Stats
5W - 2L
1,675 SR
Queue Stats
14W - 13L
1,704 Elo+
Solo
Team Averages
Level 25
1,489 SR
1,593 Elo+

VS

Team Averages
Level 26
1,566 SR
1,679 Elo+
Amaterasu
Amaterasu
Cleissy
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 53L
1,678 Elo+
Solo
Bellona
Bellona
DrGreenThumb1
Bellona
Level 29
God Stats
2W - 0L
1,735 SR
Queue Stats
70W - 61L
1,662 Elo+
Solo
Da Ji
Da Ji
TreeSmoke4
Da Ji
Level 29
God Stats
3W - 2L
1,597 SR
Queue Stats
55W - 42L
1,629 Elo+
Solo
Artemis
Artemis
toyatathon
Artemis
Level 29
God Stats
5W - 4L
1,605 SR
Queue Stats
76W - 91L
1,614 Elo+
Solo
Ra
Ra
yourgaydad
Ra
Level 27
God Stats
2W - 4L
1,394 SR
Queue Stats
114W - 86L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodFatherAbe
Artemis
14
4 / 5 / 2
8,350
464
7,225
11,580
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 1
8,129
452
4,093
9,396
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
7,266
404
6,423
8,929
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
16
0 / 5 / 1
9,199
511
6,291
13,952
5,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
TrashJungle
Erlang Shen
10
1 / 3 / 2
6,835
380
3,649
9,500
5,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cleissy
Amaterasu
19
5 / 0 / 2
11,425
635
7,135
11,629
10,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
13
4 / 4 / 8
9,527
529
9,063
17,342
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
13
3 / 2 / 6
9,110
506
4,636
8,568
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
toyatathon
Artemis
18
3 / 3 / 4
10,435
580
8,390
10,475
4,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 0 / 3
11,675
649
10,145
8,306
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
20
20
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cleissy
Amaterasu
5
0
2
6
W
Bellona
4
4
8
2
L
Artemis
GodFatherAbe
Artemis
4
5
2
1
L
1
5
1
0.3
L
2
2
3
1.75
L
Apollo
0
5
1
0.1
L
Erlang Shen
TrashJungle
Erlang Shen
1
3
2
0.67
W
Da Ji
3
2
6
3
W
Artemis
toyatathon
Artemis
3
3
4
1.67
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
39,369
53,357
Taken
56,320
23,985
Mitigated
31,637
13,534
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cleissy
Amaterasu
7,135
3,263
0
5,732
11,629
10,857
3,576
701
10,928
0
75,523
W
Bellona
9,063
3,028
0
4,015
17,342
9,961
937
4,900
12,442
0
24,949
L
Artemis
GodFatherAbe
Artemis
7,225
2,805
0
3,632
11,580
3,741
0
0
11,580
0
43,479
L
4,093
210
11
2,325
9,396
4,172
0
3,789
5,443
58,990
0
L
6,423
984
0
1,662
8,929
4,607
0
741
8,126
21,634
0
L
Apollo
6,291
4,012
0
4,165
13,952
5,736
544
1,450
12,438
0
67,496
L
Erlang Shen
TrashJungle
Erlang Shen
3,649
1,284
0
1,739
9,500
5,729
0
3,693
5,625
0
35,245
W
Da Ji
4,636
1,229
0
3,636
8,568
2,888
0
1,662
6,906
0
39,639
W
Artemis
toyatathon
Artemis
8,390
5,414
0
5,682
10,475
4,015
2,397
1,817
8,658
0
72,363
W
10,145
714
2,044
4,546
8,306
3,916
372
1,436
6,870
104,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,779
Gold Earned
52,172
439
Minions Killed
593
0
Camps Cleared
0
1,408,771
Distance Traveled
1,689,235
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,425
635
158
9
0
382,926
8
W
Bellona
9,527
529
34
2
0
359,195
9
L
Artemis
8,350
464
71
4
0
279,666
2
L
Ra
8,129
452
122
7
0
325,443
8
L
Ymir
7,266
404
27
2
0
226,108
4
L
Apollo
9,199
511
161
9
0
298,910
0
L
Erlang Shen
6,835
380
58
3
0
278,644
1
W
Da Ji
9,110
506
71
4
0
295,309
3
W
Artemis
10,435
580
126
7
0
278,957
1
W
Ra
11,675
649
204
11
0
372,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role