Player Matchup

Thor
Thor
AzorAhaiAT
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Pele
Pele
Lewafar
Pele
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,485 Elo+
Solo
Cupid
Cupid
MexicanTamales
Cupid
Level 1
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sccd
Tsukuyomi
Level 4
God Stats
2W - 4L
1,240 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Anubis
Anubis
oOAtomicBeastOo
Anubis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,197 Elo+
Party 1
Team Averages
Level 7
1,448 SR
1,389 Elo+

VS

Team Averages
Level 5
1,502 SR
1,317 Elo+
Bellona
Bellona
BigChimp40
Bellona
Level 3
God Stats
1W - 1L
1,676 SR
Queue Stats
5W - 15L
1,413 Elo+
Party 2
Ares
Ares
OJSimpson420
Ares
Level 17
God Stats
24W - 42L
1,333 SR
Queue Stats
52W - 78L
1,291 Elo+
Solo
Olorun
Olorun
Seyajin
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,413 Elo+
Party 2
Thor
Thor
anthonujeff
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,413 Elo+
Party 2
Artemis
Artemis
feluisilva47444
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,733
447
1,073
11,310
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
Lewafar
Pele
20
8 / 6 / 8
14,077
587
17,903
21,079
14,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
20 / 3 / 4
16,817
701
32,482
26,395
11,603
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Sccd
Tsukuyomi
20
7 / 5 / 7
14,127
589
14,125
19,713
7,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 12 / 2
11,368
474
5,813
13,621
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigChimp40
Bellona
17
3 / 11 / 9
11,064
461
9,526
19,950
17,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 8
12,100
504
9,977
24,810
20,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Seyajin
Olorun
20
17 / 7 / 6
13,430
560
23,783
25,686
12,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 12 / 9
10,937
456
6,529
20,384
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

4
0 / 4 / 0
6,632
276
523
3,201
688

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
60
39
Kills
28
32
Deaths
39
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
6
2
0.33
L
Bellona
BigChimp40
Bellona
3
11
9
0.68
W
Pele
Lewafar
Pele
8
6
8
2
W
20
3
4
7.33
L
5
5
8
1.8
W
Tsukuyomi
Sccd
Tsukuyomi
7
5
7
2.1
L
Olorun
Seyajin
Olorun
17
7
6
2.86
L
3
12
9
0.63
L
0
4
0
0
W
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,396
Damage
50,338
92,118
Taken
94,031
43,807
Mitigated
58,349
38,077
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,073
353
0
1,031
11,310
4,053
1,990
6,808
4,502
0
32,228
L
Bellona
BigChimp40
Bellona
9,526
3,812
0
1,038
19,950
17,439
3,169
2,236
17,389
0
48,211
W
Pele
Lewafar
Pele
17,903
3,937
0
7,373
21,079
14,636
3,881
5,881
14,948
0
88,540
W
32,482
20,051
220
17,042
26,395
11,603
4,006
7,709
18,561
0
144,840
L
9,977
254
234
5,178
24,810
20,246
156
1,774
23,011
49,489
0
W
Tsukuyomi
Sccd
Tsukuyomi
14,125
3,566
0
10,547
19,713
7,694
2,981
5,951
13,662
270
108,053
L
Olorun
Seyajin
Olorun
23,783
14,121
810
11,308
25,686
12,229
924
1,602
23,934
71,264
0
L
6,529
2,346
0
1,412
20,384
7,747
180
299
19,985
0
28,728
L
523
258
0
0
3,201
688
0
0
3,201
0
3,718
W
5,813
1,338
0
1,864
13,621
5,821
1,121
7,411
6,010
38,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,122
Gold Earned
54,163
570
Minions Killed
313
0
Camps Cleared
0
1,882,423
Distance Traveled
1,633,257
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,733
447
60
3
0
365,113
1
L
Bellona
11,064
461
78
3
0
434,479
0
W
Pele
14,077
587
129
5
0
384,622
0
W
Cupid
16,817
701
170
7
0
359,284
0
L
Ares
12,100
504
58
2
0
394,753
0
W
Tsukuyomi
14,127
589
133
6
0
439,887
1
L
Olorun
13,430
560
111
5
0
364,727
1
L
Thor
10,937
456
62
3
0
380,926
0
L
Artemis
6,632
276
4
0
0
58,372
0
W
Anubis
11,368
474
78
3
0
333,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role