Player Matchup

Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ragu_cx
Heimdallr
Level 122
God Stats
9W - 10L
1,289 SR
Queue Stats
766W - 685L
1,547 Elo+
Party 1
Discordia
Discordia
Rxritys
Discordia
Level 69
God Stats
15W - 14L
1,215 SR
Queue Stats
320W - 292L
1,560 Elo+
Party 1
Fenrir
Fenrir
THOMAS__Grimm__
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,499 Elo+
Solo
Ares
Ares
XxVoidIWalkerxX
Ares
Level 63
God Stats
23W - 10L
1,765 SR
Queue Stats
300W - 265L
1,583 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,538 Elo+

VS

Team Averages
Level 99
1,486 SR
1,452 Elo+
Rama
Rama
EruMakku
Rama
Level 104
God Stats
14W - 20L
1,490 SR
Queue Stats
286W - 269L
1,498 Elo+
Party 2
Nike
Nike
HueyFreemann2
Nike
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
354W - 362L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Sebass_659
Nu Wa
Level 61
God Stats
3W - 2L
1,647 SR
Queue Stats
4W - 8L
1,272 Elo+
Solo
Pele
Pele
SharpShooter8os
Pele
Level 67
God Stats
2W - 2L
1,315 SR
Queue Stats
241W - 238L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Shikamarshi
Cthulhu
Level 131
God Stats
24W - 17L
1,478 SR
Queue Stats
395W - 378L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 6 / 11
9,755
542
7,422
15,339
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Ragu_cx
Heimdallr
15
4 / 6 / 4
9,467
526
8,839
15,075
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Rxritys
Discordia
14
4 / 5 / 6
8,714
484
8,152
10,624
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 6
9,836
546
14,488
15,865
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 5 / 0
7,306
406
6,400
13,086
8,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
8 / 2 / 7
11,461
637
9,625
13,394
4,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
5 / 5 / 1
10,617
590
10,216
18,970
15,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
15
1 / 5 / 9
9,695
539
12,592
8,524
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
10,268
570
7,689
14,315
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Shikamarshi
Cthulhu
15
5 / 7 / 10
9,867
548
10,810
20,113
8,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
60
22
Kills
24
24
Deaths
22
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
6
11
1.75
W
Rama
8
2
7
5.75
W
5
5
1
1.1
L
Heimdallr
Ragu_cx
Heimdallr
4
6
4
1
L
Discordia
Rxritys
Discordia
4
5
6
1.4
W
Nu Wa
1
5
9
1.1
W
5
3
9
3.17
W
Cthulhu
Shikamarshi
Cthulhu
5
7
10
1.43
L
8
2
6
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
50,932
69,989
Taken
75,316
35,934
Mitigated
36,745
19,180
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,422
637
0
4,538
15,339
11,947
0
5,414
9,885
31,060
0
W
Rama
9,625
8,367
0
5,733
13,394
4,483
1,710
1,881
11,473
0
59,074
W
10,216
2,390
0
4,813
18,970
15,554
108
7,116
11,832
0
60,785
L
Heimdallr
Ragu_cx
Heimdallr
8,839
3,573
0
4,425
15,075
5,609
0
5,732
9,318
0
50,502
L
Discordia
Rxritys
Discordia
8,152
663
0
1,478
10,624
3,334
0
4,654
5,970
46,449
0
W
Nu Wa
12,592
2,668
0
1,296
8,524
2,733
488
3,046
5,145
66,899
0
W
7,689
1,144
0
5,076
14,315
5,251
124
4,790
9,243
0
62,484
W
Cthulhu
Shikamarshi
Cthulhu
10,810
353
1,370
5,256
20,113
8,724
130
4,370
15,638
44,593
0
L
14,488
5,100
0
6,010
15,865
6,355
724
6,443
9,273
0
57,199
L
6,400
501
0
2,729
13,086
8,689
0
1,159
11,352
34,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
51,908
358
Minions Killed
468
0
Camps Cleared
0
1,463,888
Distance Traveled
1,743,437
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,755
542
30
2
0
301,947
5
W
Rama
11,461
637
74
4
0
348,191
5
W
Nike
10,617
590
134
7
0
318,567
1
L
Heimdallr
9,467
526
91
5
0
299,495
1
L
Discordia
8,714
484
83
5
0
312,654
3
W
Nu Wa
9,695
539
96
5
0
330,644
1
W
Pele
10,268
570
100
6
0
406,650
11
W
Cthulhu
9,867
548
64
4
0
339,385
5
L
Fenrir
9,836
546
88
5
0
337,988
0
L
Ares
7,306
406
66
4
0
211,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role