Player Matchup

Danzaburou
Danzaburou
Bronze III
Rislo13005
Danzaburou
Bronze III
Level 59
God Stats
3W - 4L
1,408 SR
Queue Stats
3W - 7L
1,307 MMR
Party 2
Discordia
Discordia
Bronze III
THE-ONEGAINE
Discordia
Bronze III
Level 69
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 7L
1,307 MMR
Party 2
Achilles
Achilles
Bronze III
TOinOudeMarS
Achilles
Bronze III
Level 68
God Stats
2W - 4L
1,346 SR
Queue Stats
3W - 7L
1,307 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,507 SR
1,307 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,417 SR
1,284 MMR
Neith
Neith
Silver V
NOT_i-r
Neith
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,222 MMR
Party 1
Freya
Freya
Silver IV
Zap on LITE
Freya
Silver IV
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,296 MMR
Party 1
Geb
Geb
Silver III
killerj856
Geb
Silver III
Level 75
God Stats
0W - 1L
1,250 SR
Queue Stats
10W - 8L
1,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rislo13005
Danzaburou
16
4 / 3 / 2
12,948
647
10,579
10,754
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
THE-ONEGAINE
Discordia
15
1 / 5 / 5
11,688
584
15,262
10,524
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TOinOudeMarS
Achilles
16
2 / 0 / 5
12,301
615
9,137
15,862
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PoseidonHelAnubisHadesKukulkan

VS

Bans
AphroditeCernunnosJanusZeusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NOT_i-r
Neith
16
5 / 1 / 2
11,954
598
12,912
11,745
3,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 6
10,675
534
3,837
13,777
4,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 1 / 3
12,602
630
10,197
15,575
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
8
8
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
NOT_i-r
Neith
5
1
2
6
W
Danzaburou
Rislo13005
Danzaburou
4
3
2
1.67
W
Discordia
THE-ONEGAINE
Discordia
1
5
5
0.7
W
Achilles
TOinOudeMarS
Achilles
2
0
5
4.5
L
0
5
6
0.6
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
26,946
37,140
Taken
41,097
24,711
Mitigated
24,597
13,867
Healing
13,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
NOT_i-r
Neith
12,912
3,443
1,158
6,097
11,745
3,999
561
5,320
5,807
0
76,001
W
Danzaburou
Rislo13005
Danzaburou
10,579
4,214
243
3,894
10,754
4,453
1,966
3,666
7,088
0
57,472
W
Discordia
THE-ONEGAINE
Discordia
15,262
170
331
1,405
10,524
3,802
312
6,224
4,300
59,558
0
W
Achilles
TOinOudeMarS
Achilles
9,137
1,186
1,153
6,841
15,862
16,456
929
4,279
11,583
0
54,713
L
3,837
1,090
1,552
2,678
13,777
4,671
284
4,508
8,586
19,519
0
L
10,197
260
0
1,876
15,575
15,927
0
3,845
10,648
31,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
35,231
242
Minions Killed
191
0
Camps Cleared
0
1,003,335
Distance Traveled
1,032,982
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,954
598
121
6
0
333,309
1
W
Danzaburou
12,948
647
88
4
0
321,075
5
W
Discordia
11,688
584
94
5
0
337,540
0
W
Achilles
12,301
615
60
3
0
344,720
3
L
Freya
10,675
534
29
1
0
331,395
2
L
Geb
12,602
630
41
2
0
368,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role